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  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    Hi all,

    Please does anyone have any examples of tile routines in pure asm to set up maptile screens.

    I would like to try and understand them and tinker around and learn.

    Thankyou for your help :-)
    alienbanana alienbanana February 2014 Development
  • Help! +3Just got my +3 working after replacing the drive belt. All was OK until I plugged in my Multiface 3 (known working with a +2a) and the computer went…

    ... . Now all I get are vertical flashing yellow lines, plus noise ...
    Witbear Witbear March 2014 Hardware
  • What to use to create a map of the place where I live?I would like to create a map of the area where I live and, ideally, be able to explore it with a game character or at least be able to explore it usi…

    ... what routine to use to scroll to view it.
    zxbruno zxbruno March 2014 Development
  • Z80 Asm EditorHi, I think this goes in here but if not then the mods can move it.... :) I have been knocking up a multi-tabbed, customizable docking editor for w…

    Hi,

    I think this goes in here but if not then the mods can move it.... :)

    I have been knocking up a multi-tabbed, customizable docking editor for writing Z80 assembler.
    It will allow assembling code using your own preferred ...
    polomint polomint March 2014 Development
  • FS: Black DivIDE caseHi, in one of my auctions I listed the new case for DivIDE (version with long NMI button and 2 mm thick board). This will be my only DivIDE case I wi…

    ... days auction, so you must scroll down.
    Hope you like ...
    LCD LCD March 2014 Sales
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... the tokens (see also Token.ASM).
    [/list]

    Things ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Does this addressing technique have a name?Hi All, Bit of a weird/unnecessary question, but can anyone help build on my knowledge of asm terminology by telling me what the *second* method of …

    ... build on my knowledge of asm terminology by telling me what ...
    Jagd Tiger Jagd Tiger March 2014 Development
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    ... ld a,(ycoord) ; fetch vertical coordinate.
    ld e,a ... a,e ; restore the vertical.
    and 192 ; ... /> ld e,a ; vertical coordinate calculation done.
    ...
    Jagd Tiger Jagd Tiger April 2014 Development
  • The Wizard of Hotspot HillockI've just re-discovered this unfinished game which I haven't done any work on for a couple of years. As it can be played through to the end as it is …

    ... you might have to occasionally scroll up/down to another page ...
    Battle Bunny Battle Bunny April 2014 Development
  • Might need a new ROM for an MF128Had some trouble recently that has apparently killed my MF128, basically on pressing the NMI I get black paper and multicoloured vertical lines, and …

    ... get black paper and multicoloured vertical lines, and just for curiosity ...
    Macc Macc April 2014 Hardware
  • Creating z88dk Project in Xcode OS XFor Xcode fans that also use z88dk, I've created a post that describes how to set up an Xcode External Build Project to Edit and Assemble z88dk .c an…

    ... and Assemble z88dk .c and .asm source files

    [URL ...
    dbolli dbolli April 2014 Development
  • Creating Boriel ZX Basic Project in Xcode OS XFollowing on from the z88dk Xcode Project post below, the link below describes how to set up an Xcode External Build Project to Edit and Compile Bori…

    ... Boriel ZX Basic .bas and .asm source files.

    [URL ...
    dbolli dbolli April 2014 Development
  • Something I made in Minecraft...So, this is what I do in my spare time these days (when I'm sure a lot of you will be screaming for me to come back to Speccy-land; I assure you I wi…

    ... straight side, but making it vertical is the closest approximation. Where ...
    The Mighty Dopethrone The Mighty Dopethrone May 2014 Chit chat
  • Sorting BusinessThis is a little bit different from the usual game-related fare but I know there are a few people here who like this sort of thing. This is about so…

    ... /z88dk/libsrc/stdlib/qsort_callee.asm?revision=1.1& ... /_DEVELOPMENT/stdlib/z80/asm_qsort.asm?revision=1.12& ... \n");


    #asm
    time_begin:
    #endasm

    #asm
    time_end:
    #endasm
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
  • SkoolKit 4.0SkoolKit 4.0 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch of …

