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Search Again :: Adv Search 1000 results in 0.019s
<1…23242526272829…34>
  • Battle of the retro songs!I present you: The new release: Aqua - "Back To The '80s" [youtube]kw5s3CB_1pE[/youtube] The previous king of the retro songs: Bowling For Soup - …

    ... logic is relegated to the vertical blank.

    In the ... the 192 display lines, sync code would be used to achieve ...
    Madonna Mk 2 Madonna Mk 2 August 2009 Chit chat
  • It's just not cricketHaving just watched the ashes, well done England, I couldn't think of any cricket games for the speccy other than Ian Bothams:-o I just wasn't into c…

    ... is part BASIC, part machine code. Part BASIC, because if the ... get the "scroll?" message come up. Part machine code because of the ...
    NickH NickH August 2009 Games
  • Tape loadersi understand how ROM tape loader works but i dont understand why it so 'complicated'. it measure time until two edges in signal appears. why it does…

    ... ; i understand term 'self-syncronyzing code' and why transitions have to ... ;highlight=pulse+density+modulation[/url] - scroll down a bit and you ... not-an-NRZ half wave code like you're thinking of ...
    Winston Winston September 2009 Development
  • ZX games for fixingExist any games/software which need fix any bugs ? - incorrect graphics - incorrect or bad keyboard controll - too fast games (need slow-down) - game…

    ... it asks for the entry code, either just tap return or ... , or the ability to fly/scroll in the opposite direction.[/QUOTE ... avoid messing about with the code too much, changing direction to ...
    Bandit Bandit September 2009 Games
  • Your views on...Deathchase[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001303]Deathchase[/url] I always thought this was called 3D Deathchase for some reason. Only …

    ... of gameplay code attached. All the trees are drawn as vertical strips ...
    Jmk Jmk October 2009 Games
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... CSSCGC2008.

    Warning, the code itself is extremely crappy. It ... call it once.

    [code]
    1 REM fast
    Scroll?": PAUSE 0: CLS : LET x ... (y$)
    2020 LET cc=CODE (y$(z))
    2025 IF ...
    Arda Arda October 2009 Sinclair Miscellaneous
  • Amiga or Atari STWhich system did you like the most ??? My person fave was the Amiga as i had loads of fun on it with games like Star Dust, Supr Frog, Speedball 2 an…

    ... the Amiga though you could scroll a full 15 screen * 1 ... only (edit: VERY TALENTED) machine code "coders" had tred a half ... many children basically learnt machine code back then compared to the ...
    CKay CKay October 2009 Chit chat
  • This England!Some silly young girls dropped litter out of their car outside of my house - I was having none of it! [url]http://myweb.tiscali.co.uk/frobush/popcar…

    ... !

    It was a vertical scolling game, based on the ... as for this game, any code still remaining? Could you show ...
    Scottie_uk Scottie_uk October 2009 Chit chat
  • Head Over Heels (Amstrad PCW version)Not strictly Speccy related, but I know a lot of the game's fans are on here :) I've been playing the PCW version of Head Over Heels recently, and w…

    ... running the Spectrum ROM beeper code (suitably adapted) on a real ... 't see all those thin vertical lines.
    John Elliott John Elliott October 2009 Games
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a 48K Spectrum to one for the ZX81. It's obvious that some things cannot be done o…

    ... stuff about PEEK/POKE/machine code here - someone with more knowledge ... normally ask a Speccy to "scroll?"), it will stop, printing backspace ...
    Muzer Muzer November 2009 Sinclair Basic
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a 48K Spectrum to one for the ZX81. It's obvious that some things cannot be done o…

    ... stuff about PEEK/POKE/machine code here - someone with more knowledge ... normally ask a Speccy to "scroll?"), it will stop, printing backspace ...
    rich_chandler rich_chandler November 2009 Sinclair Basic
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... scan-line basis or on vertical blank. i would like to ... on one place in code, with carefully designed code, its a matter ... CLUT will be applied ? on vertical blank / on hz blank / just ... work even with change on vertical blank. without interrupts raised on ...
    Fikee Fikee November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... on one place in code, with carefully designed code, its a matter ... CLUT will be applied ? on vertical blank / on hz blank / just ... work even with change on vertical blank. without interrupts raised on ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... on one place in code, with carefully designed code, its a matter ... to use and efficient in code.[/strike]

    [quote]3 ... CLUT will be applied ? on vertical blank / on hz blank / just ...
    chev chev November 2009 Emulators
  • Zon xDid anyone ever use a ZON X sound generator? I've been rummaging around in the loft and found it (along with Machine Language for the absolute beginn…

