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<1…28293031323334>
  • Hikoki's new gameSo putting together all Hikoki's suggestions: This is going to be an arcade maze but also a vertical/horizontal scrolling game; with puzzle element…

    ... arcade maze but also a vertical/horizontal scrolling game; with puzzle ...
    gabriele amore gabriele amore November 2013 New game ideas
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... - the error trap routine assembler listing:
    [url]http ... - the improved SCREEN$ routine assembler listing:
    [url]http ... - the streamlined print routine assembler listing:
    [url]http ... 5th - the relocation routine assembler listing:
    [url]http ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • idea: new gaming interface for ZX Spectrum (48k)First of all, I am not an expert this is just an idea of what I would like to see happening in the modern era of the ZX Spectrum. A compact, small, …

    ... .

    A compact, small, vertical interface adding some important features ... similar to interface 1 bis. Vertical orientation and as compact as ...
    maiki maiki November 2013 Hardware
  • Clear the screen from assemblerI want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is p…

    I want to clear the screen before I draw my graphic elements on it. Speed is not important so I was thinking of using the rom CLS option if that is possible. Can anyone advise on how to call this command or some similar routine to clear the screen?
    Mr Millside Mr Millside November 2013 Development
  • Destiny Mission, help with pokes fixing an issue?Yesterday I played the Demo from the Sinclair User tape, and I really liked the game although tthe background spoils a little the action (I happened …

    ... that issue, fast movements, good scroll, and some impressive enemies, and ...
    Ivanzx Ivanzx November 2013 Games
  • Cross platform developmentI'm just vaguely considering supporting a few more retro 8 bit platforms for something I have in mind to do. Just Z80 and 6502 really, but that cove…

    ... it will spit out an assembler listing for each platform.
    David Jones David Jones November 2013 Development
  • Tricky ZX RepairHello guys, This time I put my hands on a very nice Issue 3 16K, upgraded to 48K. To bertter explain "nice", it is absolutely mint, not a scratch on…

    ... of the screen still with vertical red lines.

    First ...
    Falco-F8L Falco-F8L December 2013 Hardware
  • Jag - a cousin of the Speccy - is 20?[B]Jag is 20 - The Movie (ATARI JAGUAR 20th anniversary)[/B] [URL="http://www.youtube.com/watch?v=z4hXwTF43qY"]http://www.youtube.com/watch?v=z4hXwTF…

    ... . Nick Terry wrote the cross assembler for the two custom processors ...
    QLvsJAGUAR QLvsJAGUAR December 2013 Sinclair Miscellaneous
  • Z80AsmI've been using the Z80 PC Assembler 1.2 by Peter Hanratty and found that the RST 8 instruction assembles to 200. It should be 207. Ret Z is 200 wh…

    I've been using the Z80 PC Assembler 1.2 by Peter Hanratty and found that the RST 8 instruction assembles to 200. It should be 207.

    Ret Z is 200 which assembles correctly to 200.

    Are there any patches or working versions?
    rune rune December 2013 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... proper fix
    Forcing a SCROLL? prompt with a large font ... screen might have caused a Scroll? message after all
    CASE ... one, which resulted in erroneous "Scroll?" prompts
    [/code]

    Dunny Dunny December 2013 Sinclair Basic
  • Macros and PasmoHi guys. I'm starting out with Pasmo for writing some stuff for the +3, and i'd like to use Macros for the calls to the BASIC ROM, where' you'd othe…

    ... : P.S. The only other assembler i've ever used is ...
    The_Bert The_Bert January 2014 Development
  • Thunderjaws - little secret discoveredThere is game called Thunderjaws, or maybe better to say a demo as full game was never released: [url]http://www.worldofspectrum.org/infoseekid.cgi?…

    ... design, done for 8 pixel scroll while the actual game has ... 4 pixel scroll.

    Unfortunately that's ...
    Ralf Ralf January 2014 Games
  • Composite picture qualityI have read many many discussions here about the composite video modification of the Spectrum 16/48K models. I have choosen one of the simplest comp…

    ... , but there is a light vertical shadow in the background of ... ISSUE 6A board... sometimes the vertical shadow is stronger, sometimes almost ...
    jimre jimre January 2014 Hardware
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    All versions of this game are full coloured, but not the Spectrum version.
    It has large sprites, but maybe the scroll is too fine to make a coloured version??
    Turrican Turrican January 2014 Games
  • Idiots Guide......To machine code, or assembler language...whatever the appropriate term is Basically at this stage I want to fiddle about and try and get used to…

    ...To machine code, or assembler language...whatever the appropriate term ...
    Wookiee Wookiee January 2014 Development
  • C programming in Linux Question.Using linux with the GCC compiler. What do following two commands do? What are they for? [B] man as man ln[/B] **Edit Ah I've got it it's the manua…

    Using linux with the GCC compiler.

