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<1…10111213141516…34>
  • Question for Dr BeepHiya Have been playing your tune "CPU Explosion" today and I cant get the damn thing out of my head. Am sure that will pass with time, but I have fo…

    ... you trigger with a RANDOMISE USR blah?

    Cheers
    Womble Womble March 2007 Development
  • Name this gameI'm looking for a side scroller thats set in space (the main char is on foot not in a ship) the main character was a bit like Johnny Bravo. The only…

    ... set in space (the main char is on foot not in ...
    JonnyConcrete JonnyConcrete March 2007 Games
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... (next line for this char)
    ld a,d ... br /> ret nz ;if char has not been yet completly ... /> ;and 0xF7 ;Set 8 char row counter to 0 (same ... block of 256 bytse (first char)
    ret

    HexDump HexDump April 2007 Development
  • List of POKEs and PEEKs/cool memory addressesI was wondering if there was a list of cool memory addresses to POKE and/or PEEK. For example, I know that PEEK 23674 tells you how long a Speccy has…

    ... manual :-D ) and that POKE USR "P" through "P"+7 are ...
    Gizmoguy Gizmoguy April 2007 Sinclair Basic
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... 's call it "int bar(char *baz)" which is entirely compatible ...
    Winston Winston April 2007 Development
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... /> The new proposed blocks are defined here by Patrik :

    The old $19 block is defined here :

    [url]http ...
    Tom-Cat Tom-Cat April 2007 Emulators
  • How did games started with LOAD "" CODE auto-start?Some early games (l remember for example [B]Galaxians[/B] from 1982) was loaded with LOAD "" CODE, which in one single block first loaded the loading…

    ... any BASIC loader with Randomize usr command? I assume the game ...
    Rickard Rickard May 2007 Development
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... BIN 00011000
    290 POKE USR "A"+1,BIN 00011000
    300 POKE USR "A"+2,BIN 00000000
    310 POKE USR "A"+3,BIN 11000011
    320 POKE USR "A"+4,BIN 11000011
    330 POKE USR "A"+5,BIN 00000000
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... started with, say, [B]RANDOMIZE USR 30000[/B], which then loops ...
    Rickard Rickard May 2007 Development
  • A New 21 UDG Plotter BASIC ProgramHello All, Here goes... My first proper Spectrum program for 20 years! And the reason why I've been asking about multiple banks of UDGS recently. …

    ...

    After you have defined the graphics
    L=List ...
    Phil2 Phil2 June 2007 Sinclair Basic
  • +3dos BASIC Headers - Char and Number ArraysHi. I'm almost ready to release the first beta of "3eExplorer" my utility for extracting files from a +3e HDD/CF image. It's actually going quite w…

    Hi.

    I'm almost ready to release the first beta of "3eExplorer" my utility for extracting files from a +3e HDD/CF image. It's actually going quite well, and I can export a files from any user-area of any partition to a .TAP (ok, so it doesn't ...
    icabod icabod July 2007 Development
  • Splitting Images tzx maybe not perfectI've been hacking this game and its loader. Also the save routine is intact in this game. It saves a block with a pilot length of 801 pulses. Test…

    ... Maketzx with a custom loader defined with standard rom speeds. (Although ...
    FrankT FrankT August 2007 MIA/STP/SDP
  • Happy Birthday Randomize UsrDon't know who you are, but have a good one dude! Hope you have many more. :)

    Don't know who you are, but have a good one dude! Hope you have many more.

    :)
    DEATH DEATH August 2007 Chit chat
  • Stack Up - level 13: anyone want a challenge?okay I swear this level is not humanly possible. if anyone doesn't know Stack-Up it's a simple Tetris type game - match 3 blocks of the same colour i…

    ... />
    (the keys I've defined are O=left P=right ...
    def chris def chris September 2007 Games
  • Blok*Load on Multiface 128Spinning this off into a new thread to avoid cluttering up the original: [url]http://www.worldofspectrum.org/forums/showthread.php?t=17999&page=7[/u…

