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<1…12131415161718…34>
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    Hi!

    I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works working very well for me at the moment. Thanks to Boriel for the excellent tool!

    ...
    pkersey pkersey February 2014 Development
  • eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…

    ... thread below about re-starting Basic, and remember reasonable amounts from ... works of course in 48K Basic etc. but returns missing vars ...
    sliderules sliderules March 2014 Sinclair Basic
  • Creating your own BASIC-commands on IF1bisThe old Sinclair IF1 has offered an easy possibility to create your own new BASIC-command: The use of the shadow variable VECTOR. This is described i…

    ... to create your own new BASIC-command: The use of the ...
    HZJ HZJ March 2014 Hardware
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... from tape/TAP/TZX any BASIC program which has been ... primarily intended for dumping protected BASIC loaders, as was already hinted ... bytes THEN PRINT "not a BASIC program header": STOP
    ... /> I've nearly finished the BASIC listing formatter, which in memory ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • The Wizard of Hotspot HillockI've just re-discovered this unfinished game which I haven't done any work on for a couple of years. As it can be played through to the end as it is …

    ... as the game files, the BASIC & assembler program listings are ... you might have to occasionally scroll up/down to another page ...
    Battle Bunny Battle Bunny April 2014 Development
  • Creating Boriel ZX Basic Project in Xcode OS XFollowing on from the z88dk Xcode Project post below, the link below describes how to set up an Xcode External Build Project to Edit and Compile Bori…

    ... Edit and Compile Boriel ZX Basic .bas and .asm source files ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/"]http ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/[/URL ...
    dbolli dbolli April 2014 Development
  • ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…

    ... />
    Ive been working in scroll routines and I want to ... br />
    First, one vertical 2 pixels scroll routine with 13 sprites ... is a multidirectional 2 pixels scroll. I think that I ... /> And a multidirectional 4x4 pixel scroll routine. Perhaps this can be ...
    climacus climacus April 2014 Development
  • Something I made in Minecraft...So, this is what I do in my spare time these days (when I'm sure a lot of you will be screaming for me to come back to Speccy-land; I assure you I wi…

    ... straight side, but making it vertical is the closest approximation. Where ... there, somewhere, is a very basic computer (of sorts) built using ...
    The Mighty Dopethrone The Mighty Dopethrone May 2014 Chit chat
  • RST hooks in OpenSE BASICHi, any possibility of OpenSE BASIC having RST vectors rewired to a small table in RAM containing jumps back to apropriate ROM locations? :grin: It i…

    ... ,
    any possibility of OpenSE BASIC having RST vectors rewired to ... /dbg code cohabitating besides OpenSE BASIC?

    Regards,
    Tomaz
    tstih tstih May 2014 Development
  • Autorun for BASIC programs on DSK files?I recall there being a way to save my BASIC program to a +3 Disk and have it RUN automatically. I have saved my program as 'DISK', which seems to ha…

    ... a way to save my BASIC program to a +3 Disk ...
    Dock Dock June 2014 Sinclair Basic
  • BEEP & PLAY jingles in BASIC sourceI've been digging through the +3 manual and checking out the [URL="http://www.worldofspectrum.org/ZXSpectrum128+3Manual/chapter8pt19.html"]great musi…

    ... 're making a very simple BASIC program (akin to the CSSCGC ... use when making pure source BASIC games?
    Dock Dock June 2014 Sinclair Basic
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... able to get out of BASIC, but it still slows down ... do music and sounds from BASIC? My emulator (Spectacular) emulates those ...
    Dock Dock June 2014 Sinclair Basic
  • FZX ScrollI wrote a routine to scroll message in ZX Spectrum screen, using [URL="http://www.worldofspectrum.org/forums/showthread.php?t=44088"]FZX[/URL] fonts.…

    I wrote a routine to scroll message in ZX Spectrum screen, ... . Feel free to use FZX Scroll.

    The [URL="http ...
    TK90XFan TK90XFan June 2014 Development
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    Hello.
    Please does anyone know why this basic program

    10 LET x=0
    20 LET x=x+0.1
    30 print x
    40 if x1 then goto 20
    50 STOP

    does not properly work on the speccy?
    Saltor Saltor June 2014 Sinclair Basic
  • Switch 128kb banks from Basichello! Please help to [U]correct[/U] switch 128kb pages from Basic. So, I remember, need to do: out 32765,17 e.t.c but before, i must to change some…

    ... [/U] switch 128kb pages from Basic.
    So, I remember, need ...
    gun gun July 2014 Sinclair Basic
  • BBC BASIC for WindowsHi Folks, Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. T…

    Hi Folks,

    Gave BBC BASIC for Windows a go today and it found it very good. I wrote a wee program to remove REM statements from my BasinC source. The IDE is a bit clunky but the language is all there and it runs quickly.

