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<1…28293031323334>
  • ZX Spectrum +2 to CGA monitorI have tried to connect my +2 to a colour CGA monitor taken from an old Schneider EuroPC. I have done it but I am facing a lot of sync troubles and I…

    ... should look like concerning the vertical and horizontal sync as all ...
    Anestis Anestis June 2003 Sinclair Miscellaneous
  • ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... . (Actually, I just removed the code which
    ensured only one ...
    Jon Needle Jon Needle July 2003 Emulators
  • Cheap Games For SaleAll spectrum games and games for other systems, ?1 which includes P&P. Email [email="hitlife@btinternet.com"]hitlife@btinternet.com[/email] prefera…

    ... /> Punchy (Sinclair)
    Magicland Dizzy (Code Masters)
    Chess (Sinclair)
    Magicland Dizzy (Code Masters)
    Alleykat (Hewson)
    Hitlife Hitlife July 2003 Sales
  • URGENT programming question !I've gotta draw a line from machine code using the standard routine at 24B7, which expects the delta-X and delta-Y values on the BASIC stack. I put t…

    ... draw a line from machine code using the standard routine at ...
    GOC GOC July 2003 Sinclair Miscellaneous
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... implemented a "push-many-timer" scroller, great fun&speed :)
    windenNTW windenNTW July 2003 Games
  • Am I SAD ?A beam of delight has just come across my face. I wrote a simple piece of z80 code to set the attribute in the top right hand corner to Cyan. Assem…

    ... a simple piece of z80 code to set the attribute in ...
    LOAD&quot;&quot; LOAD"" July 2003 Games
  • Project AY - Contributors NeededNot sure if anyone is aware of my site, hosted here at WoS - Project AY - [url="http://www.worldofspectrum.org/projectay"]www.worldofspectrum.org/pro…

    ... is just basically unaltered Z80 code with an info header attached ...
    bcass bcass July 2003 Sinclair Miscellaneous
  • FA: 2 great booksLogan and O'Hara - The complete Spectrum ROM Disassembly. Classic book. A must for all machine code programmers. [url="http://cgi.ebay.com.au/ws/eB…

    ... . A must for all machine code programmers.

    [url="http ...
    southernsky southernsky July 2003 Sales
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... were any others, besides using CODE for numbers 32 to 255 ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • ANNOUNCE: Jet Set Willy Construction Kit (JSW CK 1.0)Today I release Version 1.0 of my Jet Set Willy Construction Kit (JSW CK): the program I used to write We Pretty, Jet Set Willy: The Lord Of The Ring…

    ... , and you can specify the vertical position of a horizontal guardian ...
    andrewbroad andrewbroad July 2003 Games
  • Turbo loadersDid turbo loaders actually make a 48k game load significantly faster? Taking into account the time taken to load the code for the turbo loader progra…

    ... time taken to load the code for the turbo loader program ...
    Neil^P Neil^P July 2003 Games
  • inRetroSpect is deadI've decided to call it a day with the development of the Windows executable of inRetroSpect for a number of reasons. First and foremost is that I c…

    ... hadn't looked at the code for nearly a year, and ... , but to streamline the crap code seems like a hiding to ...
    Vampyre Vampyre August 2003 Sinclair Miscellaneous
  • Wonderful new(ish) and silly gameI have just remade a classic and very simple game from the Sam Coupe for the Spec :D right-click the link, save as, and let me know what you think …

    ... didn't have the original code to hand...

    By ...
    b00mzi11a b00mzi11a August 2003 Games
  • Paging questionI've a question regarding paging on the Spectrum 128K, +2, +2A, +3, etc, etc. Suppose we are running a program in the page that happens to be.. well,…

    ... an exact duplicate of the code, in the exact zone as ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... well-known Digital Integration "SECURITY CODE" lock just like in Bobsled ... a shot at hacking the code-routine (to extract the codes ... my way around when assembling code of my own, I'm ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk? I'm trying to port one of my old Gameboy projects to the Spectrum. The co…