    ... data": STOP
    120 RANDOMIZE USR 32768
    130 DATA 221 ...
    StuBruise StuBruise October 2007 Sinclair Miscellaneous
  • New assember ideaAs i work with Eclipse IDE in my job i become more and more lazy. This leads me to idea that it is time to left Notepad+Tasm combo behind and move on…

    ...
    2] understrike for not defined labels, unknown instructions etc.
    Fikee Fikee November 2007 Development
  • One Liner - Machine CodeHi Dr. BEEP, Digital Prawn, et. al., I think that what you guys have achieved with the one liner contest is absolutely amazing. It brought about wh…

    ... C D E F
    Char Used: 0 1 2 3 ...
    BloodBaz BloodBaz November 2007 Development
  • FATware on +divIDE and ZX SpinHello, My (real) +divIDE running FATware 0.12 was reading snapshots from a FAT (16) formatted CF card perfectly last week. Now, on reset, it recogn…

    ... . Three POKES onto screen + PRINT USR), it now locks up rather ...
    BloodBaz BloodBaz December 2007 Hardware
  • DEF FN DirectivesI am looking at using some machine code functions from the DK Graphics Pack. They are machine code but they are called via Basic with the function de…

    ... via Basic with the function defined such as DEF FN g ...
    carlinski carlinski December 2007 Development
  • Thanatos and grey +2 incompatibleThanatos (original release) loads ok on original Sinclair 128k, but not Amstrad +2. Not even in USR 0 mode. 'THANA128' will only load on original 1…

    ... Amstrad +2. Not even in USR 0 mode. 'THANA128' will only ...
    FrankT FrankT December 2007 Games
  • OpenZXRom v2007-12-31 releasedI've just put out a new release of OpenZXRom, the freely licensed replacement for the Spectrum ROM rewritten from scratch with no Amstrad code: [url…

    ... (namely CLEAR, LOAD, RANDOMIZE and USR), meaning that a random TZX ...
    gasman gasman December 2007 Development
  • TOP 10 information that a speccyfan must knowI'm trying to write another article about speccy in a local scene magazine, and I need your help (again). Can you post your opinions about "very imp…

    ... .
    if you type Randomize Usr xxxxx loading stripes will be ...
    Arda Arda January 2008 Sinclair Miscellaneous
  • k7zx and a real SpectrumI've recently got a real Spectrum (48k) and I am having problems converting TZX images to play on the Spectrum. Up to now I've always used emulators …

    ... require the "Clear" & "Randomize USR" settings to exist in the ...
    citroen citroen January 2008 Games
  • If you've got a real working MF128,IF1, and MDR combo can I ask a favour?So, if you do have a real Multiface 128, Interface 1, Microdrive and, oh yeah, a Spectrum (48k or 128k) that are all working, can I ask a favour...? …

    ... invoke with:
    ;
    ; PRINT USR 32768
    ;
    ; a result ...
    jp jp February 2008 Hardware
  • A warning for anyone considdering Virgin Media as an ISPAfer virgin clevery removed all the files on my web space I was unable to gain access to it via my client CuteFTP. I have attempted to contact them a…

    ... Bin, Dev, Docs, Etc and Usr folders all of which I ...
    Scottie_uk Scottie_uk February 2008 Chit chat
  • problems using new TRD files within emulatorsDear folks! As you may know, I'm working on the TRD file support for my ZX-Modules programs. For validation - I need a good emulator that supports …

    ... using the command
    RANDOMIZE USR 15619: REM : SAVE "test" CODE ...
    clausjahn clausjahn February 2008 Emulators
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... + F
    LEN : E : K USR : E : L
    LET : K ...
    icabod icabod March 2008 Sinclair Basic
  • Japanese-only or lesser-known games you playedI've noticed by their comments there are a few people on WOS (hi Vertigo, dm_boozefreek etc.) who have played titles which were either never released…

    ... -scrolling shooter with that Bonk char)
    Street Fighter 2' (great ...
    XTM of TMG XTM of TMG March 2008 Chit chat
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... $
    2 PAUSE 0: RANDOMIZE USR 39735: GOTO 2

    maiki maiki March 2008 Emulators
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