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Search Again :: Adv Search 1000 results in 0.003s
<1…28293031323334>
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... multiple of two) character wide vertical stripe, it's not as ...
    Gedlion Gedlion June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... multiple of two) character wide vertical stripe, it's not as ...
    ajmoss ajmoss June 2010 Development
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... there's either not enough vertical clearance or horizontal distance for ...
    Battle Bunny Battle Bunny June 2010 Games
  • Similar GamesI was just wondering with there being thousands of games if theres a lot of games that are similar to The Great escape and Where Time Stood Still sin…

    ... most ? platform.. puzzle .. driving ... sideway / vertical shoot em up... isometric... football ...
    fog fog June 2010 Games
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... has done a very smooth vertical scroll for the ZX Spectrum ...
    mcleod_ideafix mcleod_ideafix June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... has done a very smooth vertical scroll for the ZX Spectrum ...
    Metalbrain Metalbrain June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... buffer.

    For a vertical scroll, move the point you ... as described above for a vertical scroll.
    joefish joefish June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    Well. This is my contribution to the list of vertical scrollers. This one uses PUSH/POP transfers, and no HALT's to sync with the screen (I just wanted to see how fast I can achieve).
    [url]http://www.atc.us.es/~rodriguj/scroll_vertical.sna[/url]
    mcleod_ideafix mcleod_ideafix June 2010 Development
  • Similar GamesI was just wondering with there being thousands of games if theres a lot of games that are similar to The Great escape and Where Time Stood Still sin…

    ... most ? platform.. puzzle .. driving ... sideway / vertical shoot em up... isometric... football ...
    jonathan jonathan June 2010 Games
  • Why is this not invented yet.I know sky plus can record programs onto a harddrive for later watching, replaying, and slow mo etc. This as I think is correct can record one channe…

    ... a perfect world with no vertical flyback. that's the number ... picture so the number of vertical lines is related to the ...
    guesser guesser July 2010 Chit chat
<1…28293031323334>

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