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<1…25262728293031…34>
  • BETA BASIC V 1.0I have preserved [.WAV File] BETA BASIC V1.0 and PDF'd the Manual. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0007956"]Version 1.0 is not…

    ... have preserved [.WAV File] BETA BASIC V1.0 and PDF'd ...
    murtceps murtceps February 2014 MIA/STP/SDP
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    Hi!

    I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works working very well for me at the moment. Thanks to Boriel for the excellent tool!

    ...
    pkersey pkersey February 2014 Development
  • Vega-Table (Vega Space Systems Engineering Limited)Saw this on ebay the other day and was intrigued. Mainly by the publisher Vega Space Systems, now part of [URL="http://www.linkedin.com/company/23870…

    ... . Mainly by the publisher Vega Space Systems, now part of [URL ...
    Hairy Hairy March 2014 MIA/STP/SDP
  • eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…

    ... thread below about re-starting Basic, and remember reasonable amounts from ... works of course in 48K Basic etc. but returns missing vars ...
    sliderules sliderules March 2014 Sinclair Basic
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... />
    ;Put stack pointer in space just below handler:
    ld ... />

    ;No return to BASIC
    ;------------------
    never_end
    ld ...
    joefish joefish March 2014 Development
  • Creating your own BASIC-commands on IF1bisThe old Sinclair IF1 has offered an easy possibility to create your own new BASIC-command: The use of the shadow variable VECTOR. This is described i…

    ... to create your own new BASIC-command: The use of the ...
    HZJ HZJ March 2014 Hardware
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... from tape/TAP/TZX any BASIC program which has been ... primarily intended for dumping protected BASIC loaders, as was already hinted ... bytes THEN PRINT "not a BASIC program header": STOP
    ... /> I've nearly finished the BASIC listing formatter, which in memory ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • The Wizard of Hotspot HillockI've just re-discovered this unfinished game which I haven't done any work on for a couple of years. As it can be played through to the end as it is …

    ... as the game files, the BASIC & assembler program listings are ... options than fit in the space, so you might have to ...
    Battle Bunny Battle Bunny April 2014 Development
  • Space gameHi all I'm trying to trace the title of a Spectrum game. It was a contest-style game that had different events set in space such as jumping planets …

    ... had different events set in space such as jumping planets that ...
    Jc82 Jc82 April 2014 Games
  • Creating Boriel ZX Basic Project in Xcode OS XFollowing on from the z88dk Xcode Project post below, the link below describes how to set up an Xcode External Build Project to Edit and Compile Bori…

    ... Edit and Compile Boriel ZX Basic .bas and .asm source files ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/"]http ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/[/URL ...
    dbolli dbolli April 2014 Development
  • sound issues from +2aFollowing on from this post... But now I have a scart lead and still have a sound problem with it. [url]http://www.worldofspectrum.org/forums/showt…

    ... , like the space bar, when I press space in basic I get a ... .

    Its not just space but about 6 keys in ...
    Lost Lost April 2014 Hardware
  • RST hooks in OpenSE BASICHi, any possibility of OpenSE BASIC having RST vectors rewired to a small table in RAM containing jumps back to apropriate ROM locations? :grin: It i…

    ... ,
    any possibility of OpenSE BASIC having RST vectors rewired to ... /dbg code cohabitating besides OpenSE BASIC?

    Regards,
    Tomaz
    tstih tstih May 2014 Development
  • Autorun for BASIC programs on DSK files?I recall there being a way to save my BASIC program to a +3 Disk and have it RUN automatically. I have saved my program as 'DISK', which seems to ha…

    ... a way to save my BASIC program to a +3 Disk ...
    Dock Dock June 2014 Sinclair Basic
  • BEEP & PLAY jingles in BASIC sourceI've been digging through the +3 manual and checking out the [URL="http://www.worldofspectrum.org/ZXSpectrum128+3Manual/chapter8pt19.html"]great musi…

    ... 're making a very simple BASIC program (akin to the CSSCGC ... use when making pure source BASIC games?
    Dock Dock June 2014 Sinclair Basic
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... able to get out of BASIC, but it still slows down ... do music and sounds from BASIC? My emulator (Spectacular) emulates those ...
    Dock Dock June 2014 Sinclair Basic
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    Hello.
    Please does anyone know why this basic program

    10 LET x=0
    20 LET x=x+0.1
    30 print x
    40 if x1 then goto 20
    50 STOP

    does not properly work on the speccy?
    Saltor Saltor June 2014 Sinclair Basic
  • Switch 128kb banks from Basichello! Please help to [U]correct[/U] switch 128kb pages from Basic. So, I remember, need to do: out 32765,17 e.t.c but before, i must to change some…

    ... [/U] switch 128kb pages from Basic.
    So, I remember, need ...
    gun gun July 2014 Sinclair Basic
  • Space Invaders: The MovieWarner options movie rights to Space Invaders game. [url]http://arstechnica.com/gaming/2014/07/retro-revival-warner-bros-options-movie-rights-to-spa…

    Warner options movie rights to Space Invaders game.

