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  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ), but then later stores the position of the currently placed token ... winning condition).

    m - position of current cell being checked ... 7x6 board plus a dummy vertical column, and two dummy rows ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... maze. Then randomize the exit position at the top, but only ... very good chance of extra vertical walls forcing the player into ...
    Digital Prawn Digital Prawn March 2008 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... all the sprite position information in their calculations ... h,a ; h = vertical rotation 0-7
    ... add a,h ; add vertical rotation
    ld b ... h,a ; h = vertical rotation 0-7
    ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Speccy sound on tv show - againRemember the spectrum loading noise in two CSI shows? Well, fuzzix on c.s.s. has found what seems to be another clip of Speccy goodness: [url]http:/…

    ... one a white pixel at position 9, on line two ... a white pixel at position 8 and on line three ... a white pixel at position 7. You suspect that it ... should form part of a vertical line, so you select the ... three pixels make up a vertical line. You then look at ...
    Vertigo Vertigo March 2008 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... changes from horizontal movement to vertical movement

    offset = ... place sprite is in final position

    } while ((g_sortedPlayers[ ... walked upward to its final position. The player sprites reach their ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... a second, and then have vertical or horizontal attribute stripes which ... pixels matching the attribute scroller position to help giving the false ...
    XTM of TMG XTM of TMG May 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... time trying to locate another position where it can start digging ... faster to find an appropriate position if we could use ... trying to find a proper position. Whenever it needs to ... and so on. By alternating "vertical" and "horizontal" expansions, the algorithm ...
    Einar Saukas Einar Saukas May 2008 Development
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... wait and watch him change position until he's over enough ... /> I wait until he's vertical before I press fire and ...
    mulder mulder July 2008 Sinclair Miscellaneous
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... 'DRAW A LINE' from last position to X,Y
    510 ... ). The H - L horizontal or vertical steps and L diagonal steps ... taken; otherwise a horizontal or vertical step is taken. This is ...
    Jimmy Jimmy August 2008 Development
  • Help Identifying a GameHello fellow Spectrophiles (now legal in 28 countries!), I need your expert help in identifying a particular game I used to play when I was but a la…

    ...

    [B]5) A vertical side scroller?[/B]
    - Yes ... 'd float in a stationary position, horizontal at all times
    Paddy Paddy September 2008 Games
  • Mushroom ManNice to see that Mushroom Man has been such a popular new release coming in at [URL="http://www.worldofspectrum.org/bestgames.html"]the top of the ch…

    ... /> Tip: push first bean in vertical 3 towards the key and ... can't get into firing position. So a further tip would ...
    Jumping Stack Jumping Stack March 2009 Games
  • Would welcome ideas for my large map game...I have been working on an engine to allow scrolling around a large map. For now, it allows 1 char movement around a 64x64 map made up of 4x4 char t…

    I always thought that the vertical caves were a bit of ... map tile in the new position.

    If your cat ...
    joefish joefish May 2009 New game ideas
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... in order to fetch 8 'vertical' bits for the printer head ... 8th rotation the current 'character position' was back to normal again ...
    roko roko November 2009 Development
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... circle of fifths like a vertical coil with C at the ... ), and D above the start position C. So you have whole ...
    FrankT FrankT March 2010 Sinclair Basic
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... similar situation occurs for vertical pixel placement of sprites ... that indicates the minimum vertical pixel rotation before the ... horizontal character coordinate (pixel position is a multiple of ... subtraction introduces a blank vertical pixel into the sprite ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... drawing your sprite on any vertical pixel position, not just those aligned ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... maximum co-ords for horizontal / vertical baddies is to set their ... can just use the starting position of the baddie like this ... each screen, and likewise for vertical ones.
    mulder mulder April 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /> ret nc
    ;check Y position and exit if off bottom ... no need to set adjacent Vertical Attribute & Exit routine
    Vertical Attribute if there's no ... below - and set the adjacent Vertical Attribute
    ;
    ;drop through ...
    Turkwel Turkwel June 2010 Development
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... mode, hijack the main vertical blank interrupt of a game ... any one of four horizontal/vertical combinations saving memory.
    < ... setting the X/Y starting position of the playfield character map ... be overcome by setting the vertical blank interrupt to trigger ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • BombjackIt seems Bombjack's at no.1 today and it's another hugely popular game that i've never been that fond off. I played it again recently and it's quick,…

    ... will return to their original position and attempt to swoop for ... they'l never match your vertical, and you can exploit that ...
    Lebowsk1 Lebowsk1 October 2010 Games
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... -digital conversion of the stick position value.

    [QUOTE=Arjun ... the MSX, to clear the vertical retrace interrupt condition on the ... . None of them (mouse, joystick, vertical retrace, keyboard) generate a high ...
    mcleod_ideafix mcleod_ideafix October 2010 Sinclair Miscellaneous
  • opus discovery repair?I just got one today, that isn't working.. I notice there is a schematic on here.. is there any service manual etc? there was a guy in SW London , I…

    ... position, black wire to 'ground') On screen there were 8 big vertical ...
    roko roko November 2010 Hardware
  • Printer Printing Problem (assembler)I've a program that outputs to the lower screen at various places, using a combination of calls to RST $10 plus OUT-NUM-1 and PR-STRING. It also call…

    ... to reset the PLOT X-position, and outputting to the printer ... is squashed horizontally but the vertical plots are OK.
    Battle Bunny Battle Bunny November 2010 Development
  • Character movementI have always liked manic miner and so want to try an write my own version. My first attempt is just focusing on the character movement, left right a…

    ... mentioned, vertical movement can be difficult BUT you could cleverly position your ...
    BloodBaz BloodBaz January 2011 Sinclair Basic
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... , I could fix the X-position to keep the sprite on ... screen, and just increase the vertical colour resolution locally to avoid ...
    joefish joefish April 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... is enemy is at good position for shooting[/B]

    position (your 32 pixels intervals)
    Ralf Ralf August 2011 Development
  • What are the keys for Mastertronic's Spore?[deleted]

    ... + a horizontal direction key + a vertical direction key. This is because ... positioned diagonally from the starting position. Without a real joystick attached ...
    Battle Bunny Battle Bunny August 2011 Games
  • What are the keys for Mastertronic's Spore?[deleted]

    ... + a horizontal direction key + a vertical direction key. This is because ... positioned diagonally from the starting position. Without a real joystick attached ...
    dm_boozefreek dm_boozefreek August 2011 Games
  • Dead Island, it's......quite good actually. I just started playing so it's maybe a little too early to say yet but so far i have liked what i've seen. Good combat syste…

    ... /> - Fixed saving player re-spawn position when playing in co-op ... loading checkpoint.
    - Increased minimum vertical distance to count a waypoint ...
    deadpan666 deadpan666 September 2011 Chit chat
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Latest Posts

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    Your Spec-chum on 2:19PM
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  • i am currently listening to........
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  • Mis-labeled cassette titles or a name change?
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  • Fixed Speccy Software. And which games remained unfixed?
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  • Minor British Sports that did become games on the ZX Spectrum
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  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
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