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  • "Jet Set Luis: Rumbo a la Costa Blanca""Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca) is a 2014 or 2015 (see below) Spanish remake of "Manic Miner", mad…

    ... to modify the game's variables". Judging by this description, they ... of the existence of this basic tool for JSW *and* MM ...
    jetsetdanny jetsetdanny February 2016 Games
  • Space InvadersI was looking through some of my old Z80 coding projects in TommyGun and come across my attempt at Space Invaders. I started this game in Nov 2007 a…

    ... come across my attempt at Space Invaders.
    I started this ... at the classic that is Space Invaders.
    Especially since there ...
    Kiwi Kiwi February 2016 Development
  • Reading PC text files from BASIC!I was playing around with my DivMMC Enjoy! and managed to work out that it's dead easy to load PC .TXT files into the Speccy - I've got them viewable…

    ... a suitable value to provide space for the file (I used ...
    PrimitivePerson PrimitivePerson February 2016 Sinclair Basic
  • Remaking Special Operations - some thoughts and questions.(Edit: Sorry - long one!) Special Operations is one of my favourite titles and, despite them being very different, is up there with Halls of the T…

    ... ) and is mostly written in BASIC.

    Perfect for a ... does the classic loading of BASIC as code from 16384 whilst ... . It also hides the program variables in a small bit of ...
    Zoep Zoep March 2016 Development
  • BASIC problem in SpectaculatorI have a piece of music written in +3 BASIC in spectaculator (using FOR LET, PLAY and NEXT) and when it auto loads (because of save "tune" LINE 10) i…

    ... of music written in +3 BASIC in spectaculator (using FOR LET ...
    matalog matalog March 2016 Emulators
  • Tell when BASIC program was written to disk or modified?I have a small tune written in BASIC and stored on a 3" disk. Is there any way to tell when I created the tune? Is there a program that will run on a…

    ... a small tune written in BASIC and stored on a 3 ...
    matalog matalog March 2016 Sinclair Basic
  • ZX Basic interpreter in the Forum Postings. It would be so nice to do this in our forums [basic line=1] 10: BORDER 1: PAPER 6 20 FOR N = 0 to 7 20 PRINT "Happy Birthday Dear Joe Bloggs…

    ... in our forums

    [basic line=1]
    10: BORDER ... .5,7: BEEP1.5
    [/basic]

    and have a ...
    Scottie_uk Scottie_uk March 2016 Feature Requests
  • Any basic Z80 code to get me started?Basically looking for keyboard/joystick routines and perhaps basic sprite handling that I would then improve upon. My first game would be a simple Ro…

    ... keyboard/joystick routines and perhaps basic sprite handling that I would ...
    Darkhog Darkhog April 2016 Development
  • Faster Manic MinerHey, dudes. I've been fiddling around trying to wring more speed out of this game recently. I've replaced the LDIR buffer copying routines with s…

    ... at 37708 in the address space and have achieved a decent ... could, I suppose, replace the BASIC ROM with a custom one ...
    Mysterion Mysterion May 2016 Development
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... in the standard 48K Sinclair BASIC that will fit into 140 ... of the standard 48K Sinclair BASIC syntax
    [code]1 FOR ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • ZX-Uno first impressionsZX-Uno first impressions Hello: I received my ZX-Uno last Saturday and I wanted to give everyone my first impressions of this latest ZX Spectru…

    ... /> ZX +2a
    SE Basic IV
    ZX Spectrum 48K ... Spiders
    Planetoids
    Space Raiders
    DeathChase
    ... 2a 4.1
    SE Basic IV
    ZX Spectrum 48K ... the Spiders
    Planetoids
    Space Raiders
    DeathChase
    ...
    andydansby andydansby May 2016 Hardware
  • TIL: something about floating point numbersHere's something that had me scratching my head for a while until I figured out what was going on. In a BASIC program, floating point numbers are …

    ... on.

    In a BASIC program, floating point numbers are ... program and then inspect the variables area, you see that "a ...
    SkoolKid SkoolKid June 2016 Sinclair Basic
  • Leading Zeroes on a Score in BASICI'm trying to print the score with leading zeroes such that it's always 6 characters wide, i.e.: 000010, 000150, 006100 etc. I quickly knocked thi…

    ... way to do this in BASIC?
    MykeP MykeP July 2016 Sinclair Basic
  • Detecting TR-DOS w/o relying on system variablesOK, I know it's much easier to do this simply by checking whether the BASIC program area has moved or some specific pattern in the sysvars etc (somet…

    ... simply by checking whether the BASIC program area has moved or ...
    Hikaru Hikaru July 2016 Development
  • Some BASIC programs - may be of interest?Found these on a C15 in a bundle.. one of them is listed in the archive, I don't think the others are. I suspect these are all type ins but I don't …

    ... ://www.abunker.plus.com/spec/BASIC/Stilton.z80"]Stilton Patience[/url ... www.abunker.plus.com/spec/BASIC/Missile-Attack.z80"]Missile Attack ... www.abunker.plus.com/spec/BASIC/Race-Chase.z80"]Race Chase ... www.abunker.plus.com/spec/BASIC/Stock-market.z80"]Stock Market ...
    blueowl0708 blueowl0708 July 2016 MIA/STP/SDP
  • Help needed with broken Basic programI got recently into my hands a Polish program written in Basic. But it doesn't run, after loading it hangs. It is set to start from LINE 0 whic…

    ... a Polish program written in Basic.

