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<1234567…34>
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... sprentry {
    struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()
    sprite in pixels

    ; sprite #2

    sprite in pixels

    ; sprite #2

    slenkar slenkar November 2013 Development
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... color clash, IF the blank sprite mask is moved at 8x8 pixels ... while the sprite itself moves single pixel ...
    4throck 4throck March 2014 New game ideas
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... br /> struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()
    sprite went off screen, reverse ... : Gfx
    ;Interleave: Sprite
    ;Mask: Yes, before graphic
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ... for masked sprites.

    mask sprite mask sprite
    sprite mask sprite mask

    but Y ... /> or (hl) ;mask
    inc l
    xor (hl) ;sprite
    ld ... /> or (hl) ;mask
    inc l
    xor (hl) ;sprite
    ld ...
    Jerri Jerri September 2015 Brand new software
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... ; Next masked sprite byte
    inc de ; Next mask byte
    djnz ... /> NEW_B8 defb $00

    ; Sprite Mask Data

    MSK_B1 defb ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • How does masking work?lets say you have a sprite which is 00111100 so thats the equivalent of 1+2+64+128 the mask would be the opposite? 11000011 so on screen is:…

    Consider if you shift a sprite mask 4 pixels then you would ... way is to shift the mask as in Tir Na Nog ...
    seedy1812 seedy1812 October 2017 Development
  • How can I make a UDG rotate?I designed a set of UDG's that can be used for making shapes or letters. Trouble is that my circle - for example - consists of 4 pieces and it would…

    ... /> ; IX = points to 8x16 pixel sprite + mask

    LD BC,(PointerXY ...
    colonel32 colonel32 November 2017 Sinclair Basic
  • Kempston Mouse DriverHi Folks, Does anyone know the email of Chris Cowley who wrote the Kempston Mouse Driver in the WOS Archive? Many thanks Paddy

    ... /> ; IX = points to 8x16 pixel sprite + mask

    LD BC,(PointerXY ...
    Paddy Coleman Paddy Coleman September 2018 Hardware
  • Reading DEFB for backgroundsHi all I suppose the question is kind of silly but I'm a completely newbie with assembler :-S I'm drawing some side backgrounds with ZX Paintbrus…

    ... +Attr
    ;Interleave: Sprite
    ;Mask: No
    ;Attribute Mask: 127

    sprite in characters -> to loop ...
    oblo oblo December 2018 Assembler
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the lastest version of splib, a flicker-free software sprite engine. It ... 1- (graphics only) or 2- (mask, graph) byte definitions. Note that ... the (mask,graph) pairs are in a ... now 33 sprite types, all minor variations on MASK,OR,XOR ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • problems with MaskI have problems with Mask. I want to make a RZX of this one (one per stage) My problem is that the .TZX available on WOS do not load on Spectaculato…

    I have problems with Mask. I want to make a ... onle could load the TZX version..
    judasEZT judasEZT May 2004 Games
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... small sprite (16 bytes) on to the screen using a mask. ... Its the only sprite that will be ... screen (based on the sprite x,y). I would ... draw the sprite to the screen using the mask. On the ... address then draw the sprite again. Does this seem ...
    Mr Millside Mr Millside November 2004 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... incorporate collision detection into a sprite routine I writing.
    The ... />
    POP DE ; e=mask, d=sprite image
    LD A,(HL ... :
    LD A,(HL) ; draw sprite as normal
    AND E ...
    dmsmith dmsmith August 2005 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... anybody know of a good sprite-designer package? The game I ... 16x16 sprite, with or without colour, with or without a mask, and ... then pick how the information is interleaved for that sprite ...
    bobs bobs January 2006 Development
  • Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…

    ... of a 4-byte wide sprite), what to other people like ... br /> [LIST]
    [*]MBMBMBMB : Alternate Mask and Image, byte-by-byte ... br /> [*]BMBMBMBM : Alternate Image and Mask, byte-by-byte.
    [*]MMMMBBBB ... be to have an entire "sprite" of Mask, then of Image, or ...
    icabod icabod October 2006 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... and noticed they have sprite followed by mask. Usually a row ... a time (so the mask is sort of interleaved).< ... mask to make a hole
    OR it with the sprite ... to add in the sprite.

