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Search Again :: Adv Search 1000 results in 0.121s
<1234567…34>
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... br /> in a,(RS232_DTA) ; bit 0 | 11 t-states
    rla ; lsb ... in a,(RS232_DTA) ; bit 1 | 11 t-states
    rla ; lsb ... a,(RS232_DTA) ; bit 2 | 11 t-states
    rla ; lsb ...
    tstih tstih May 2011 Development
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... /> BucExt ld hl,0 ;A[7..0] = 02-04h ... inc h ;A[7..0] = 11-12h R=3
    ... />
    ld bc,0
    ret
    endp ...
    mcleod_ideafix mcleod_ideafix May 2011 Emulators
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... in a,(RS232_DTA) ; bit 0 | 11 t-states
    rla ... RS232_DTA) ; bit 1 | 11 t-states
    rla ; ... 0

    in a,(RS232_DTA) ; bit 5 | 11 ... 0

    in a,(RS232_DTA) ; bit 6 | 11 ...
    tstih tstih May 2011 Development
  • London RiotsLooks like the riots are spreading all across London. Police are all over Romford as that's expected to be hit next. I don't live far from there so I…

    ... =0.005144,0.009645&sll=51.598471,-0.068042&sspn=0.002542,0 ... =0.020398,0.038581&sll=51.456146,-0.10746&sspn=0.081614,0 ... =0.040852,0.077162&fll=51.375384,-0.102546&fspn=0.01022,0 ... &cbp=12,28.13,,0,-11.61[/url]

    All ...
    Zoffy Zoffy August 2011 Chit chat
  • Casstte 50 compilation emulator game questionHi - Hope this is the right place to put this question? Wasn't sure? But I have just downloaded the 'Cassette 50' compilation from wos but can't w…

    ... "
    140 PRINT AT 7,0;"11 Lunar Lander": PRINT AT 7 ... /> 220 PRINT AT 11,0;"19 Tanks ": PRINT AT 11,14;"20 Solar ... Space Search ": PRINT AT 7,0;"11 Inferno "
    510 PRINT AT ... ;"18 Galaxy Defence ": PRINT AT 11,0;"19 Cypher "
    590 PRINT ...
    fog fog August 2011 Games
  • Casstte 50 compilation emulator game questionHi - Hope this is the right place to put this question? Wasn't sure? But I have just downloaded the 'Cassette 50' compilation from wos but can't w…

    ... "
    140 PRINT AT 7,0;"11 Lunar Lander": PRINT AT 7 ... /> 220 PRINT AT 11,0;"19 Tanks ": PRINT AT 11,14;"20 Solar ... Space Search ": PRINT AT 7,0;"11 Inferno "
    510 PRINT AT ... ;"18 Galaxy Defence ": PRINT AT 11,0;"19 Cypher "
    590 PRINT ...
    Dunny Dunny August 2011 Games
  • Bubble Bus infoJust thinking about that Software company, anyone know anymore about it? Ins and outs etc, you never really hear anyone mention them and they seemed …

    ... ;ll=51.195147,0.27467&spn=0.006226,0.021136&sll ... =51.195108,0.274789& ... &cbp=13,118.81,,0,11.27&cbll=51.195147 ... &t=m&vpsrc=0&panoid=T_fj8J58SlAyjk8NjOsdxw&z ...
    fog fog September 2011 Sinclair Miscellaneous
  • Loading screen easter eggs[url]http://equ.in/ox/spectrum/eggs/screens.php[/url] maybe it's mentioned here before.. also it shows some credits that were uncredited before..e.g…

    ... />
    1.0 11/11/16 Initial version.
    1.1 11/11/18 Avoided ... /> /* errors returned */
    #define OK_NOHIDDEN 0
    #define OK_HIDDEN 1
    for (accumulator1 = 0,accumulator2 = 255,iterator = 0; iterator < 8; iterator ...
    lfaria lfaria November 2011 Games
  • Loading screen easter eggs[url]http://equ.in/ox/spectrum/eggs/screens.php[/url] maybe it's mentioned here before.. also it shows some credits that were uncredited before..e.g…

    ... 1.0 11/11/16 Initial version.
    1.1 11/11/18 ... /> 1.2 11/11/18 Generate monochrome ... 8;diff[pixelByteOffset+iterator*passLength]=0,iterator++);
    }
    ... else {
    for (iterator = 0; iterator < 8;diff[pixelByteOffset ...
    lfaria lfaria November 2011 Games
  • 30 minute video from BBC East 1981There is an incredible 30-minute video from the East Anglian Film Archive [url]http://www.eafa.org.uk/catalogue/5099[/url] showing Clive Sinclair…

    ... ll=52.204207,0.11762&spn=0.000013,0.010568&sll ... =52.204383,0.117654& ... amp;cbp=13,138.71,,0,11.27&cbll=52.204303 ... ,0.117639&hnear=6+ ... amp;z=17&vpsrc=0&panoid=ciYUca4tQCzoVuK-NDv2Qw[/url ...
    Geoff Geoff December 2011 Sinclair Miscellaneous
  • Merry Xmas and here is a present for you allMerry Christmas to all of you here is a tune I just made from Beepola for you. [url]http://www.youtube.com/watch?v=NZC3Lu6Rl_0&feature=youtu.be[/url]

    Cute, however is it just me or is the bass line disharmonic at some points (like the one around 0:11)? I think it should use different chord instead...

