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<1…567891011…34>
  • Spot 4.0The SPOT+SPEX Spectrum magazine index at [url=http://www.users.globalnet.co.uk/~jg27paw4/spot-on/default.htm]SPOT*On[/url] has been updated. The foll…

    ... noted below. The analysis report width has been increased from 80 ...
    Battle Bunny Battle Bunny January 2010 Announcements
  • "Break on Write" Debugger in EmulatorHi, [B]Are then any Emulators that supports a "Break on memory addres XXXXh being written to" breakpoint function in their debugger?[/B] I have com…

    ... if straight up), the FRAME variable (0/1/2/3) gets ... .

    I know the variable should only contain 0-3 ...
    BloodBaz BloodBaz January 2010 Emulators
  • RIP Zelda Rubenstein[youtube]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/c7v5lDA5Pxs&hl=en_US&fs=1&"></param><param name="allowF…

    [youtube]
    deadpan666 deadpan666 January 2010 Chit chat
  • Vector font in BASiCHi guys) Some fifteen years ago I saw a quite short BASIC prog that could simulate a vector font with size/ thickness/ italicization params. I remem…

    ... PRINT ""
    770 PRINT " ORIENTATION VARIABLE. "
    780 PRINT ""
    790 ... PRINT ""
    970 PRINT "THICKNESS VARIABLE."
    980 PRINT ""
    990 ...
    NRA NRA February 2010 Sinclair Basic
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... ]
    rr e ;for sprite width 3 bytes
    rr d ...
    Fikee Fikee February 2010 Development
  • SPOT+SPEX magazine index updateThe SPOT+SPEX Spectrum magazine index at [url=http://www.users.globalnet.co.uk/~jg27paw4/spot-on/default.htm]SPOT*On[/url] has been updated. There ar…

    ... with as the position was variable on the line; so now ...
    Battle Bunny Battle Bunny February 2010 Announcements
  • Violence in Videogames....and Alan Bloody Titchmarsh..I don't know about violence in videogames, but [i]this[/i] makes me want to go on a murderous rampage....... [youtube]<object width="425" height="34…

    I don't know about violence in videogames, but [i]this[/i] makes me want to go on a murderous rampage.......

    [youtube][/youtube]
    deadpan666 deadpan666 March 2010 Chit chat
  • Remi Gaillard = Funny as Fooook!I know this probs deserves to be in the Youtube Thread, but this guy is seriously funny! [url]http://en.wikipedia.org/wiki/R%C3%A9mi_Gaillard[/url] …

    I know this probs deserves to be in the Youtube Thread, but this guy is seriously funny!

    [url]http://en.wikipedia.org/wiki/R%C3%A9mi_Gaillard[/url]

    [url]http://www.nimportequi.com/en/[/url]

    His sense of humour/pranks ...
    -RubberKeys- -RubberKeys- April 2010 Chit chat
  • The Expendables[youtube]<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/C6RU5y2fU6s&hl=en_US&fs=1&"></param><param name="allowF…

    [youtube]
    deadpan666 deadpan666 April 2010 Chit chat
  • Static vs stacked local variables in z88dkHello everyone. I'm doing a program for Spectrum 48KB with z88dk v1.8 (XX Mar 2008), and I eventually discovered that if your local variables in fun…

    ... you use a static local variable as a decreasing counter in ... on. If you let the variable 'i' to live in the ... compiler could do every local variable static by default or when ... ) the decrement control static local variable bug in 'while' loops is ...
    Ricardo Cancho Ricardo Cancho April 2010 Development
  • Hero CoreHERO follow up: [youtube]<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Cu_xdCHdSqg&rel=0&color1=0x6699&color2=…

    HERO follow up:
    [youtube][/youtube]
    I think, it is possible on Spectrum, if some colours will be added ;)
    LCD LCD April 2010 New game ideas
  • Resolution & Memory Question ...Hi, I'm hoping someone with some experience writing an emulator, or a vast knowledge of all things Spectrum can help me answer the following questio…

    ... /> 2 - What dimensions, height & width, are the border ?
    3 ...
    micpringle micpringle April 2010 Emulators
  • AC/DC and Iron Man destroy Rochester Castle...Wish I'd seen this in the flesh......the bit at the end is especially awesome! [youtube]<object width="640" height="385"><param name="movie" value=…

    Wish I'd seen this in the flesh......the bit at the end is especially awesome!


    [youtube]
    deadpan666 deadpan666 April 2010 Chit chat
  • Gay dog refused entry......I found this story as a link on the Stephen Hawking story page mentioned in another thread..... [url]http://uk.news.yahoo.com/18/20100425/tod-gay-do…

    I found this story as a link on the Stephen Hawking story page mentioned in another thread.....

