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  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    Thanks. I'll look in to that.

    Do you think is possible to load everything from disk and then switch to USR0, without loosing the loaded data?
    BCH BCH July 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    Thanks for the tip! I was able to make a +3 disk version of Dandy.

    Another game that I cannot get to work on the +3/+2a/b (emulated) is Captain America Defies the Doom Tube... doesnt work in any mode (48k/usr0/128k)
    BCH BCH July 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... work in any mode (48k/usr0/128k)[/QUOTE]
    Ah yes ...
    Alessandro Grussu Alessandro Grussu July 2013 Games
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... 49152.

    I set USR0 mode through a small routine ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... use 128 system variables in USR0 mode. The first thing you ... . The standard RAM configuration in USR0 mode is R|2|5 ...
    chev chev September 2013 Development
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... 't going to work in USR0 mode (with a divIDE). You ... .

    First get into USR0 mode by selecting 128 BASIC ... the menu and then entering USR0[ENTER].

    Now CLEAR ...
    chev chev September 2013 Development
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    Force USR0 mode and then you're good. Unless you need the PLAY command.
    chev chev September 2013 Development
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    [QUOTE=aowen;723024]Force USR0 mode and then you're ...
    stephenw32768 stephenw32768 September 2013 Development
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    [QUOTE=Battle Bunny;723094] A 128k save will load in 128k mode on the same model but not on other models as the extra system variables area is incompatible between models.[/QUOTE]
    Which is why ultimately it's easier to force USR0 mode.
    chev chev September 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... , the loader has to force USR0 mode because I had trouble ...
    stephenw32768 stephenw32768 September 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... , the loader has to force USR0 mode because I had trouble ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... my LIMS retrofit to force USR0 mode is also derived from ...
    stephenw32768 stephenw32768 September 2013 Development
  • Use PLAY without the 128 ROMHere's a little thing I wrote called SoftPLAY: [url]http://www.worldofspectrum.org/forums/showthread.php?t=45259[/url] Now you can use the PLAY comm…

    ... in both 128 BASIC and USR0 mode.

    EDIT: Tried ...
    Alessandro Grussu Alessandro Grussu October 2013 Sinclair Basic
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... ram page) ?
    In 48basic(usr0 mode) is PLAY command visible ...
    velesoft velesoft October 2013 Brand new software
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    ... .

    [quote]In 48basic(usr0 mode) is PLAY command visible ...
    chev chev October 2013 Brand new software
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... BREAK/SPACE check, and/or USR0 the Speccy instead of dropping ...
    stephenw32768 stephenw32768 October 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... in 48K mode (or force USR0 mode), you also have the ...
    stephenw32768 stephenw32768 October 2013 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... it fails in +3 mode, USR0 mode and 48k mode. It ...
    Zup Zup November 2013 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... it fails in +3 mode, USR0 mode and 48k mode. It ...
    Ivanzx Ivanzx November 2013 Games
  • Spectrum Show Episode 23Welcome to episode 23 of The Spectrum Show, the show dedicated to the Sinclair ZX Spectrum. In this episode we go back to January 1985 to get all th…

    ... the screen blanks when in USR0 mode - the mode used by ...
    Paul-J Paul-J December 2013 Announcements
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... nicked the idea from BusySofts usr0 switcher. But I don't ...
    FrankT FrankT January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... nicked the idea from BusySofts usr0 switcher. But I don't ...
    Speccy_James Speccy_James January 2014 Development
  • DivMMC EnJOY! v2014.1Teaser: [url]http://www.youtube.com/watch?v=ea036HH25f8[/url] This is the board version that is designed for the custom case which is worked on at t…

    ... current ESXDOS version boots in USR0 mode, so 48K BASIC with ...
    bverstee bverstee February 2014 Hardware
  • Idea: New interface 1There are a lot of great new interfaces to plug into the back of the spectrum, but things quickly get rather messy! The interface 1 is a very tidy s…

    ... , but only in 48K or USR0 modes.

    Initially it ...
    rune rune February 2014 Hardware
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