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<1…17181920212223…34>
  • Tunnel Adventure: Known Error?I've been playing this game lately, and found out that both the current versions of [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0017444"]T…

    ... program, you must replace the "VAL v$" in line 351 with ... "VAL x$".

    Interestingly, in ... versie), this line actually has "VAL x$" in it. I don ...
    Timmy Timmy April 2012 Infoseek database
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ...
    pop af ; read 16 bytes
    pop bc
    pop ...
    push hl ; write 16 bytes
    push de
    push ... :
    incbin "screen.bmp" ; 6144 bytes of in order bitmap
    incbin "screen.atr" ; 768 bytes of attributes

    org ...
    chev chev April 2012 Development
  • about Three Weeks In Paradise 48k versionHi All, I want we to talk for Three Weeks In Paradise 48k version :) Mikie make very precise tzx who is in WOS archive, but Side A and Side B of thi…

    ... of this tape have 15 bytes difference.
    May be in ... what is last 2 dummy bytes but they not important at ...
    gorski gorski April 2012 MIA/STP/SDP
  • Blitz - incorrectly listed as 16k[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027592[/url] The memory needs to be changed from 16k to 48k. Due to my silly own self, I for…

    ... uncompressed compiled code is 9648 bytes in size which, believe it ...
    pottyboy pottyboy April 2012 Infoseek database
  • Sidney Affair authorAccording to the loading screen, the Spectrum version was made by Malcom J. Herd. Gilles Blancon probably did not have anything to do with the Spectr…

    ... to do with the Spectrum bytes.

    EDIT: I just ...
    Ivanzx Ivanzx April 2012 Infoseek database
  • Newbie needs help!!I own a 48K Speccy bought at a Car boot sale and would love to get it working although I haven't the faintest Idea what I am doing! It had a dodgy k…

    ... the middle it said "Bytes T" and then "Bytes C"

    Dinotramp Dinotramp April 2012 Hardware
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... clunky, so I added nine bytes of machine code to streamline ... DATA statement; it starts 21 bytes above RAMTOP (the first 20 ... bytes being occupied by the string ... (incremented by m/code as bytes are redirected)
    DATA FN ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    ... ,16 area of screen, 256 bytes I think?!

    I ...
    daveysludge daveysludge May 2012 Development
  • about PyjamaramaHi All :) I not want to be tedious but ... :) [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0003949[/url] I get before days pyjamarama from …

    ... mikro-gen loader with dummy bytes at end i see now ...
    gorski gorski May 2012 MIA/STP/SDP
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... one char (9 bytes) or given number of bytes. If the step ...
    Ralf Ralf May 2012 Development
  • number padding functionI wrote a number padding function in BASIC a while ago, but when I came to want it again I couldn't find it, so I've done this enhanced [url=http://w…

    ... be ([strike]138 lines, 194 bytes[/strike]) but that probably means ... reduced to 127 lines, 166 bytes.
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... for other things. The 64 bytes immediately after the screen are ... ULAplus screen as 6,976 bytes of data at 16384, then ... , freeing up an extra 168 bytes for BASIC or your own ...
    chev chev May 2012 Sinclair Basic
  • Moving a line down the display in assembler?...It's not a "[I]how can I do it[/I]" question, it's more a "am I missing something in trying to do it a new way" kinda question. What I've been doing…

    ... a 512 byte table (128 bytes of it wasted) - ie. two ... tables of 256 bytes each placed on the start ... . I thought spending those 512 bytes on a table might earn ...
    Sokurah Sokurah June 2012 Development
  • Which emulator for Spectrum 256?Does anyone know which Emulator (if any) supports Spectrum 256? I know this expansion is rare, even in germany where it was sold, so here is a bit of…

    ... , with a size of 32768 bytes. Paging is done with OUT ...
    LCD LCD June 2012 Emulators
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    ... entire routine is only 340 bytes, although the first part is ... Assembly programs are under 300 bytes.