    [url]http://uk.news.yahoo.com/18/20100425/tod-gay-dog-refused-entry-to-australian-37b0eca.html[/url]

    ...A case of misheard Australian ...
    deadpan666 deadpan666 April 2010 Chit chat
  • A neat little BASIC trick(from a type-in by Robert Burgess) This one line of code completely bamboozled me for a while, as it seemed impossible for it to produce the result s…

    ... manual says that the system variable byte at 23681 is "not ...
    Battle Bunny Battle Bunny April 2010 Sinclair Basic
  • DivIDEo - streaming video on the DivIDEThis has been a bit of a personal holy grail for years and years, so I'm very pleased to announce the release of DivIDEo, my streaming video system f…

    ... , rather than full screens) and variable bitrate AY audio (so that ...
    gasman gasman May 2010 Announcements
  • 104 posts by me..this calls for a celebration!![YOUTUBE]<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ckyTioQaae4&hl=en_GB&fs=1&"></param><param name="allowF…

    [YOUTUBE][/YOUTUBE]

    [B][I](Above video is NSFW by the way ! - Mod)[/I][/B]
    -RubberKeys- -RubberKeys- June 2010 Chit chat
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... two variables: a string variable contains all the machine code ...

    8 97 Variable name (a$ in this case ... br /> 9 239 Length of variable (in bytes)
    10 ... example)

    1018 65 Variable name (a)
    1019 0 ...
    ajmoss ajmoss June 2010 Development
  • for (;;) { }What does that piece of code do in C? Well I am familiar with something like for (i=0; i<100; i++) { } but I haven't understood what happens if you l…

    What does that piece of code do in C?
    Well I am familiar with something like for (i=0; i
    wilsonsamm wilsonsamm June 2010 Chit chat
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... for at least its whole width?
    Gedlion Gedlion June 2010 Development
  • Anyone interested in any of this before it goes on eBayI'm having a clearout, and am going to put this lot on ebay tonight. But as its basically my childhood I'm selling I thought I'd check here and see i…

    ... 52 keys and a full width space bar. A separate numeric ...
    teamemark teamemark June 2010 Sales
  • pasmo and rept macrosHi, I'm delving back into speccy coding again (and trying to remember Z80 along the way) and I'm trying to figure out how to use a variable in a rep…

    ... out how to use a variable in a repeat macro. for ...
    sack sack July 2010 Development
  • multicolor on 48Kmany people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars. yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wi…

    many people tried multicolor 8x1 on 48K model and ended with maximum width about 18 chars.
    yesterday i tried [b]8x2[/b] on 48K and achieve 24 char wide multicolor.
    is there any demo showing 8x2 with one video ram ?
    Fikee Fikee July 2010 Development
  • Batman the movieI love this game and port,it plays really well on the speccy,128k version has single load and music,favourite level of them all is driving batmobile …

    I love this game and port,it plays really well on the speccy,128k version has single load and music,favourite level of them all is driving batmobile its really enjoyable.
    [youtube][/youtube]
    JACK98 JACK98 July 2010 Games
  • Optimize this assembly?Aiming for Variable*192 -> HL In the first case, I came up with the obvious method - *128 +*64: [code] ld a, (variable) ;13 ld h,0 ; 7 ld l,…

    Aiming for Variable*192 -> HL

    ... />
    [code]
    ld a, (variable) ;13
    ld h,0 ... />
    [code]
    LD A,(variable) 13
    LD h,a ...
    Gedlion Gedlion August 2010 Development
  • Who Killed Captain Alex?[youtube]<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/BymeLkZ7GqM&amp;hl=en_US&amp;fs=1"></param><param name=…

    [youtube]
    deadpan666 deadpan666 August 2010 Chit chat
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... the PROG area, because the variable letter for a$() is encoded ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... /> 64002=Height
    64003=Width
    64004=Attribute
    ... LD C,A ;C=Width
    3A04FA LD A ... LD DE,(64003) ;DE=Width
    C600 ADD A ... SBC HL,DE ;Subtract Width from Address
    05 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Location of variableHi everyone When basic makes an array how to you find out the location in the ram of where the data is stored. :) Also, does it store the values in…

    Hi everyone

    When basic makes an array how to you find out the location in the ram of where the data is stored. :)

    Also, does it store the values in order like:

    a(1) store in 500
    a(2) store in 501
    a(3) ...
    Robin Robin September 2010 Sinclair Basic
  • Any MCODE programmers fancy a challenge?Hi Folks, I have been using the Micro-Print utility in the archive and found it to be really good. It is the one that provides 32, 36, 42, 51, 64 a…

    ... the name of the attribute variable name changes from AT to ... /> 170 REM POKE changes attribute variable from "at" to "ar"
    Paddy Coleman Paddy Coleman November 2010 Development
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