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<1234567…34>
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... /> im looking for a horizontal scroll routine. i read somewhere that ...
    digital digital June 2017 Sinclair Basic
  • Zx Spectrum 48k vertical black lines on boot problemHi all! I've just bought a Zx Spectrum 48k one eBay: all it was working goof but I made a mistake: I've extracted the Kempston interface before pl…

    ... the machine I get these vertical black lines and I have ...
    AmintaSpectrum AmintaSpectrum July 2017 Hardware
  • Replacing lower RAM 4116 ZX Spectrum 48k - desoldering advice please?A long post, but interesting pictures perhaps. :) I'd like some advice: (also apologies I think I picked the wrong 'Hardware' category for this, plea…

    ... getting a blue and white vertical candy-striped pattern. Occasionally I ... black stripes flicker across the tiles. I'm getting some loud ...
    Kamineko Kamineko September 2017 Hardware
  • Nasty vertical pattern on a 128K Toast Rack via RGBI managed to fix the busted membrane on my [url="https://www.worldofspectrum.org/forums/discussion/55755/got-myself-a-128k-toast-rack-plus-a-simple-a…

    ... , I noticed a strange, wavy vertical pattern in the display bitmap ... (here, the moiré makes the vertical stripes harder to see):
    vertical lines around high-contrast areas ...
    Ast_A_Moore Ast_A_Moore January 2018 Hardware
  • ZEsarUX 6.1 BETA March 2018Hi I have uploaded a new BETA version of ZEsarUX. I have moved from Sourceforge to Github, so this beta release can be found at https://github.co…

    ... tiles and sprites are drawn per scanline. Border drawing. Handling of scroll ... , Video registers, Video layers, Sprites, Tiles
    Improved text mode drivers ...
    chernandezba chernandezba March 2018 Emulators
  • ZEsarUX-7.0Hi! I have uploaded a new ZEsarUX stable version :) This is ZEsarUX 7.0 There are a lot of new features added, more than ever! You can downl…

    ... tiles and sprites are drawn per scanline. Border drawing. Handling of scroll ... , Video registers, Video layers, Sprites, Tiles
    * added TR-DOS emulation ...
    chernandezba chernandezba May 2018 Updates
  • ZX Spectrum +2B 128K sound distorted and vertical jailbars. How to fix it?Hello, I have a ZX Spectrum +2B 128K (Issue 4 Motherboard) which suffers from sound distortion (the AY music is loud and distorted) and also very fa…

    ... distorted) and also very faint vertical jailbars in the middle of ... ?
    Regarding the issue of vertical jailbars I found fix for ... ) but I also have this vertical jailbars even noticiable on RGB ...
    rfthunder rfthunder February 2021 Hardware
  • Jack the Nipper 2 EditorJack The Nipper 2 - Mapeditor v0.8 (c) Sokurah, May 2012 I made [url="https://tardis.dk/files/Jack_The_Nipper_2_Editor.zip"]this[/url] about 10 y…

    ... screen is constructed from 8x5 tiles (40 bytes), where each tile ... ).
    There are 256 8x8 tiles, so the actual graphical assets ... tiles are shown at the time - use Left & Right to scroll ... through them, and Up & Down to move seven tiles ...
    Sokurah Sokurah May 2022 Games
  • Hardware Reference Manual for ZX SpectrumHi, I want to write games for ZX Spectrum in assembly language. I have lot of books in PDF format from SpectrumComputing. Still missing a book lik…

    ... /> How we define playfield, vertical and horizontal scroll support
    Window definition ...
    Tymo6666 Tymo6666 October 2022 Development
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... single byte of memory. To scroll left, say, you have to ... load of stages.
    To scroll vertically you just shift the ... is visibly slower than the vertical one.
    Anonymous Anonymous June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... scroll the screen horizontally - It was easier to write than a vertical ...
    Neil^P Neil^P June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... one horizontal and one vertical motion because the reverse ... general principal

    ; Scroll left

    ; much ... to see the difference
    scroll rl (hl) ; incredibly useful ... - we can 'scroll' memory directly
    dec hl ...
    Anonymous Anonymous June 2002 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... could scroll even better, but maybe slow. yes i agree tiles should ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... there is vertical scrolling.

    also if you scroll, and background ... of ink because paper doesnt scroll along with pixels and when ... a 8 pixel scroll has completed paper will "jump ...
    Amigo Amigo July 2003 Games
  • Best scrolling shooters on speccy?I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type

    ... air, ground and "marine" targets, vertical scroller, AWESOME graphics. That was ... /> ...anyone?