    Why does the sprite come first - and for at ...
    Gedlion Gedlion June 2010 Development
  • B.Sides sprite utilitiesB.Sides Software released two sprite utilities during 1983/84, 48K Sprite priced at ?4.70 and Multi-Coloured Sprite Graphics priced at ?6. It's likel…

    ... during 1983/84, 48K Sprite priced at ?4.70 and ... Multi-Coloured Sprite Graphics priced at ?6. It ... second one was an enhanced version of the first one, although ...
    Battle Bunny Battle Bunny August 2011 Infoseek database
  • Updated version of Chaos?One game I've never managed to 'click' with is Chaos, the legendary strategy game for the 48K Speccy. Actually, I've never liked any strategy game, b…

    ... fan would want. The resulting version of Chaos would probably have ... they'd recieved the multicoloured sprite treatment. Sadly, most games (Manic ... routines do slow down the sprite displays then it's surely ...
    ewgf ewgf March 2012 New game ideas
  • New version emulator ZEsarUX-4.0Hi I have uploaded a new version of my emulator ZEsarUX 4.0. You can download it from the project web page: http://sourceforge.net/projects/…

    ... I have uploaded a new version of my emulator ZEsarUX 4 ... /zesarux/

    This version adds some new machines:
    Added ZGX Sprite Chip emulation
    Added ...
    Changed .ZX snapshot to version 6, with:
    *New ...
    chernandezba chernandezba March 2016 Emulators
  • Jet Set Willy 2's original author releases a modded version of the game!Apologies if this has already been posted, but Derrick P. Rowson, the original author of Jet Set Willy 2, has been modding JSW2, and the latest versi…

    ... has the newer (latest) version. To quote this page ... changes…

    Sprite routine changed to permit the ... reformatting of horizontal sprite data. This permits them ... from horizontal sprite data.

    Sprite routine changed ...
    ewgf ewgf March 2017 Games
  • New version: LOST IN MY SPECTRUM v2.0Hi everybody! Here is my New Year's gift to you: the new version of my first Spectrum game ever, [b]Lost In My Spectrum[/b]. The objective is simp…

    ... those from the Extended Version, have been included, ... brand new screens are (English version names):
    - Ancient ... new features:
    - New sprite types: moving platforms, cannonball, ... br /> - Many new sprite images, including the main character ...
    Alessandro Grussu Alessandro Grussu December 2017 Brand new software
  • ZEsarUX v9.2 Final released - Version 9.2 - Cliff Hanger edition. 05 April 2021As seen on: https://github.com/chernandezba/zesarux/releases [quote] ZEsarUX-9.2 @chernandezba chernandezba released this 21 hours ago · 6 com…

    ... release

    Version 9.2 - Cliff Hanger edition ... /> -Added relative sprite type composite/unified on sprite navigator
    ... zone
    -Optimize sprite rendering (saving 1% cpu ... relative sprites: when anchor sprite is not visible, negative ...
    Luzie Luzie April 2021 Emulators
  • New Version of ZEsarUX v9.3 Beta 1 availableNew Version of ZEsarUX v9.3 Beta 1 available Downloads: [url="https://github.com/chernandezba/zesarux/releases/tag/9.3-25062021"]https://github.co…

    New Version of ZEsarUX v9.3 Beta ... -25062021[/url]

    [quote]Version 9.3 beta 1 - xxxx ... in the window
    -View sprite legend now adapts to size ...
    Luzie Luzie June 2021 Emulators
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... to screen address and pixel mask. Most of the time you ... and B holds the pixel mask for that screen byte:
    version of Sprite Pack from [url="http ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    Version 2.4 Release 0.6 ( ... easy games having sprites with mask stored near the sparite itself ... byte e.g.)
    [+] GFX Sprite Finder special window added.
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... by side, and this version is 40% quicker !!!
    mask)
    LD E,A ... />
    ; MERGE SPRITE COLOR WITH EXISTING PAPER COLOR ... /> LD A,(DE) ; Get Mask
    AND (HL) ; And ...
    robpearmain robpearmain September 2004 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... after every sprite, and being able to interleave the mask into the ... be able to interleave the mask into the bitmap data using ... get graphic data before mask data, untick the "Mask Before Graph" option ... between frames in the next version. Right now they can be ...
    Metalbrain Metalbrain January 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... changes graphics definitions to mask,graph pairs from the ... old graph,mask pairs and I only ... and replacing the older version at the push of ... mappings for a single sprite definition. This is supposed ... allow a single constant mask byte to preceed the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... with the next version of the library ... of (mask,graph) pairs

    Sprite dimensions are ... Some technicalities:

    - Sprite columns have to be contiguous ... that use the new version. Test programs mainly ... stuff. They lastest version of TommyGun has ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... set in the latest version). For UDGs, the ... for masking, how should the mask be stored?
    < ... of 3 sprite bytes, row of 3 mask bytes etc, ... or 1 sprite byte followed by 1 mask ... instruct BASin that every other sprite is mask data?

    Dunny Dunny April 2006 Emulators
<1234567…34>

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