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<1…45678910…34>
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    As I said before, I need a code for window scroll not from myself. From you, for example. Post the code in asm, please, maybe the noob like me can understand it... This can be really helpful.
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... need a code for window scroll not from myself. From you ... example. Post the code in asm, please, maybe the noob like ...
    omega omega October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... half-screen pixel 4-ways scroll, without attributes. And dont tell ... this is impossible, i can scroll myself all the screen in ... ]

    I can easily scroll the screen in 70000 t ... scroll routine much faster than about 100,000 t-states for vertical ...
    Matt_B Matt_B October 2008 Sinclair Miscellaneous
  • Pussy - on sale againNo, it is nothing sick, it is just: european users can now buy "Pussy-the Titanic love story" on my homepage [url]http://lcd-one.da.ru[/url] again (p…

    ... real interlace mode doubles the vertical resolution.
    Hardware based flickering ... the same with a small ASM program which XOR's one ...
    LCD LCD October 2008 Announcements
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... take it all scrolling effects (vertical and horizontal?) are better on ... ]

    The C64 can scroll down to pixel level in ... />
    The CPC can hardware scroll vertically down to pixel level ... possible to use interrupts to scroll parts of the screen at ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • Would welcome ideas for my large map game...I have been working on an engine to allow scrolling around a large map. For now, it allows 1 char movement around a 64x64 map made up of 4x4 char t…

    I always thought that the vertical caves were a bit of ... . Maybe the buildings could just scroll vertically (like Magic Boy, Ice ...
    joefish joefish May 2009 New game ideas
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... be :

    1) Generate ASM file so we can assemble ... wanted to speed up the scroll routine.
    4) Add new ... your BTS disassembly and Skooldaze ASM file "as-is" I'd ...
    Jimmy Jimmy July 2009 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... be :

    1) Generate ASM file so we can assemble ... wanted to speed up the scroll routine.
    4) Add new ...
    Jmk Jmk July 2009 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... last night we got an ASM file of Skooldaze that actually ... file works :-)

    The ASM file still needs a bit ... in non-contended RAM. The scroll routine is inefficient and will ...
    Jimmy Jimmy July 2009 Development
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... :)


    as for vertical shoot em up's.. look ... is a smaller area to scroll / refresh :)

    someone mentioned ...
    fog fog January 2010 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... ="http://pyskool.ca/disassemblies/skool_daze/asm/65024.html"]original version[/URL ... character the pellet will go vertical (PELLETV) if the character is ...
    Jimmy Jimmy January 2010 Development
  • Games so insanelly unforgiven that still make you curse everyone involved in it?On Speccy: MadBalls Hell you havent even started the dam game and you where already losing lives... I tried it again the other day and found my se…

    ... 16x16 pixel blocks? Could it scroll at any speed then?[/QUOTE ... and stuff.

    The vertical lines on the last level ...
    frobush frobush January 2010 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... move around, keep going to scroll the map. Press EXT mode ... . I have modified the sdES.asm file accordingly. It also includes ...
    Jimmy Jimmy February 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... move around, keep going to scroll the map. Press EXT mode ... . I have modified the sdES.asm file accordingly. It also includes ...
    chop983 chop983 February 2010 Development
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... /z88dk/libsrc/spectrum/display/zx_pxy2aaddr_callee.asm?revision=1.1&view ... /z88dk/libsrc/spectrum/display/zx_saddrpdown.asm?revision=1.1&view ... drawing your sprite on any vertical pixel position, not just those ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Midi2ayhello, Does anyone know how to use MIDI2AY ? FABIEN

    ... /> midi2ay.exe -asm input.mid Source.Asm

    Now scroll through the ... resulting Source.Asm until ...
    kgmcneil kgmcneil March 2010 Emulators
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... 't have all that to scroll past in the type 0 ... maximum co-ords for horizontal / vertical baddies is to set their ... each screen, and likewise for vertical ones.
    mulder mulder April 2010 Development
  • New Game :- Ghost CastleA simultaneous release here at WOS and at Retro Rewind (Binman on the scene passing it everywhere ) This only started off as a "I wonder if I can d…

    ... think it'll be character scroll in the next one, tile ... written by him in Z80 asm, it's a quite good ...
    Ivanzx Ivanzx April 2010 Games
  • ToadrunnerDid anybody finish this game? I would like to map it, but I would need some concrete tips how to use objects, respective which object can kill druid,…

    ... path is safe.
    two vertical = right path
    solid = ... mitten = middle path
    two vertical = bottom path

    ... move right

    pickup scroll

    move left

    drop scroll below hand and it will ...
    saiwong saiwong June 2010 Games
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... so that the screen would scroll vertically if you need to ... />
    the problem is the vertical playing area.... or lack of ...
    Sadako Sadako July 2010 New game ideas
  • Lightforce - a classic?Was [URL="http://zxspectrumgames.blogspot.com/2010/08/spectrum-games-light-force-classic-zx.html"]Lightforce [/URL](reviewed) a classic shmup? I rec…

    ... 't been a full colour vertical space shoot-em up that ... 've got a great colour scroll and some multi coloured sprite ...
    BiNMaN BiNMaN August 2010 Games
  • Lightforce - a classic?Was [URL="http://zxspectrumgames.blogspot.com/2010/08/spectrum-games-light-force-classic-zx.html"]Lightforce [/URL](reviewed) a classic shmup? I rec…

    ... 't been a full colour vertical space shoot-em up that ... 've got a great colour scroll and some multi coloured sprite ...
    merman merman August 2010 Games
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... screen will still need to scroll vertically. This requires a buffer ... can use TV/monitor in vertical position:



    32x vertical attributes
    24x horizontal attributes ...
    ewgf ewgf August 2010 New game ideas
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... 's looking good for me! ASM rubs his hands together :)

    Scroll down the page a bit ...
    Alien 8 Alien 8 October 2010 New game ideas
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    [QUOTE=ASM;484563]Some of you may ... be reduced, the horizontal and vertical dimensions can be shrunk as ...
    ASM ASM October 2010 New game ideas
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... any one of four horizontal/vertical combinations saving memory.
    ... on itself... so to scroll the screen, you only ... overcome by setting the vertical blank interrupt to trigger ...
    full_scroll
    shadow_off
    scroll 64,64
    screen_on
    ASM ASM October 2010 Sinclair Miscellaneous
  • Do ULAs die?Thought I'd start this thread as people often think their ULA is dead, when it's actually the RAM or power circuits. Searching the forum in the futur…

    [QUOTE=ASM;485447]At power on, the ... can be described as 32 vertical black lines on a green ...
    spodula spodula October 2010 Hardware
  • later today......[IMG]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs909.snc4/72268_172079126142549_100000213882336_641184_4866225_n.jpg[/IMG] [IMG]http://sphotos.ak.f…

    ... and fire :)

    [QUOTE=ASM;489530]Nice game, kind of ... horizontal map blocks but not vertical ones!
    2) You could ...
    CodenameV CodenameV November 2010 Games
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... full compatibility.

    [QUOTE=ASM;492673]I have to write ... ,01FFDh
    ld a,00000100b ; Vertical ROM select/count
    out ... />
    Regards

    [b]ASM[/b]
    ASM ASM November 2010 Announcements
  • Ewgf Banned again - a record?Less than 24hrs after returning from a 2 week ban, Ewgf is banned again. This has to be some sort of record. Can anyone beat this? Extra points for g…

    ... /> one poxy scroll routine!

    erm, oh hello ASM, yeah, erm ... , an excellent scroll routine. It's ...
    guesser guesser November 2010 Chit chat
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  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …
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