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<1…28293031323334>
  • TASM, Z80 and Spec emusHi! Having some novice questions here regarding TASM and writing machine code for the Speccy emus... Now I have configured TASM into my EditPlus and…

    ... think) what ends up in memory after loading it...[/quote]
    memory cells, i.e if I ... -bit) or DEFS (for ASCII string).
    ekoman ekoman July 2004 Development
  • EmuZWin 2.5.0.1Version 2.5 Release 1.0 (10-Jun-2004): a lot of changes and fixes in ??? Map Builder ??? GFX Editor ??? Loading & Saving ??? Sound & Video ?? Speed…

    ... not unloading LoadTRDOS.dll from memory when emulator finished.
    [-] LoadZ80 ... old 48K only Z80 format (save and load).
    Vladimir Kladov Vladimir Kladov August 2004 Emulators
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... also any blocks stored in string$ such as Arr$ for the ... there is no data in String$ that has to be loaded ... lots of stuff stored in string$ etc. This way I assumed ... move the program down in memory and hence try to solve ...
    CKay CKay August 2004 Development
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... , you can always SAVE ""CODE the entire memory to tape in 16K ...
    GOC GOC August 2004 Development
  • Dynamite Willy/ Jet Set DanI played Dynamite Dan years ago but I didn't really play it until recently. I think that this game is just a tarted up Jet Set Willy ripoff. It's go…

    If my memory serves, I don't remember getting any further myself. If indeed that far! I think I'll have a go at this again myself this weekend. Perhaps I'll stand more chance now I can save my progress.
    MattLamb MattLamb August 2004 Games
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... ,(SPRSRC) ;source of sprite in memory (sprite is stored in such ...
    DRAWE2 OR %00001111 ;to save and retrieve the screen address ...
    dmsmith dmsmith August 2004 Development
  • maketzx problemsDoes anyone else have problems running maketzx v2.33 (with or without the GUI) on Windows 2000 Sp4? I've just changed my OS from Win Me where i've m…

    ... the data into the Spectrum memory, then saving the data to ... the BASIC into memory without it autorunning. I then save it to ... , I load the data to memory, then once the data has ...
    Gilby Gilby August 2004 MIA/STP/SDP
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... :
    LD (IX+0),A ; Save new X Position

    memory to FB0Ah
    LD H ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... :
    LD (IX+0),A ; Save new X Position

    memory to FB0Ah
    LD H ... moving 256 bytes forward in memory to FB0Ah
    LD H ...
    robpearmain robpearmain August 2004 Development
  • Great escape...Hi my friends, I download Spectaculator ver 6.25 and then grab the Great escape, but I had problems in playing the game... I just use the keyboard …

    ... should have an option to save a Snapshot... this is just ... the Spectrums memory and registers at the point you save...

    CKay CKay August 2004 Games
  • Great escape...Hi my friends, I download Spectaculator ver 6.25 and then grab the Great escape, but I had problems in playing the game... I just use the keyboard …

    ... should have an option to save a Snapshot... this is just ... the Spectrums memory and registers at the point you save...

    save the game. :) Thanks for help ...
    Soseiquenadasei Soseiquenadasei August 2004 Games
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... , so I'm trying to save up the required $80-something ... for Rom, basic vars, screen memory etc) to play with, and ...
    CKay CKay August 2004 Development
  • Realspectrum's romsThe Realspectrum's site [url="http://www.romsoft.bbk.org/realspec.html"]http://www.romsoft.bbk.org/realspec.html[/url] doesn't load from 28 aug. 2002…

    ... to RealSpectrum emulator and then save them in MDR or TAP ... blocks in the Spectrum's memory this one starts "executing" (or ...
    radby radby September 2004 Emulators
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... all, and no need to save a customised final loader part ... to free up a little memory or something, seeing as it ... all by hand and then save the whole game to tape ... loaded the final part, simply save a snapshot ([I].z80[/I ...
    jil jil September 2004 Games
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ...

