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  • Had enoughAfter approaching another weekend full of enthusiasm towards WoS and how it's heading, and spending most of it fighting spam and online abuse, I have…

    ... (to cite an example, the vertical scroll bar now disappears giving one ...
    Lee Fogarty Lee Fogarty August 2016 Updates
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... is the 'Sinclair BASIC Attribute Scroll Mechanism', or [b]SBASM[/b ... assume you're doing the vertical scroll for now. POKE any of ... blocks.

    Then to scroll your display, call [b]USR ... br /> 40 REM Example of Vertical Attribute Scroll
    50 REM by ...
    joefish joefish January 2017 Games
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... single pixel row, and a vertical scroll that skips a line every ... -buffer, with no vertical compression, then do the vertical line-skipping in ...
    joefish joefish July 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... single pixel row, and a vertical scroll that skips a line every ... -buffer, with no vertical compression, then do the vertical line-skipping in ...
    maeloterkim maeloterkim July 2019 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... .
    its a full screen vertical scroll with a 255 ( or -1 ...
    Timmy Timmy September 2020 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... />
    It's a little vertical scroller. My goal was to ... the little man, SPACE to scroll (with acceleration).[/B]

    tiles, but I'll make some ... later. The map is 16x512 tiles and each tile is 8x8 ...
    riv riv March 2010 Development
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... -1000 that have no hardware scroll, but they have games that ... smooth (probably full 50 fps) vertical scrolling. Games like Monaco GP ... fast, when Atari 2600 can scroll it fast and smoothly... I ... those YT videos - the games scroll smoothly in real):

    maiki maiki February 2011 Games
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... scroll (1 pixel scroll). In this code tiles we don't need that tiles ... the free space left by tiles)

    2. If is ... supported, use 2 pixel step scroll. Also this code need more ... on tiles and sprites.

    My idea for hardware scroll is ...
    antoniovillena antoniovillena October 2011 Development
  • SEUD - How to - Part IOK, a few weeks ago, I bought my copy of SEUD to make my first game on the Spectrum after 26 years! :) I'm learning it yet, but I'll show to you my a…

    ... the direction of the game (vertical or horizontal), you will create ... our levels using the sprites, tiles, attack waves and bosses. < ... 16x16 pixels.

    T: Tiles - here we will create the ... on the screen and the scroll direction. Note that depending of ...
    Turrican Turrican February 2012 Development
  • looking for a vertical scrolling routinein basic or like the standard scroll? routine but the other way round with the scroll? removed (this would have to be in code). ive tried a couple of…

    ... basic or like the standard scroll? routine but the other way ... round with the scroll? removed (this would have to ... a couple of things like Vertical Downward Character WrapScroll here http ...
    digital digital February 2018 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... , a "scroll?" message appears that not only prevents these tiles from appearing ...
    Kotek Kotek June 2022 Development
  • Would welcome ideas for my large map game...I have been working on an engine to allow scrolling around a large map. For now, it allows 1 char movement around a 64x64 map made up of 4x4 char t…

    I always thought that the vertical caves were a bit of ... . These were added as map tiles, but if you look closely ... . Maybe the buildings could just scroll vertically (like Magic Boy, Ice ...
    joefish joefish May 2009 New game ideas
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... ways and the routine will scroll up or down depending simply ... the table (35850). Although the tiles in this version are only ... for simplicity's sake. A vertical scrolling Xevious type game will ... you won't see the tiles getting drawn in as it ...
    Zoltar Zoltar September 2011 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... />
    Width: 2688 pixels - 168 tiles (16x16), or 336 UDGs

    Width: 2688 pixels - 168 tiles (16x16), or 336 UDGs
    scroll them by 8 pixel steps ... br /> [b] Any thoughts concerning Vertical sections (ladder climbing isn't ...
    kgmcneil kgmcneil June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ...
    Width: 2688 pixels - 168 tiles (16x16), or 336 UDGs

    16x16 tiles, helps reduce number of index ... .
    For a 8bit horizontal tiles (one byte wide), min buffer ... there is no scroll back, horizontal or vertical, so you never ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... update a single column of tiles at the edge (and ... you want the backgrounds to scroll.[/quote]

    Yes, ... scroll.