    Patrik
    Patrik Rak Patrik Rak December 2011 Chit chat
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... did it go again?" at 0:11. :lol:
    GreenCard GreenCard March 2012 Chit chat
  • Lame BASIC BEEPer editor - alphaI like music, like BASIC and find all current music utilities complicated. Since I enjoy Sinclair BASIC so much, I came up with a simple BEEPer edito…

    ... a=-1 TO +1 STEP 0.01: PRINT a: NEXT a ... rather goes to pot between -0.11 and +0.11; but if you try ... a=-1 TO +1 STEP 0.01: PRINT a,c/100 ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • DooM on Spectrum 128kHello my fellow WoS'ers My hope is that you can help me, recently I discovered a DooM clone -esque on the Humble spectrum, - here is a [URL="https:/…

    ... $
    10 DATA l1,"0"
    11 DATA l2,"7",l2,"6 ... ",l2,"3",l2,"1",l2,"0",l1,"0"
    12 DATA l2 ... ,"7",l1,"0"
    20 BORDER NOT PI ...
    Battle Bunny Battle Bunny August 2012 Games
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... 0 1 | 1- | 01 | 1- 0
    1 001 | 01- 0 | 11 ... 1011 | 01- 11
    6 01011 | 001- 11 | 000001 | ... | 001- 100
    11 0100001 | 0001- 100 | ...
    antoniovillena antoniovillena January 2013 Brand new software
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... 1 | 1 | 1 | 0
    2 | 11 | 01 | 0
    3 | 111 | ... 000000001 | 0
    10 | 1111111111 | 0000000001 | 0
    11 | 11111111111 | 00000000001 | 0
    ...
    Einar Saukas Einar Saukas January 2013 Development
  • nintendo 3ds...I have no idea how to download and make zxds work on a nintendo 3ds... tried to download it from the 3ds, got a message saying that that file could n…

    ... 'll probably be 5.1.0-11. From there, it's usually ...
    Matt_B Matt_B May 2013 Emulators
  • Converting PAL +2b to NTSC[B]Hello my fellow WoS'ers[/B] I have a strange request for your knowledge and advice. A chap in the US would like to use a Spectrum +2B, however w…

    ... . They're only different by 0.11%, yet an NTSC decoder will ...
    rga24 rga24 July 2013 Hardware
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... #3, BASin times line 11, which restores the screen from ... 14: POKE da+3,0: POKE da+11,14: POKE da+12 ... ,0
    6 LOAD "screen" ... a$=s$: CLS: PAUSE 0
    11 LET s$=a$
    ... 12 POKE 23564,0: STOP
    [/ ...
    Battle Bunny Battle Bunny December 2013 Sinclair Basic
  • INPUT help?Hi folks. :) Brace yourselves, this is probably a very silly question, my BASIC knowledge is very... well, basic... Let's say, for example, I'm mak…

    ... a maximum of four digits 0-9 ...
    [code]
    5 ... a$
    6 LET a=0
    7 FOR b=1 ... /> 8 IF a$(b)>="0" AND a$(b)=1000 THEN ...
    Battle Bunny Battle Bunny February 2014 Sinclair Basic
  • Help with 1-bit sampled soundHi all, I've been sent over this way from the CPC Wiki forums as you guys may be able to help me more specifically with a programming query. Firstly…

    ... mode with a very short delay (0 if possible) so that ... br />
    00000000 = 0/8 ones = 0% volume
    10001000 = 2 ... 1
    toggle_to_0 ; 0
    do_nothing ; 0
    do_nothing ; 0
    ...
    jp ... that time is four 1/0 periods, then your waveforms ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Development
  • FUSE serial communication sample anyone?Hi, in [URL="http://manpages.ubuntu.com/manpages/precise/man1/fuse.1.html"]FUSE man pages[/URL] one finds switches for serial comms. By using --inte…

    ... )
    out (RS232_CTL),a ; 11 t-states

    ... (RS232_CTL),a ; deactivate CTS | 11 t-states
    ld sp ... /> in a,(#0xf7) ; bit 0 | 11 t-states
    rla ; ... (RS232_CTL),a ; raise CTS | 11 t-states

    ...
    tstih tstih June 2014 Development
  • ProTracker manual/instruction in English?Hello. A friend of mine would like to start making AY music on ZX Spectrum. In this purpose he'd like to have a ProTracker's instruction/guide/manu…

    ... command type
    2 - Delay in commands 1,2,3 ...
    Command type:
    0 - no command
    1 - ... - step. Tone shift if delay=0.
    2 - Slide ... - step. Tone shift if delay=0.
    3 - Tone ... ,ss9 - regulate volume
    0 - annul
    ssK - change ...
    Alone Coder Alone Coder July 2014 Sinclair Miscellaneous
  • Microdrive usageAnyone here know about microdrive files? Had a few carts in, all have stuff on, heres an example cat 1 with the error message i get for every single …

    Here's a composite of three routines from pages 16,32,35 of Andy Pennell's Microdrive book which combine to provide an extended Microdrive CAT.
    [code]1000 CLEAR 64999: GO SUB 8000: GO SUB 8350
    2000 GO SUB 8040: INPUT "Drive: ";d: GO SUB 5000: ...
    Battle Bunny Battle Bunny November 2014 Sinclair Miscellaneous
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... to convert to block size 0-11
    and 240 ;which is ... ,0
    db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    db 1,0,0,0,0,0,
    R-Tape R-Tape December 2014 Development
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... to convert to block size 0-11
    and 240 ;which is ... ,0
    db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    db 1,0,0,0,0,0,
    R-Tape R-Tape December 2014 Development
<1234567…34>

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