    But it doesn ...
    Ralf Ralf July 2016 Sinclair Basic
  • Basic Screen Shadow QuestionHello, I've been porting a game to the Spectrum from another platform. So far so good and I have per pixel screen scrolling working really nicely …

    ... ridiculously simple, as the following basic code doesn't work.
    pointblnk pointblnk August 2016 Development
  • bin to tap with basicI have compiled some machine code to binary. How I can convert it to tap (or tzx, doesn't matter) with custom basic part? Of course, I can create …

    ... , doesn't matter) with custom basic part?

    Of course ... create separate tap with basic, and later save basic+code manually. But ... have more automatic solution.
    Basic will contain clear, request from ...
    Bedazzle Bedazzle August 2016 Development
  • Anyone remember this space gameI vaguely remember owning an early space game where if you died it displayed the Sinclair Research screen as a joke to make it look like your machine…

    ... vaguely remember owning an early space game where if you died ...
    jenstar jenstar September 2016 Games
  • The day you unboxed your brand new SpectrumI was at junior school for much of the Spectrum's heyday, yet never owned a computer in that time. I was fascinated by computers back then, they were…

    ... through the usual introduction to BASIC (10 PRINT "peter is cool ... games, along the lines of Space Invaders or something like that ... and quite a few were BASIC efforts that I could break ...
    peteprodge peteprodge September 2016 Games
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... without messing with the system variables or the actual program listing ...
    ivanb303 ivanb303 September 2016 Sinclair Basic
  • So it occurred to me; "Why bother with going into 48K BASIC when you can just....wrap the machine code calls inside a 'RST #28;DEFW addr:RET'?" Of course, you DO need a small M/C routine to do that, and ta-daaa, here it is: [cod…

    ... ; hide the M/C from BASIC
    Call48 RST #28 ; ... a routine in the 48-BASIC environment
    DEFW #2DA2 ; unstack ... /> and here's a tiny BASIC program to poke it into ... call routines in the 48-BASIC ROM, there is no need ...
    The_Bert The_Bert September 2016 Sinclair Basic
  • The state of source level debuggingI was just wondering if we can put on a table everything we collectively know about source level debugging for ZX Spectrum to get an overview of curr…

    ... C source code, and examine variables). Somewhere it says that CDB ...
    tstih tstih October 2016 Development
  • How can I load a picture into Basic?Having given up in frustration after a week of designing UDG's in order to try and create a picture of a Tudor house, I did it in 5 mins using DeLuxe…

    ... import that image into a Basic program? Do Spectrums recognize any ...
    mik3d3nch mik3d3nch November 2016 Sinclair Basic
  • NEW RELEASE: "Willy's New Mansion" Special EditionOn the twelfth anniversary of the [url="https://groups.yahoo.com/neo/groups/manicminerandjetsetwilly/conversations/messages/4593"]release[/url] of my…

    ... loading screen;

    - available space used virtually to the last ... helpful suggestions on creating the BASIC loader and the final TAP ...
    jetsetdanny jetsetdanny November 2016 Brand new software
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... 's can you do from BASIC is it 21? It's ... do I call them from BASIC ?
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • A few questions about sound and keys in BASICIf I want sound in my BASIC game I have to use BEEP right ? It seems to lock up the CPU for far too long . On Arjun's page I found how to use CALL 94…

    ... I want sound in my BASIC game I have to use ... routine and use it from BASIC but is this not the ... make something two player in BASIC since I use INPUT INKEY ...
    ivanb303 ivanb303 December 2016 Sinclair Basic
  • Clamping Speccy InterfacesThere are a huge number of broken Speccy interfaces available . I came across one on Ebay recently said to be "partly working" or similar .Why are th…

    ... now thought about reworking the basic idea/concept so that it ... permanently would not take much space and could easily be stored ... /> 3)Easy to do . The basic stuff on the Opus clamp ... to do it.: the very basic summary:-
    A metal plate ...
    harriusherbartio harriusherbartio December 2016 Hardware
  • ZX Spin 0.7 + SE BASIC 3.2I've bought SE BASIC 3.2, but I've got no EPROMs to test it yet. While I wait for those EPROMs, I've configured my favourite emulator to run a 48k…

    I've bought SE BASIC 3.2, but I've ...
    Zup Zup December 2016 Emulators
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