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  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... , and the second as the vertical. If not I would like ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... would have to be some vertical movement too and, obviously, the ...
    redballoon redballoon January 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... character the pellet will go vertical (PELLETV) if the character is ...
    Jimmy Jimmy January 2010 Development
  • Games so insanelly unforgiven that still make you curse everyone involved in it?On Speccy: MadBalls Hell you havent even started the dam game and you where already losing lives... I tried it again the other day and found my se…

    ... and stuff.

    The vertical lines on the last level ...
    frobush frobush January 2010 Games
  • ULA Plus and Interlace.May be a bit late to suggest this, but here goes. Did the original Speccy ULA actually output a proper PAL interlaced image, with timing pulses on a…

    ... "jitters" due to the slight vertical offset of frame 2, so ... you're thinking, doubling the vertical resolution? It might be possible ...
    csmith csmith January 2010 Hardware
  • ULA Plus and Interlace.May be a bit late to suggest this, but here goes. Did the original Speccy ULA actually output a proper PAL interlaced image, with timing pulses on a…

    ... "jitters" due to the slight vertical offset of frame 2, so ... frame to generate a higher vertical resolution for MODE 7 (teletext ...
    Winston Winston January 2010 Hardware
  • ULA Plus and Interlace.May be a bit late to suggest this, but here goes. Did the original Speccy ULA actually output a proper PAL interlaced image, with timing pulses on a…

    ... you're thinking, doubling the vertical resolution? It might be possible ...
    joefish joefish January 2010 Hardware
  • ULA Plus and Interlace.May be a bit late to suggest this, but here goes. Did the original Speccy ULA actually output a proper PAL interlaced image, with timing pulses on a…

    ... frame to generate a higher vertical resolution for MODE 7 (teletext ...
    joefish joefish January 2010 Hardware
  • Game songs...Just for fun, how many songs can you think of with game names, Speccy or otherwise? (I'm sure there was a thread like this already, but I couldn't fi…

    Dizzy - Vic Reeves and The Wonderstuff

    [youtube]
    deadpan666 deadpan666 February 2010 Chit chat
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    It sounds promising.

    And I really hope that there will be future projects :)

    If I could ask, what kind of project do you consider to try in the future ? A vertical scrolling shooter or race maybe ? :)
    Ralf Ralf February 2010 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... . And the slog with a vertical shooter is laying out all ...
    joefish joefish February 2010 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... in a 16-character-wide vertical column, and I really would ...
    gasman gasman February 2010 Development
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... useful technique to account for vertical repetition in data, if you ...
    joefish joefish February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... :

    horizontal patrols
    vertical patrols
    walker (walks around ...
    jonathan jonathan February 2010 Development
  • TIMEX SINCLAIR 2068 (Silver)Finally I've got it: [img]http://8bitcollective.com/items/images/Timec2068.png[/img] (and you, Bruno, thought I would never get one ;) ). The pl…

    ... black screen and white striped (vertical).

    My friend was ...
    Mister Beep Mister Beep March 2010 Hardware
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... in every 4 vertical pixels to double the vertical colour resolution. If ... in place of the four vertical pixel busy wait. So the ... are executed during those 4 vertical pixel waits. Doing things this ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Sinclair Basic
  • TIMEX SINCLAIR 2068 (Silver)Finally I've got it: [img]http://8bitcollective.com/items/images/Timec2068.png[/img] (and you, Bruno, thought I would never get one ;) ). The pl…

    ... black screen and white striped (vertical).[/QUOTE]

    Mister Beep ...
    Hernán Pablo Álvarez Hernán Pablo Álvarez March 2010 Hardware
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... the suspicious [B]312[/B] vertical resolution of one of the ... display area, well into the vertical blank zone. [B]In this ...
    Madonna Mk 2 Madonna Mk 2 March 2010 Emulators
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... circle of fifths like a vertical coil with C at the ...
    FrankT FrankT March 2010 Sinclair Basic
  • Is there any video input on expansion bus?Imagine you want to build a custom display hardware, for instance, to add hardware sprites to display. Is it possible to design such a device so that…

    ... can be achieved using the vertical retrace interrupt, but its period ...
    mcleod_ideafix mcleod_ideafix March 2010 Hardware
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    Another great demo ! Interesting game as we dont get many scrolling ones like this. It seems a bit like 'metro cross' but vertical, eg you go on an arrow to speed up etc.

    Really hope to see more of this in the future, great stuff
    psj3809 psj3809 March 2010 Development
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... -byte, bits 2:0 = current vertical rotation (0..7)
    uchar ... graphic pointers, equals result of vertical rotation + frame addr
    uchar ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... similar situation occurs for vertical pixel placement of sprites ... that indicates the minimum vertical pixel rotation before the final ... the actual graphic for vertical pixel placement would have ... subtraction introduces a blank vertical pixel into the sprite ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... drawing your sprite on any vertical pixel position, not just those ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Remembering an arcade gameTrying to remember an arcade came. Can't remember that much about it. It was about the early nineties. It was vaguely similar to golden axe. What sho…

    ... remember for years?

    Vertical scroller, shoot-em-up with ...
    ChuckieEgg ChuckieEgg March 2010 Chit chat
  • Remembering an arcade gameTrying to remember an arcade came. Can't remember that much about it. It was about the early nineties. It was vaguely similar to golden axe. What sho…

    ... remember for years?

    Vertical scroller, shoot-em-up with ... has [I]loads[/I] of vertical shooters, even people on foot ...
    Bermondsey Bob Bermondsey Bob March 2010 Chit chat
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... and on 1 pixel in vertical direction. if you start think ...
    Fikee Fikee March 2010 Development
  • R TYPE ClonesSeeing as R-Type sits very heavily in the DENIED bin, can anyone reccomend some decent clones to try out? I've been playing Penetrator and some of t…

    Darius +.
    Dominator (although this does have some vertical levels as well).
    Chronos.
    dm_boozefreek dm_boozefreek March 2010 Games
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... . I remember Arkanoid had a vertical sort of screen layout.
    XTM of TMG XTM of TMG April 2010 Sinclair Miscellaneous
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