World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.009s
<1234567…34>
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... am ploughing through lots of ASM listings, one of my earlier ... surprised me

    [B][asm code][/B]
    [code]
    Zetr0 Zetr0 May 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... . If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... />
    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... pixels
    uchar dy; // signed vertical speed in pixels
    };
    ASM at End of File
    Timmy Timmy January 2012 Development
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... together lines of BASIC. The vertical cursor motion code is based ... out of editing mode to scroll up/down through the full ... />
    Not being able to scroll through the listing while editing ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • SEUD - How to - Part IOK, a few weeks ago, I bought my copy of SEUD to make my first game on the Spectrum after 26 years! :) I'm learning it yet, but I'll show to you my a…

    ... the direction of the game (vertical or horizontal), you will create ... on the screen and the scroll direction. Note that depending of ...
    Turrican Turrican February 2012 Development
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... of the available routines to scroll the entire screen in any ... that would allow me to scroll a specified column (1 x ...
    zxbruno zxbruno May 2012 Development
  • Deceiving gamesWhat games you had good expectations. Games which yourself hope to have been better the more you played, but simply doesnt evolved. The first which …

    ... style cover, good and smooth scroll.. reasonably good controls, graphics and ... to be a kind of vertical [I]Defender-cross-SpyHunter[/I ...
    judasEZT judasEZT May 2012 Games
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... /> int lin[NUM_TILES]; // hi-res vertical tile position
    int col ... /> int dlin[NUM_TILES]; // hi-res vertical tile movement
    int dcol ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... [NUM_TILES]; // hi-res vertical tile position
    int ... int dlin; // hi-res vertical tile movement
    int ... ) {
    // frame sync
    asm("halt");
    }

    ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... , dlinPlayer; // hi-res vertical sprite movement
    int ...
    // frame sync
    asm("halt");

    // erase ... ) {
    // frame sync
    asm("halt");
    }

    ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... lin[NUM_TILES]; // hi-res vertical tile position
    int ... dlin[NUM_TILES]; // hi-res vertical tile movement
    int ... ) {
    // frame sync
    asm("halt");
    }

    ...
    Einar Saukas Einar Saukas August 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... int linPlayer; // hi-res vertical tile position
    int ... dirPlayer; // hi-res vertical sprite movement
    int ... {
    // frame sync
    asm("halt");
    }

    ...
    Einar Saukas Einar Saukas August 2012 Development
  • Vertical Shoot'em Up's: Humans.Ok. This topic is about those vertical shoot'em up's in which you control a human. Why? Because I say so. It's just a nitpicking categorization. And…

    ... . This topic is about those vertical shoot'em up's in ...
    WhenIWasCruel WhenIWasCruel August 2012 Games
  • Vertical Shoot'em Up's: Ground Vehicles.Ok, the topic says it all. We're talking about tanks, jeeps, cars, pogo sticks and futuristic vehicles (as in Marauder). There's no really substanti…

    ... in the gameplay from the Vertical Shoot'em Up's with ... is among the finest Vertical (and non-vertical) Shoot'em Up's ...
    WhenIWasCruel WhenIWasCruel August 2012 Games
  • Vertical Shoot'em Up's: Spacecrafts.what's missing? for updated lists look [URL="https://sites.google.com/site/concealedwords/home/zxspectrumgames/vertical-shoot-em-up-s"]here[/URL]. …

    ... .com/site/concealedwords/home/zxspectrumgames/vertical-shoot-em-up-s"]here ...
    WhenIWasCruel WhenIWasCruel August 2012 Games
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... int linPlayer; // hi-res vertical tile position
    int ... br /> // frame sync
    asm("halt");

    // ... br /> // frame sync
    asm("halt");

    // ...
    Einar Saukas Einar Saukas September 2012 Development
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • ASM returnsHi WOS, I used to be an active member on the WOS forums back in 2010. I left the scene (along with some other members) due to various personal reaso…

    ... :)

    Regards

    ASM
    ASM ASM March 2013 Chit chat
  • Asm routine for AY playback?Hi, is possible to create and "name" an asm routine for playing some ay data? If yes, how? Example: Ok , I've finished a sound tracker song, now I n…