    _________________
    scroll?

    [ This Message was ...
    Alessandro Tommasi Alessandro Tommasi August 2003 Games
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    Just a character scroll is what I need. Horizontal right-to-left or Vertical top-to-bottom would be fantastic :)
    chaosmongers chaosmongers February 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    [quote] when you scroll up or down the grid ... position again [/quote]
    for vertical grid lines, it is not ... and adjusted already to a vertical grid (e.g. scrolling to ... . In such case if you scroll further by pages, this sprite ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... /> ImageType currently implements Sprites, Screens, Tiles, Character Sets, and User Defined ... toolset, and image manipulation tools (scroll image etc) all as separate ...
    Kiwi Kiwi August 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... lowest res you can only scroll by 4 pixels at a ... for getting round that though. Vertical scrollers can just extend the ...
    AndyC AndyC September 2004 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... CPU load needed to software scroll the screen wasn't i ... CPC monitors. Simple stuff like vertical scrolling should work through a ...
    AndyC AndyC July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... CPC monitors. Simple stuff like vertical scrolling should work through a ... it was so rare to scroll that way then? Something like ... [/B] perhaps, with silky smooth vertical scrolling would be really nice ...
    TMR TMR July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... it was so rare to scroll that way then?
    [/quote ... 'you want to do that vertical SEU? =-)

    i did ...
    TMR TMR July 2005 Games
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... of eight, but the coloured tiles beneath get tinted by the ... drawn at exact vertical character coordinates (requiring no vertical shifting) you don ... we colour those problematic
    // tiles transparent

    *gC = *gF ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... be on a tile-perfect vertical position
    na_th_an na_th_an September 2005 Development
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... is cleared and only occupied tiles are drawn as before. ... br />
    [FONT=Courier New]SCROLL LD HL,(SCRPOS)
    LD ... /> [FONT=Courier New]; -----------------RENDER BACKGROUND TILES ---------------------[/FONT]

    [FONT ...
    dmsmith dmsmith April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... ) isn't complete enough for tiles and sprites. I can't ... in the horizontal and/or vertical directions. These attr sets are ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... background is made up of tiles which are just UDG characters ... are only drawn at exact vertical character coordinates (otherwise things will ... is only drawn at exact vertical character coordinates (again things won ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... // +2 width of sprite in tiles
    uchar height; // +3 ... height of sprite in tiles

    uchar vrot; ... graphic pointers, equals result of vertical rotation + frame addr
    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... to place sprites at exact vertical pixel locations, and you will ... to place sprites at exact vertical pixel coordinates even without the ... by character code. When background tiles are drawn, the tile stored ... you decide to use 50 tiles in your game at any ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... address and an offset for vertical pixel placement of the sprite ... SP1 always lie overtop background tiles. However, by having SP1 ... AT". These characters are background tiles. There is also an ... this used when animated background tiles are discussed in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
<1234567…34>

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Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …
  • What game features hexagonal tiles?Hi, I can not remember it anymore, it was in 1993.<br /> <br /> I played that game, can not tell what it was about, but what i remeber (and what was …
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • Alien8 style 3D Tiles - TheoryHello,<br /> <br /> Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc.<br /> <br /> I would gues…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …
  • Spectrum dead: 8 vertical bars in alternating colorsI have been soldering on this basterd for a long time now. All IC's now have sockets (except the LM1889). I swapped all 4116's by types that are 100%…
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