    ... it with a 0 NOP code (which also kept everything in ... only execute code in the top and bottom border and vertical flyback ...
    joefish joefish November 2009 Games
  • Tatung Einstein for developmentI know some developers used a [URL="http://old-school-micro.blogspot.com/2009/11/retro-computers-tatung-einstein-retro.html"]Tatung Einstein[/URL] to…

    ... 'list' your code instead of being able to scroll up and down ...
    frobush frobush November 2009 Games
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... processor. Any program code to manipulate sprites or scroll the screen has ... which graphics are drawn and code is written along the way ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... basic, when you scroll a program you have "scroll ?" in the lower ... ": save a$
    [/code]
    or
    [code]
    let a$=chr ... + "AT CHAR":save a$
    [/code]
    the second example uses ... AT control code to place text at specified ...
    Fikee Fikee December 2009 Development
  • border graphics / text tricks ?just curious if it was possible.. I mean in basic, when you scroll a program you have "scroll ?" in the lower border? is there trickery that you can…

    ... basic, when you scroll a program you have "scroll ?" in the lower ... to channel 1:

    [CODE]
    10 BORDER 4: CLS ... "
    30 PAUSE 0
    [/CODE]
    John Elliott John Elliott December 2009 Development
  • Games that could've been goodI've just been playing [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0009311]Blade Warrior[/url] (it's been deniencededed since I got hold of…

    ... :)


    as for vertical shoot em up's.. look ... is a smaller area to scroll / refresh :)

    someone mentioned ...
    fog fog January 2010 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... have tried to debug the code, but I can't see ... character the pellet will go vertical (PELLETV) if the character is ...
    Jimmy Jimmy January 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... move around, keep going to scroll the map. Press EXT mode ... need to save the contents (CODE $8000,$2D00)whilst in the ... last few days getting the code to accept the new rooms ...
    Jimmy Jimmy February 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... move around, keep going to scroll the map. Press EXT mode ... need to save the contents (CODE $8000,$2D00)whilst in the ... last few days getting the code to accept the new rooms ...
    chop983 chop983 February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... - Do you want to scroll the screen, a back buffer ... screen are you going to scroll? (Suggestion: Stick with ... If you want to scroll the top third of the ... because you want to scroll "whatever is currently on ... are not difficult to code for an experienced coder ...
    BloodBaz BloodBaz February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... - Do you want to scroll the screen, a back buffer ... screen are you going to scroll? (Suggestion: Stick with ... If you want to scroll the top third of the ... because you want to scroll "whatever is currently on ... are not difficult to code for an experienced coder ...
    polomint polomint February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... fast. It's self modifying code, doesn't use PUSH/POP ... cell offsets table.

    [CODE]
    ;Scrolling routines for UP ... /> ld hl, SCRLinesDown

    Scroll:
    ld (ScrollDownPtrDest), hl
    jr ScrollDownLoop2
    [/CODE]
    0sAND1s 0sAND1s February 2010 Development
  • Please test my Manic Miner remake!Thanks to everyone who downloaded my sneak preview of Manic Miner Turbo. Thanks especially to na_th_an who is the only person so far to give feedback…

    ... ;425649]Can you make it scroll? In a frame?[/QUOTE]
    code more clevererfied) and any cells ... it wasn't fun to code ;)
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... be flip screen rather than scroll, right?)

    I use ... it if you want, my code is here:

    [url ... too.

    EDIT: My code hasn't really been touched ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • iPhone isometric platformer game: Alone (with promo codes)Hi, First of all, I am a big fan of the ZX Spectrum since I was 13 when I got my 128k +2, I did really love those isometric games like Knight Lore, …

    [QUOTE=beanz;426874]How do you redeem promo codes?[/QUOTE]

    If you have an iPhone it will help :)

    Open the app store on the iphone and scroll to the bottom on the main page. Click on Redeem, and enter the code.
    andrew_rollings andrew_rollings February 2010 Announcements
  • iPhone isometric platformer game: Alone (with promo codes)Hi, First of all, I am a big fan of the ZX Spectrum since I was 13 when I got my 128k +2, I did really love those isometric games like Knight Lore, …

    ... store on the iphone and scroll to the bottom on the ... on Redeem, and enter the code.[/QUOTE]

    Thanks that ... ...

    Thanks for the code! I'll try the game ... weekend.

    I used code: WTTXTJ4LHTH7
    beanz beanz February 2010 Announcements
<1…23242526272829…34>

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