    ... for disassembling Spectrum software, into ASM format or into a bunch ... a single source file, produce ASM files with or without bug ...
    SkoolKid SkoolKid May 2014 Announcements
  • Fuse bug? Strange T state countingI was testing delay routine presented [URL="http://www.worldofspectrum.org/forums/showthread.php?p=214851"]here[/URL]. I'm reproducing its listing: …

    ...
    RET
    INCLUDE "DelayBCT.asm"[/CODE]

    Assembling code ... above with pasmo (file "DelayBCT.asm" contains Jan Bobrowski's DELAY ...
    TK90XFan TK90XFan May 2014 Emulators
  • Humble Bundle Weekly Deal - RPGMaker and a bunch of cool extras for $12(HumbleBundle)For anybody interested in making an rpg for PC, this looks like an amazing deal. Two different versions of RPGMaker, plus a load of extras for $12. I…

    ... WOS RPG compo? :) If you scroll down the Humble Bundle Page ...
    BigBadMick BigBadMick May 2014 Chit chat
  • Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…

    Hello!!!

    Im working with scrolls, and I want to show you a demo of a posible game.

    It works at 50fps and can manage about 7 sprites in the screen with different
    behaviours.


    [youtube]NnmBqkW-1aE[/youtube ...
    climacus climacus July 2014 Development
  • New version emulator ZEsarUX-1.1Hi I have uploaded a new version of my ZX80/81/Spectrum emulator on [url]http://sourceforge.net/projects/zesarux/[/url] Changes are: Added suppo…

    ... aofile WAV format
    Improved vertical display synchronization on ZX80/81 ...
    chernandezba chernandezba July 2014 Emulators
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... code that will write the ASM for me based on a ...
    #-To automatically generate Z80 Asm that will enable double buffering ...
    KrazyKattapilla KrazyKattapilla August 2014 Development
  • Next step for fixing my speccy?Hi guys, I've picked up my faulty Spectrum aiming to fix it. So I followed the excellent JouledperCoulomb videos on Youtube for the basics and I am …

    ... black screen with slim white vertical stripes. And that's where ...
    Spekkie Spekkie August 2014 Hardware
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... user opens and edits an ASM file:
    =============================================
    ASM file containing the complete ... resulting in probably numerous changed ASM source codes.
    < ... br /> The modified ASM source files could be stored ...
    clausjahn clausjahn August 2014 Emulators
  • Issue 4s - Not 'Jailbars' but lines alloverIt's not another 'Jailbars' question!, but I've got this Issue 4S that aside from the 'Jailbars' on the Paper area of the screen which I can live wit…

    ... displaying alternating light and dark vertical lines all across the screen ... with BC547's, yet the vertical lines in the border are ...
    retrogamemart retrogamemart September 2014 Hardware
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... do, which is basically a scroll.[/SIZE][/FONT]
    Mr Millside Mr Millside September 2014 Development
  • Why has Forum search become so useless?The time was when I could search for old forum posts by keyword and actually find them. For quite some time now this has not been so. A current examp…

    ... /> Go to Chit Chat and scroll back through the posts to ...
    Battle Bunny Battle Bunny September 2014 Chit chat
  • ZX-Paintbrush new feature requestI would find a .tile file format very useful, basically like a .btile or .ctile but with the data arranged for normal Speccy attributes So it would …

    ... could INCLUDE it in an asm file the same way I ...
    R-Tape R-Tape September 2014 Emulators
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... /> I -INVERT (P )
    K -SCROLL (P/C)

    CPS ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • Drunk With Blood (Bible not boring after all)Flip! Not another religious thread from BB. How many's that now?! (... errrm ... two). I haven't forgotten about the Koran commentary (now that I've …

    ... verses 1-43. If you scroll down to "Matthew Henry's ...
    Battle Bunny Battle Bunny October 2014 Chit chat
  • LINK TO NEW GAME - Thro' the Wall ZX81[url]http://speccy-live.untergrund.net/[/url] Scroll upto software releases for 4th October. Thought some of you might like it.

    [url]http://speccy-live.untergrund.net/[/url]

    Scroll upto software releases for 4th October.

    Thought some of you might like it.
    ANDREW RYALS ANDREW RYALS October 2014 Brand new software
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