    I also made ...
    Einar Saukas Einar Saukas June 2012 Development
  • about 10 Great Games IIHi all :) we talking this time for ... [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0011441[/url] :) [url]https://www.dropbox.com/s/k9uk9…

    ... listed in WOS file 2822 bytes block miss in my tape ... , Lfaria :) who will count dummy bytes after main block ? loader expect ...
    gorski gorski June 2012 MIA/STP/SDP
  • P.A.W. - Help needed!!!!Hello!!! Anyone knows the algorithm used to convert bytes in the Spectrum RAM of P.A.W. games into ASCII? Back in the 1980s-1990s I knew how to do …

    ... the algorithm used to convert bytes in the Spectrum RAM of ...
    marcoagpinto marcoagpinto July 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... entire code is now 6656 bytes only, which is quite small ... take 41*18*8=5904 bytes. Even so, most routines available ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • Wiwo Dido and the case of the badly repaired timemachineAfter coding "Wiwo Dido and the case of the broken timemachine" I still wanted to add more options to the game. More options ment more code, so the…

    ... am at a fabulous 1255 bytes sized program with 10 levels ...
    Dr BEEP Dr BEEP July 2012 Games
  • Saving space using procedural graphicsAfter spending several hours playing around with various packers to squash the Alien8 test screen$ it occured to me that maybe bigger space savings c…

    ... less space than the raw bytes could be compressed to. My ... compressing Alien8.scr to 2655 bytes (2808 including the depacker). Looking ...
    jamorski jamorski July 2012 Development
  • Low level microdrive programmingSo I'm on my lunch break trying to find out about low level microdrive programming (without using IF1 ROM). I see one can use port 0xe7 to read and w…

    ... 0xe7 to read and write bytes from microdrive. I also see ...
    tstih tstih July 2012 Development
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... PRINT "End of file "; count;" Bytes Copied" : STOP

    1060 ... LET count = count + 1 // INCREASE BYTES COPIED
    1090 GOT0 1020 ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Developing apps for ZX Spectrum with SDCCDue to troubles with makebin utility which always starts coversion at memory address 0x0000 and can only produce binaries < 32KB, it can't be used to…

    ... : .word 1

    ;; 1024 bytes of operating system stack
    tstih tstih July 2012 Development
  • More RAM for BASIC (ZXSE required)Ok, here it is: [url]https://dl.dropbox.com/u/15659782/48KBASICSE.zip[/url] Use it as an IF2 ROM with a ZX Spectrum SE. It's a version of the 80x2…

    ... 65536-USR 7962 returns 48641 bytes free. That's more than ...
    chev chev July 2012 Sinclair Basic
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... execute:
    *
    * 10 CLEAR VAL "32767"
    * 20 LOAD "TILES ... "CODE
    * 50 RANDOMIZE USR VAL "32768"
    *
    * Original version ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIT b,(ii+n) contentionThe documentation says that BIT b,(ii+n) has this contention pattern: pc+1:4,pc+2:3,pc+3:3,pc+3:1 x 2,ii+n:3,ii+n:1 See [url]http://scratchpad.wiki…

    ... /> But the instruction is two bytes and the ufficial z80 manual ...
    Oibaf Oibaf July 2012 Emulators
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... execute:
    *
    * 10 CLEAR VAL "32767"
    * 20 LOAD "TILES ... "CODE
    * 50 RANDOMIZE USR VAL "32768"
    *
    * Original version ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... execute:
    *
    * 10 CLEAR VAL "32767"
    * 20 LOAD "TILES ... "CODE
    * 50 RANDOMIZE USR VAL "32768"
    *
    * Original version ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... execute:
    *
    * 10 CLEAR VAL "32767"
    * 20 LOAD "TILES ... "CODE
    * 50 RANDOMIZE USR VAL "32768"
    *
    * Original version ...
    Einar Saukas Einar Saukas August 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    Hi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place.

    Thanks everyone so far, I feel I am making good progress.

    Reading the book ZX Spectrum Games Master. Its a great start ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
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Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

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