    [url]http://arstechnica.com/gaming/2014/07/retro-revival-warner-bros-options-movie-rights-to-space-invaders-game/[/url]
    sj_howlett sj_howlett July 2014 Chit chat
  • New from Paul Farrow, the ZXC4This is exciting stuff!!!! Sorry if ive stepped on your toes Paul, wanted people to hear about it!!! [QUOTE]Hi I?m happy to announce the release o…

    ... better utilisation of the ROM space but it also allows full ... be used to extend Sinclair BASIC with completely new commands.
    space.

    - There is a ...
    Macc Macc July 2014 Hardware
  • BBC BASIC for WindowsHi Folks, Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. T…

    Hi Folks,

    Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. The IDE is a bit clunky but the language is all there and it runs quickly.

    Paddy
    Paddy Coleman Paddy Coleman August 2014 Development
  • zmakebas updated - MSDOS executable includedHi all, Via a good friend (Alistair Neil) I have managed to update zmakebas - the tokenizer for Spectrum BASIC files. New version 1.3. There's now …

    ... zmakebas - the tokenizer for Spectrum BASIC files. New version 1.3 ... have to add an appropriate SPACE character. No big deal.
    IanJ IanJ August 2014 Development
  • Are OpenSE BASIC and SE Basic IV incompatible with Plus D?Hello, I'm considering Andrew Owen's impressive [url=http://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http://cheveron.github.io/…

    ... ://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http:// ... cheveron.github.io/sebasic4/]SE Basic IV[/url] for a ... br />
    [LIST]
    [*]OpenSE BASIC shows: "0 CONTINUE U, 0 ... D incompatible with OpenSE BASIC and SE Basic IV, or is there ...
    programandala.net programandala.net August 2014 Sinclair Basic
  • Can anyone name this space shooter game?Hi all, new here. Be gentle :smile: Recently fixed up a tatty old ZX Spectrum +2 I got off ebay and am attempting to relive my youth. However, I'm…

    ... 'free-roaming', of sorts, in space. As such there were long ...
    Sneeka Sneeka August 2014 Games
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... reader now recognizes the BASIC program and variables area, as well as ...
    clausjahn clausjahn August 2014 Emulators
  • Best version of SE Basic for use in real 48K machineAs title really. :) I did a search but I'm still confused a bit. :( I've seen a few versions, namely 'SE Basic 0.80a' which has the nice 'bar' abov…

    ... a few versions, namely 'SE Basic 0.80a' which has the ... as well as Chevron SE Basic (the latter I cannot get ...
    spider spider August 2014 Hardware
  • Has the Basic Programming forum crashed?as the title says , can someone check if the Basic Programming Forum is up and running as all I'm getting is... [B][url]http://127.0.0.1/?a=0[/url]…

    ... , can someone check if the Basic Programming Forum is up and ...
    ASH-II ASH-II September 2014 Chit chat
  • Best way to have multiple characters in AGDHi Guys Can someone please tell me if you can have 2 playable characters in game at anytime that span multiple screen sort of like the way Enigma Fo…

    ... with AGD and have a basic engine working using type 0 ... .

    Ive got 3 variables set up:

    a ...
    trw_mavrik trw_mavrik September 2014 Development
  • New BASIC game: 'RPS' Drop.My BASIC is rather poor, but I've been messing about trying to make a playable game using it ([I]It's also helped to distract me from gum-ache while …

    My BASIC is rather poor, but I' ... , an attempt to improve my BASIC, and an open invitation for ...
    R-Tape R-Tape September 2014 Sinclair Basic
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... has a variant of Microsoft BASIC, so I thought I ... make it happen on Sinclair BASIC as well.
    [code ... some assumptions, that using variables wherever possible is a little ... in one line of BASIC as possible, and so ... there aren't any BASIC speed-up tips that' ...
    Shaun.Bebbington Shaun.Bebbington September 2014 Sinclair Basic
  • ANN: Tipshop updated Tuesday, 30 September 2014Tuesday 30 September 2014 2 updates within a couple of weeks of each other - you're spoiled. Or something * JP provided a correction for a cheat fo…

    ... correction for a cheat for Space Harrier.

    * ... Rescue,
    Hyper Space Postal Service, Kyd Cadet 3 ... level demo,
    Spiker: Basic Training, Sunbucket, Willy the Wisp ... br /> Sector: Invasion, Space Rider Jet Pack Co., Space Warrior,
    ...
    hackersanon hackersanon September 2014 Announcements
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