    ... to create and "name" an asm routine for playing some ay ... to use it inside an asm program. Also I need to ...
    DaRkHoRaCe DaRkHoRaCe September 2013 Development
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... .co.uk/~jg27paw4/pourri/move_m.asm]here[/url]. The routine will ... ;7 > 1
    ; Vlohi = vertical range from 0,0
    ; Vstep = -1/0/+1 vertical step
    ; Hstep = -1/0 ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Another vertical scrolling questionwhile talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models? has extra ram or swappable screen buffer any…

    while talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models?

    has extra ram or swappable screen buffer any use on scrolling?
    Arda Arda October 2013 Development
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... -around attribute map to allow vertical attribute-based scrolling.
    ;Use ...
    ld a,(multicolour_A_offset) ;'HW' scroll factor
    ld l,a ...
    joefish joefish March 2014 Development
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... />
    Ive been working in scroll routines and I want to ... br />
    First, one vertical 2 pixels scroll routine with 13 sprites ... is a multidirectional 2 pixels scroll. I think that I ... /> And a multidirectional 4x4 pixel scroll routine. Perhaps this can be ...
    climacus climacus April 2014 Development
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    I wrote a routine to scroll message in ZX Spectrum screen, ... . Feel free to use FZX Scroll.

    The [URL="http ...
    TK90XFan TK90XFan June 2014 Development
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... stayed locked horizontally, with only vertical movement by character square there ... you can tolerate. It could scroll quite smoothly as along as ...
    dmsmith dmsmith January 2015 New game ideas
  • Vertical XOR filler.. anyone?Hi, I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just tryin…

    Hi,

    I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just trying to find some references..
    mr.spiv mr.spiv February 2015 Development
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    ... I've seen an alternate vertical-scrolling version in a TV ... Spectrum POKE 23692,0 to scroll vertically the whole screen. I ... , including an Assembly routine to scroll a screen window, in order ... weak attempt to play a vertical clone of my favourite arcade ...
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    ... something better than the default scroll, you can easily just pick ... /> pasmo -v -d --tap code.asm code.tap
    cat basic ... directory as the [b]code.asm[/b] you are working on ... save your files with the asm extension) and although this isn ...
    TomD TomD July 2015 Development
  • Hungarian notation for asm - Yes or No ?There is thing called hungarian notation - https://en.wikipedia.org/wiki/Hungarian_notation Basically it is all about using prefixed indetifier to i…

    ... for languages with types but asm is different story.
    So ...
    catmeows catmeows July 2015 Development
<1234567…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
vertical 2.4K 3K
scroll 3.1K 4.1K
asm 3.8K 6.7K

Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …
  • I need ASM for random numberI need to generate a random pair of coardinates in asm so that x=random no between 0 and 31, y=random no between 0 and 23.<br /> <br /> Any ideas on …
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • saving to asmMy another question...<br /> I know I can save part of Spectrum memory to .bin file. However I would like to save it (or convert .bin file)into .txt …
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as <br /> "Grabbed" by SmallC. I can see the assembler implementation …
  • Wanted: z80 asm routines...for the Sam.<br /> <br /> This call goes out to Colin and others who know how it should be done.<br /> <br /> If you look on the Sam C disk you ca…
  • searching for ASM bookI am searching for a book with simple examples of assembler code. I found one, but i cant remember where.. i forgot even the title.. it was a scanned…
  • [WANTED] ASM routinesHi there,<br /> 1.) <br /> i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too …

Related Searches

  • vertical
  • scroll line
  • print a char in asm
  • asm draw character
  • scroll basic
  • basic scroll
  • vertical scroll
  • vertical scroll code
  • scroll routines asm
  • vertical scroll basic
  • basic vertical scroll
  • scroll vertical bottom basic
  • scroll vertical upwards basic
  • vertical scroll assembler
  • vertical scroll tile
  • tile vertical scroll
  • vertical scroll tiles
  • tile scroll vertical
  • vertical scroll image
  • vertical scroller asm

Copyright © 2024 World of Spectrum