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<1…26272829303132…34>
  • Mac2Spec v2I announced the release a week or so ago on c.s.s. but I thought I'd give it a plug here too. Mac2Spec is a graphics converter written in Objective-…

    ... one at a time and save out two .tap files and ... them up at the correct memory addresses?
    JamesW JamesW July 2003 Announcements
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... /> Or Vortex Tracker which can save Ay modules in PT3 format ... the game. they take up memory but just a few "ugh ...
    Amigo Amigo July 2003 Games
  • Let a=val "1"I see some basic programs which use Let a=val "1" instead of let a=1 syntax. what is the difference between val "1" and 1? is it an effect of some …

    ... :
    Another usefull use of VAL$ I re-encounterd in a ...

    1 LET X$=VAL$ "A$B$C$D$E ... , use an array. Yeah, Procrustean string assignment and all that, I ...
    Philip Kendall Philip Kendall August 2003 Sinclair Basic
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... 106
    QUIT 106
    SAVE 107
    LOAD 108
    SAVE RL...RAM LOAD{6}{6 ... /> {16}{5}Quite large with string around{6}the top. There ... 167
    {16}{5}The string is very tough - it{6 ...
    BadBeard BadBeard August 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... /> (or just insert down_de, u save 13t for call and 11t ... (new_space+1),hl
    ld (memory),sp
    new_space: ld sp ...
    push de

    memory: ld sp, 0
    djnz ...
    Fikee Fikee August 2003 Games
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... ) stored in some location in memory, in a bitfield format or ... 128 and disassemble it live - save the program as a Z80 ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... ) stored in some location in memory, in a bitfield format or ... 128 and disassemble it live - save the program as a Z80 ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... number of lives in memory. Let's say, ... the 3 lives at memory location 40000. In z80 ... .3 at memory location 40000

    Memory location 40000 ... Put it back! ie. Memory location 40000 now contains 2 ... lives are stored at memory address 8E7A (36474 decimal ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • Anyone got a TAP/TZX of Cronosoft D.O.A. and Gloop?Sorry to request this, but has anyone got a TAP or TZX file of both DEAD OR ALIVE and GLOOP! that they could send me? I've had a request from someon…

    ... , and having extended or expanded memory for those who remember running ... would need to be and save them. then you right click ...
    Amigo Amigo August 2003 Games
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    ... algorithms require no significant extra memory (just a few bytes) and ... disks and onto microdrives to save space on the media to ...
    BuzzinRich BuzzinRich September 2003 Sinclair Basic
  • Sync-buzzer, interrupts and general confusionBeen wittering on about this in the Misc group, but thought it was best discussed here. Basically been trying to recreate the Sid-Sound effect from A…

    ... the first 256 bytes of memory. This is not used in ... must make sure that you save all registers you plan to ... interrupt. 17 cycles is from memory as I can't find ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • need help in codingI have an address in HL, which I must save in memory buffer (for example at address buff1) with shift (for example taken from memory address shft1). …

    ... in HL, which I must save in memory buffer (for example at ... shift (for example taken from memory address shft1). What is the ...
    Dr BEEP Dr BEEP September 2003 Games
  • New gameHello. I've just started developing a new game for the 128K spectrum. In fact, its the first thing I've ever programmed on a Spectrum (i'll admit, I…

    ... directly into memory using an emulator option, then create+save to tape ... from the emulator ('SAVE "mycode" CODE ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • What games would you like to see converted to the speccy?What games would you like to see converted to the speccy?

    ... .

    As for the memory... Zelda maps do have a ... .), even a shitty RLE can save you tons of bytes. 'Fractalisation ...
    GOC GOC September 2003 Games
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... machine code: on running Defender, SAVE "charset" CODE 64000,768 will ... area of memory as in Defender, with the option to SAVE the ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    With Z80 you can load a datablock into the screenarea or memory. Then save it as a screen$ or code.
    Dr BEEP Dr BEEP October 2003 Games
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... datablock into the screenarea or memory. Then save it as a screen ... /> Type in emulator...

    SAVE "name" CODE 30000,6912
    Save Tape

    :)

    BadBeard BadBeard October 2003 Games
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... area of memory as in Defender, with the option to SAVE the ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... datablock into the screenarea or memory. Then save it as a screen ... ] Spectrum emulator has a screen save (both as SCR and as ...
    Alessandro Grussu Alessandro Grussu October 2003 Games
  • Head Over Heels remake RELEASED !Hey all ! The Retrospec remake of Head Over Heels has JUST been released. The URL with everything important, including a 15Mb download is : [url="h…

    ... for yourself and also to save time with these kinds of ... is just a distant warm memory :( which is a shame as ...
    BadBeard BadBeard October 2003 Games
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... file.

    SNAtoTAP can save both BASIC files and CODE ... creates JETSET_1.TAP - equivalent to SAVE "Jetset1" LINE 10)
    < ... creates JETSET_2.TAP - equivalent to SAVE "Jetset2" CODE 32768,32768)
    memory you're trying to save (e.g. the ...
    andrewbroad andrewbroad October 2003 Games
  • emulation Vs real speccy-which is better?i got thinking about the above topic subject and i came up reasons FOR emulation:- 1.when the monitor displays some spectrum graphics,there is no bl…

    ... load and save;
    * ability to save/load snapshots (either in memory or ... as files);
    * ability to POKE directly and save ... /load arbitrary chunks of memory at any time ...
    andrewbroad andrewbroad October 2003 Games
  • Z80 coders compoIf you're interested in Z80 coders compo, visit my page [url="http://mbr.nm.ru/compo.html"]http://mbr.nm.ru/compo.html[/url]

    ... to store 3 digit acii string
    ; (hl) = binary number to ... ; convert bcd digits stored in memory
    or $30 ; to ascii ...
    Alcoholics Anonymous Alcoholics Anonymous November 2003 Development
  • Scrolling string variablesCan anyone help me with this for a program I'm writing on the spectrum. There was a command in speccy basic that would let you scroll a string variab…

    ... give any character within the string it's own individual colour ... example say you have the string made up of balloons, using ... giving each graphic within the string its own colour using Extended ... anyone who knows refresh my memory? i'd appreciate it alot ...
    Sadako Sadako December 2003 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... each with their own 64k memory space identical in every way ... display. Spec256 must either save such a pallette table with ... require (8x64K of almost identical memory space seems wasteful) by ... diff'd descriptions of each memory space. Perhaps emulating a 32 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Emulators
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... of program crashes, having to save to tape, reload from tape ... live in the Spectrum's memory, as does the source program ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Chuckie EggHi peeps, a long time ago I wrote the original version of chuckie egg on the speccy. I've just heard about this board and was told I should say hello…

    ... poke the m/c into memory one byte at a time ... have to decide: do I save it to tape before I ...
    spot5050 spot5050 March 2004 Games
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... that more than 64Kb of memory should have been addressed?

    2) screen$ error, string gotten from using it is ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... be impressive.

    Yeah, memory is definitely a big consideration ... , or how much you could save by converting them to 8000Hz ... CPU time?

    The memory contention (fast/slow RAM) of ...
    gasman gasman March 2004 Sinclair Miscellaneous
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