-
What are the best shoot-em-ups for the Spectrum?I mean, besides Zynaps. That's pretty much a given.
Dominator was pretty cool when I was younger, but playing it recently I find the constant wibble wobble type noise in the background really annoying and the vertical scrolling levels are shite compared to the horizontal ones. -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... 7x6 board plus a dummy vertical column, and two dummy rows ... -
RealSpectrum doesn't work in 48k mode.It doesn't. All that happens is a black screen with a few vertical red lines, which disappears after about 1/10 of a second. Then, it goes blank, w…
... black screen with a few vertical red lines, which disappears after ... -
Happy ClampersCheck out these clamping fuckers: [url]http://www.geocities.com/waspdog3/happy_clampers_1.jpg[/url] [url]http://www.geocities.com/waspdog3/happy_cla…
... it was because they suffered interference from said rig, probably over ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... the previous issue with the vertical alignment of the buttons being ... to reduce the horizontal and vertical sizes of the buttons from ... I adjusted the horizontal and vertical straight lines to make them ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... the previous issue with the vertical alignment of the buttons being ... -
Gauntlet type gamesI was playing 'Into the Eagles nest' quite heavily yesterday, I'd played it on the Amiga but never the Speccy and found it quite enjoyable and a nice…
UCM (although that was more of a top down vertical scroller really). -
help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…
... writing your own 1-character vertical scrolling routine. Everybody here will ... -
help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…
... being able to set the vertical scroll speed.
If ... -
How MUCH !!!???Is it me, or does this seem a little expensive? (ebay) [B][url]http://tinyurl.com/2ndhtj[/url] [/B]
My 48k is dead, all I get are vertical black and white bars, :( So, I'm looking for another. Not sure if I want a 128k or not, I was gonna try my hand at Z80 again. It's not the same on an emulator, although its a damn sight quicker... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... dead ends by clearing a vertical path through the central column ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... is, you are clearing the "vertical walls" along the bottom row ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... is, you are clearing the "vertical walls" along the bottom row ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... ran my method (bottom row vertical walls cleared) with maze parameters ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... very good chance of extra vertical walls forcing the player into ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... ]
This will generate vertical directions 2x more often than ... -
Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…
... h,a ; h = vertical rotation 0-7
... add a,h ; add vertical rotation
ld b ... h,a ; h = vertical rotation 0-7
... add a,h ; add vertical rotation
ld d ... -
Speccy sound on tv show - againRemember the spectrum loading noise in two CSI shows? Well, fuzzix on c.s.s. has found what seems to be another clip of Speccy goodness: [url]http:/…
... should form part of a vertical line, so you select the ... three pixels make up a vertical line. You then look at ... -
Claissic older PC gamesI'm looking for some decent PC games from 1995-2002 to play. Nothing too huge like any recent games, i've got Duke Nukem, Quake II and Red Alert but…
... Tyrian will be fine as vertical scrolling "mata-mata". Zone 66 ... -
Jeremy Paxman is a big womanImagine emailing Marks N Sparks to complain that your pants "no longer provide adequate support." ! [url]http://news.bbc.co.uk/1/hi/business/7304833…
... and phrases such as 'Quim', 'Vertical Bacon Sandwich', and 'Bearded Clam ... -
Kempston interface with pass through or expansion port doublerHello, i'm in search of a Kempston interface with pass through or an expansion port doubler, so i can use a standard DivIDE along with a joystick. I…
... you're right about the vertical port, fortunatelly the kempston interface ... -
SAM Games that never wereIn another thread on Multiloads there's been a bit of chat about US Gold's infamous statement about porting Strider to the SAM (which tbh if they had…
... much apart from Sphera (a vertical scroller), an early SAM game ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... fixed ratio of horizontal to vertical dimensions (to attempt to solve ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... side. This would also affect vertical lines 2 and 4 I ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... strings, (lefthand side-door lefthand vertical line).
If the ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... would also explain why the vertical line was going out of ... -
Blown standard divideI recently bought a SIY divide kit from Papaya labs and after i soldered everything, it worked perfectly. I've used it 5-6 times without problems (Fa…
... you a screen full of vertical stripes (because it will endlessly ... -
Yikert tikert beep tikert beepFor years now (the last two builds) my desktop computer's innards go Yikert tikert beep tikert beep on random occasions, , at night when I'm wokring …
... aviation story about mobile phone interference.
It was a ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... to avoid the normally invisible vertical corridoor from appearing down the ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... sprite->hrot))
{
// vertical movement
dy = -2 ... changes from horizontal movement to vertical movement
offset = ... row 3 without any downward vertical pixel shift.
...