    What do following two commands do? What are they for?
    [B]
    man as
    man ln[/B]

    **Edit Ah I've got it it's the manuals for the olde unix and linker and assembler, nhear moind!
    Scottie_USA Scottie_USA January 2014 Chit chat
  • Rollercoaster "like"it was mentioned in the past , notice roller coaster by elite has simularities in ways to these 3 by "mike westlake" who hasn't been ever contacted …

    ... sound fx , and the judder scroll on the title screen.. really ...
    fog fog January 2014 Games
  • Convert AT co-ordinates to PLOT co-ordinatesHow do you convert the 2 from MC? I don't know how to convert the vertical value as they're differently ordered... Heres what I have so far: [CODE]…

    ... know how to convert the vertical value as they're differently ... />
    ld a,(50000-3) ;vertical AT co-ord


    ld (x),a ;store vertical plot point
    ret[/CODE]
    daveysludge daveysludge January 2014 Development
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... /> jr nc,cc02 ; not within vertical range.
    ; now horizontal check ... /> jr nc,cc02 ; not within vertical range.
    [/CODE]

    Sokurah Sokurah February 2014 Development
  • What good gaming forums/blogs/sites/e-magazines/etc are there?I've just received this months Retro Gamer, and it has articles about games like Knightlore, Strider, and Ballblazer. As always, they concentrate on …

    ... />



    [B]Assembler Games[/B], an interesting forum ...
    ewgf ewgf February 2014 Chit chat
  • Help! +3Just got my +3 working after replacing the drive belt. All was OK until I plugged in my Multiface 3 (known working with a +2a) and the computer went…

    ... . Now all I get are vertical flashing yellow lines, plus noise ...
    Witbear Witbear March 2014 Hardware
  • PC to +3 communicationsHi I'm going to explore the abilities of my +3 to communicate with a PC. The "natural" ways to do that would be via serial or parallel link. I've b…

    ... 't found any information about assembler programming of RS232 ports. Also ...
    Zup Zup March 2014 Hardware
  • What to use to create a map of the place where I live?I would like to create a map of the area where I live and, ideally, be able to explore it with a game character or at least be able to explore it usi…

    ... what routine to use to scroll to view it.
    zxbruno zxbruno March 2014 Development
  • Z80 Asm EditorHi, I think this goes in here but if not then the mods can move it.... :) I have been knocking up a multi-tabbed, customizable docking editor for w…

    ... docking editor for writing Z80 assembler.
    It will allow assembling ... code using your own preferred assembler (atm I have it basically ...
    polomint polomint March 2014 Development
  • New Game: YAHTZXHi all, Well, it?s taken me more than 3 years, but I think I?ve finally got there. Here is YAHTZX, a 100% assembler version of Yahtzee (? Milton Bra…

    ... Here is YAHTZX, a 100% assembler version of Yahtzee (? Milton Bradley ... memory locations etc., and the assembler listing can be downloaded from ... did write several programs in assembler for my own enjoyment. < ... to re-teach myself Z80 assembler, I have used (in ...
    Shando Shando March 2014 Brand new software
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ...
    [/code]

    The assembler is just this:

    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Need help: pasmo z80 x-compiler macrosIs anyone here an expert on macros for the Pasmo Z80 cross assembler? I need to know how to write a macro to assemble "DW link", then redefine link t…

    ... for the Pasmo Z80 cross assembler? I need to know how ...
    impomatic impomatic March 2014 Development
  • FS: Black DivIDE caseHi, in one of my auctions I listed the new case for DivIDE (version with long NMI button and 2 mm thick board). This will be my only DivIDE case I wi…

    ... days auction, so you must scroll down.
    Hope you like ...
    LCD LCD March 2014 Sales
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... 's in need of an assembler re-write.

    Anyhoo ... files. I'll add an assembler version in due course.
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    ... ld a,(ycoord) ; fetch vertical coordinate.
    ld e,a ... a,e ; restore the vertical.
    and 192 ; ... /> ld e,a ; vertical coordinate calculation done.
    ...
    Jagd Tiger Jagd Tiger April 2014 Development
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