    But if both methods are implemented separately (vertical ... length, and will have to "scroll" too, something like a ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... update a single column of tiles at the edge (and ... Dirty buffer for redrawing the tiles, saving/restoring in sprite routines ... scroll.

    But if both methods are implemented separately (vertical ... one per each line of tiles. Scrolling them is changing ...
    Hikaru Hikaru June 2016 Development
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... pixel left or right horizontal scroll of the spectrum screen.
    scroll with:
    ... rl (hl)/dec ...
    rtunes rtunes March 2003 Sinclair Miscellaneous
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    Hey guys! Great website!

    Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
    JohnDoyle JohnDoyle January 2004 Sinclair Basic
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …

    ... or played before. I like vertical scrollers, any gems i might ... Cresta

    Any classic vertical shoot em ups please post ...
    psj3809 psj3809 February 2004 Games
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... routine works by redrawing the tiles that make up the ... arranged in rows of 128 tiles starting at
    * 40960. ... /> RET



    SCROLL DI

    LD (SCRMODA ... />

    * This routine shifts tiles into 4 positions

    dmsmith dmsmith September 2004 Development
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... Pixel Rows). I want to scroll the whole line left one ...
    robpearmain robpearmain October 2004 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... how to do 3d style tiles, i.e. when to redraw ...
    robpearmain robpearmain July 2006 Development
  • don't go Vista matesaGreetings. As you well know, there has been a massive campaign to push Vista into the users. I'm against it and always will be. Most of the ancient s…

    ... usually feature a vertical interface, where you must scroll up or down ... , and instead of getting nicer vertical lists of music, easily navigated ...
    alban lusitanae alban lusitanae February 2007 Chit chat
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…

    After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the screen without stopping for this message. Is there a trick?
    georgedb georgedb May 2008 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... you if you want to scroll. How do I stop that ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • ANN: ColorTILEColorTILE is a Timex mode 2 (8x1 attribute) tile editor that allows you to create up to 256 tiles of 16x16 pixels each. It features: * 4x zoom editi…

    ... to create up to 256 tiles of 16x16 pixels each. It ... FLASH values.
    * horizontal and vertical mirroring
    * inverting
    * two ... storage banks
    * 256 sample tiles
    * source code included to ...
    chev chev February 2009 Announcements
  • Spectrum dead: 8 vertical bars in alternating colorsI have been soldering on this basterd for a long time now. All IC's now have sockets (except the LM1889). I swapped all 4116's by types that are 100%…

    ... up the system, is 8 vertical bars, with some flickering blocks ... , I even het 8 perfect vertical bars without distortion. The 8 ...
    georgedb georgedb September 2009 Hardware
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... GAMEOVER.
    ;print car
    ;scroll road
    ;random road left ... a loop to create two vertical stripes of black paper colour ... out!

    CHAPTER 4 - scroll and move the road, keep ... score, adjust speed.
    To scroll the road down the screen ...
    bigjon bigjon November 2009 Development
<1234567…34>

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Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …
  • What game features hexagonal tiles?Hi, I can not remember it anymore, it was in 1993.<br /> <br /> I played that game, can not tell what it was about, but what i remeber (and what was …
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • Alien8 style 3D Tiles - TheoryHello,<br /> <br /> Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc.<br /> <br /> I would gues…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …
  • Spectrum dead: 8 vertical bars in alternating colorsI have been soldering on this basterd for a long time now. All IC's now have sockets (except the LM1889). I swapped all 4116's by types that are 100%…
  • Star Wars scroll/crawl/title effectI may have seen this type of scroll on a Speccy game before, but I've never seen it as a type-in or part of a cover tape. Does anyone know how to do …

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