    Paddy
    Paddy Coleman Paddy Coleman August 2014 Development
  • Are OpenSE BASIC and SE Basic IV incompatible with Plus D?Hello, I'm considering Andrew Owen's impressive [url=http://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http://cheveron.github.io/…

    ... ://sourceforge.net/projects/sebasic/]OpenSE BASIC[/url] and [url=http:// ... cheveron.github.io/sebasic4/]SE Basic IV[/url] for a ... br />
    [LIST]
    [*]OpenSE BASIC shows: "0 CONTINUE U, 0 ... D incompatible with OpenSE BASIC and SE Basic IV, or is there ...
    programandala.net programandala.net August 2014 Sinclair Basic
  • Best version of SE Basic for use in real 48K machineAs title really. :) I did a search but I'm still confused a bit. :( I've seen a few versions, namely 'SE Basic 0.80a' which has the nice 'bar' abov…

    ... a few versions, namely 'SE Basic 0.80a' which has the ... as well as Chevron SE Basic (the latter I cannot get ...
    spider spider August 2014 Hardware
  • Has the Basic Programming forum crashed?as the title says , can someone check if the Basic Programming Forum is up and running as all I'm getting is... [B][url]http://127.0.0.1/?a=0[/url]…

    ... , can someone check if the Basic Programming Forum is up and ...
    ASH-II ASH-II September 2014 Chit chat
  • New BASIC game: 'RPS' Drop.My BASIC is rather poor, but I've been messing about trying to make a playable game using it ([I]It's also helped to distract me from gum-ache while …

    My BASIC is rather poor, but I' ... , an attempt to improve my BASIC, and an open invitation for ...
    R-Tape R-Tape September 2014 Sinclair Basic
  • RetroMania BASIC programming contestTo celebrate 50 years of the BASIC programming language, at this year's RetroMania we're running a BASIC game programming contest. There will be cash…

    ... celebrate 50 years of the BASIC programming language, at this ... RetroMania we're running a BASIC game programming contest. There ... must be written in a BASIC dialect that requires line ... QBASIC or Visual BASIC type stuff, and pure BASIC, not sneakily shelling ...
    Winston Winston October 2014 Sinclair Basic
  • Very rare Spectrum ZX-81 clone 1982 LAMBDA 8300 = BASIC 2000 vintage computerFor sale a very compact size 1982 computer Lambda 8300 known also as Basic 2000 in good condition. This computer is very rare. I haven't tested it si…

    ... Lambda 8300 known also as Basic 2000 in good condition. This ...
    SpectrumMan SpectrumMan December 2014 Sales
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... stayed locked horizontally, with only vertical movement by character square there ... you can tolerate. It could scroll quite smoothly as along as ...
    dmsmith dmsmith January 2015 New game ideas
  • Return to basic from sna created by Z80 compilerHow can I go back to basic when running sna created using Z80 Assembler ([url] http://www.worldofspectrum.org/utilities.html#crossass [/url])? For e…

    ... can I go back to basic when running sna created using ... "space" I am back to basic prompt.

    I tried ...
    princm princm January 2015 Development
  • ZX Evolution -- contended memory and raster emulationFresh bleeding update for [url=http://www.nedopc.com/zxevo/zxevo_eng.php]ZX Evolution[/url] [url=https://code.google.com/p/pentevo/source/list]Baseco…

    ... have basic knowledge of ZX Evolution and ERS):

    1. Scroll ...
    lvd lvd January 2015 Hardware
  • Vertical XOR filler.. anyone?Hi, I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just tryin…

    Hi,

    I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just trying to find some references..
    mr.spiv mr.spiv February 2015 Development
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... CharAde graphics engine for Sinclair BASIC is now available. It consists ... that you can load from BASIC, call once, and then access ...
    joefish joefish June 2015 Sinclair Basic
  • BASIC to Python - bringing a modern view on an 80's obsession...Howdy! I don't know how relevant this will be here, but I've just finished up a 3-part overview on my blog where I convert an old 1K ZX81 basic pr…

    ... convert an old 1K ZX81 basic program into Python. Python imho ... - its easy to learn like BASIC was and that makes it ... was between an old 1982 Basic listing and Python. I'm ... .blogspot.co.nz/search/label/BASIC
    kevman3d kevman3d July 2015 Sinclair Miscellaneous
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    ... something better than the default scroll, you can easily just ... , or not use a basic loader, or whaterver. I ... code.tap
    cat basic.tap maintitle.tap code.tap ... up.

    basic.tap is just be a ... autoruns. Pasmo can create basic loaders for you as well ...
    TomD TomD July 2015 Development
  • Laser BasicDo you know Laser Basic? With my friend we create a game with it: http://www.worldofspectrum.org/infoseekid.cgi?id=0017624 Do you know other Laser …

    Do you know Laser Basic?
    With my friend we create a game with it: http://www.worldofspectrum.org/infoseekid.cgi?id=0017624
    Do you know other Laser Basic games?
    And I am interesting on other basic-extensions too!
    endi endi July 2015 Sinclair Basic
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