    TEmulationState =
    Record Memory: Array[0..65535] of Byte ... ;

    Procedure LoadROM(Filename: String);

    Implementation

    F.Read(Memory[0], 16384);
    F.Free ...
    Dunny Dunny September 2004 Development
  • Slightly OT : Xbox emulationI'm interested if anyone here uses a modded Xbox for emulation purposes. I like the idea of using a console rather than a PC for playing games, but I…

    ... great speccy emulator, just needs save game option and rzx to ... `s (mainly due lack of memory) and only struggles on complicated ...
    Mort! Mort! September 2004 Emulators
  • ZX-PC InterfaceRight - i'm 34 and I cant take the pain of waiting for tapes to load any more - somethings gotta give ( either the tape deck or me ). I've seen a 'Z…

    I believe the 128K LOAD/SAVE commands just call the 48K ROM routines. Of course BASIC doesn't have access to the extra memory so unless you have some client code to deal with the paging issue, I'm not sure how it would work.
    AndyC AndyC September 2004 Hardware
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... RRD/RLD would save a considerable amount of memory. As would storing ... happy to sacrifice the extra memory needed to store the preshifted ...
    dmsmith dmsmith September 2004 Development
  • Most pointless type-in?I think it was one I saw, probably in Program Pitstop(which mag did that?), to evaluate a string as a full expression, a la the Beeb: spend hours typ…

    I once saw a program where someone recalculated a binary string from INPUT to a decimal number since BIN A$ didn't work.
    Just use VAL ("BIN " + A$") next time.
    Dr BEEP Dr BEEP October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... an MD5 hash over memory contents to identify that snapshot ... /> (2) In the RZX file save:

    - Processor state ... br /> snapshot and the current memory
    contents, maybe together ... changes taking place in main memory:

    (1) ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... . Use an MD5 hash over memory contents to identify that snapshot ... /> (2) In the RZX file save:

    - Processor state (registers ...
    snapshot and the current memory
    contents, maybe together with ...
    Dunny Dunny October 2004 Games
  • RZX for Sabre WulfI was just about to send an RZX for Sabre Wulf to the RZX Archive when I noticed they don't accept Ultimate's (and other companies' who haven't given…

    ... /> (2) In the RZX file save:

    - Processor state (registers ...
    snapshot and the current memory
    contents, maybe together with ...
    J?rg Pleumann J?rg Pleumann October 2004 Games
  • New Turbo-Load version of Tales From A Parallel UniverseNot very interesting to most, but I know some of you still use 'real' Spectrums. While fiddling around with a program I created ages ago to build c…

    ... />
    It loads into screen memory, so just hit 'enter' at ... while using it was to save the screen as a .scr ... wanted to compress into Spectrum memory and then just restore the ...
    Lee Tonks Lee Tonks October 2004 Games
  • SpeedloadersSince I read Lee Tonks' post about the speedloaded version of MM3 he did, I've been playing around with various speedload routines I found on TTFn & …

    ... contended memory.

    I successfully generated both load and save code ... quite true.

    The 'save' code produced something that sounded ...
    Lee Tonks Lee Tonks October 2004 Sinclair Miscellaneous
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... ie. 'name.sna' in the 'Save as' option, it doesn't ... save.

    When I opened ... alteration takes place to the memory I then have to click ...
    Mr. Anonymous Mr. Anonymous November 2004 Emulators
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... the lines of:

    SAVE "myprog" LINE torun

    string into a series of tokens ...
    cyborg cyborg November 2004 Sinclair Basic
  • loading techniques I never worked outFirstly, how do games that load with LOAD "" CODE autorun? Secondly, how do you save a basic program as a CODE file (but not as BASIC compiled into …

    ... CODE autorun?

    [and save the program as CODE]

    9999 SAVE "MyProg" CODE 23552,(PEEK 23641 ... .

    All the memory from the first System Variable ... direct command

    SAVE "MyProg" CODE 23552,(PEEK 23649 ...
    Dunny Dunny November 2004 Sinclair Basic
  • How to hack game to find pokes for infinity life and others!Hello! Maybe this has been discused before, but I coulden't find anything via search. My question is this. How do you find the pokes for infinity …

    ... Multiface 1 memory) is as follows:

    1) Save a dump ... (or whatever).

    3) Save another dump.

    4 ...
    robert@fm robert@fm November 2004 Games
  • Opus Discovery Floppy Disk DriveHiya all I've just bought an opus discovery. I have been informed that even though it has a picture of a 48 rubber on the cover, it is in fact the u…

    ... to save snapshots or even save a binary image of the memory and ...
    Sharopolis Sharopolis December 2004 Sinclair Miscellaneous
<1…28293031323334>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

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string 2.8K 5.1K
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memory 21.8K 32.5K

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