    ... projects to the Spectrum. The code should be 99% the same ... it difficult to debug the code given the lack of a ...
    Lee Tonks Lee Tonks August 2003 Development
  • ALIENATE - final version of the ZX-demo! (MOD music!)Hi there! Next new-school demo from HOOY-PROGRAM is here: [url="http://republika.pl/hooyprogram/alienat.zip"]http://republika.pl/hooyprogram/alienat.…

    ... -08-19

    Gasman: Code, ideas, gfx
    Yerzmyey: Music ...
    Yerz Yerz August 2003 Sinclair Miscellaneous
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... assume it'd be machine code, but has anyone worked out ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • Aventura Espacial (again!)I know I've asked this before but, unfortunately, I'm still in the dark here. The code sheet for Aventura espacial reads: CODIGOS DE COORDENADAS GAL…

    ... in the dark here. The code sheet for Aventura espacial reads ...
    GOC GOC August 2003 Games
  • A great ROMBack in the early 90s my ZX clone (called "Cobra" if anyone's interested) had a sort of a "SamRam" (actually an alternate ROM accessed via a NMI) tha…

    ... couldn't run any assembled code which made use of the ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Tau Ceti - funny loaderHere in India we used to get games in tapes with a generic "ZX Spectrum" tape-inlay (consisting of a picture of the Speccy on a black background, and…

    ... and the next block of code loads the SCREEN$+data. The ...
    Arjun Arjun August 2003 MIA/STP/SDP
  • Z80 Emulator Source?Found a link to this on comp.sys.amstrad.8bit. i havent been with the discussion long but supposedly this is the source for a Z80 emulator. Forgive m…

    ... /z80emu2.asm[/url]

    [code]

    .org 08000H


    .end

    [/code]
    Amigo Amigo August 2003 Emulators
  • +D_IMG2TAP Released (New)Hi there, I uploaded another utility on my website ( [url="http://lcd-one.da.ru"]http://lcd-one.da.ru[/url] ), and no, it is not a graphic converter …

    ... "Do you call THAT source code?".

    Edit: Version 0 ...
    LCD LCD August 2003 Announcements
  • Mac2Spec v2.1Very minor update. There's no new features but this release improves the threading code taking better advantage of dual CPU Macs. It should also pr…

    ... this release improves the threading code taking better advantage of dual ...
    JamesW JamesW August 2003 Announcements
  • General info about MCoder 3Hi all. I've recently downloaded MCoder 3 'cause I read somewhere that it was the best choice to compile your already made BASIC programs, which I h…

    ... . You load the CODE of MCoder 3 (LOAD""CODE) and it automaticly ...
    na_th_an na_th_an August 2003 Development
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... 43-1CBD6: Bytes : CODE Length: 19 Normal Speed ... 53-2B0B4: Bytes : CODE Length: 19 Normal Speed ... 69-3A41C: Bytes : CODE Length: 19 Normal Speed ... 27-15774: Bytes : CODE Length: 19 Normal Speed ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • FIND'EM ALLPlease place on this site some information(sites with downloads,articles) of - "LOST" games (It is games from my forum "Unknown Games For ZX-Spectru…

    ... /> -Laisu (dog adventures);
    -Malefactor; (vertical action)
    -Nakota;
    -Oil ...
    biotoxin biotoxin August 2003 Games
  • YM effects on Atari ST reproducable on Speccy?From the YM music format site: "SID-Voice SID-Voice is a great sound trick on the ATARI, because of low CPU consuming and great sound effects. It …

    ... Tracker and actually learned to code asm!
    b00mzi11a b00mzi11a August 2003 Sinclair Miscellaneous
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... to see the AMX startup code during the programm's initialization ... of a block of C code in the hopes of speeding ...
    Alcoholics Anonymous Alcoholics Anonymous August 2003 Development
  • New BASin (Alpha Release 9) upHi all, Since you're more interested in here about BASin, here's the new update announcement. There's no major changes to the way the system work…

    ... works well. Outputs to saved code blocks, and directly to the ... small bug in the selection code - no more totally black lines ...
    Dunny Dunny August 2003 Development
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