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<1…6789101112…34>
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... 140.gif[/IMG]

    [CODE]
    /****************************************

    sp1 ... br />
    // C and SP1 code libraries are added here.
    uchar dy; // signed vertical speed in pixels
    };
    Timmy Timmy January 2012 Development
  • Best mag to learn programming Machine CodeDear all, Back in the day, I was a Crash reader; I loved it. However, not having the money to buy the other big two mags on offer in the UK, I was n…

    ... to program, never introduced Machine Code to me, etc.

    Tobo Tobo January 2012 Sinclair Miscellaneous
  • Souce Code for Midnight ResistanceI just saw this on ebay and was wondering if this was the real deal. Does anyone know ? [url]http://www.ebay.co.uk/itm/Sinclair-ZX-Spectrum-Midnight…

    ... -ZX-Spectrum-Midnight-Resistance-Source-Code-Jim-Bagley-/110778560627?pt=UK_VintageComputing_RL ...
    morcar morcar January 2012 Games
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... a routine for storing machine code between PROG & VARS, ... Toni Baker's "Mastering Machine Code". This enables any attendant m ... ):

    REM INSTALL MACHINE CODE... with GO TO 9161
    CODE space
    9161 CLEAR : ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... lines of BASIC. The vertical cursor motion code is based on the ... reorganised & condensed; the joining code is new. LOAD at 65023 ... to be entered?

    [code]
    K48: equ $FDFF ;65023 ... ;ENTER
    jr SET_K
    [/code]
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility. I have for example a picture of 3 vertical lines which is 19 pixels high and 16 pixe…

    ... example a picture of 3 vertical lines which is 19 pixels ... it with Sevenup:

    [CODE];GRAPHIC DATA:
    ;Pixel Size ... ,255,255,255,255,255[/CODE]

    The picture is ... 8 horizontal pixels. But in vertical dimension there aren't any ...
    Ralf Ralf February 2012 Development
  • Kobrahsoft: Code InvestigatorHi folks, While digging around my HD I found an "Unknown Kobrahsoft Tape" which appears to contain the MIA title Code Invesitgator by Kobrahsoft: [u…

    ... to contain the MIA title Code Invesitgator by Kobrahsoft:
    [url ... /> Anyway it loads with LOAD "" CODE but doesn't seem to ...
    Andrew Barker Andrew Barker February 2012 MIA/STP/SDP
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... be used; just POKE LNAME,CODE a$ (where a$ contains the ... the string).

    The vertical cursor enhancement from "joining lines ... uses the WORKSP area.
    [code]
    K_CUR: equ 23643

    LNAME: defm "l$:"
    [/code]
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Code optimisation - can you help?Hi Folks, I have been looking at the following code fragment for days and I have been able to improve its performance quite a bit. However, it is a…

    ... been looking at the following code fragment for days and I ... can make.

    [CODE]...
    350 LET h=INT ... /> AT 32,l;v$(CODE i$(3)+v(2),2 ... 10);(CODE i$(4)-h*16)*65536+CODE i$(6)*256+CODE ... ):
    LET h=INT (CODE i$(32)/16):
    LET ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • DJ Puff (Code Masters)[url]www.worldofspectrum.org/infoseekid.cgi?id=0009341[/url] I wasn't sure where was best to put this but there's one bug in the code that I wanted …

    ... 's one bug in the code that I wanted to report ...
    richl richl March 2012 Infoseek database
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... black display with thin red vertical lines.

    Next, the ... RAM-READ section of ROM code passed from testing lower RAM ... .png[/IMG]

    The vertical white markers show the times ...
    Zorn Zorn April 2012 Hardware
  • Inefficient code in ROM, from ram-check to RAM-DONEHere is the inefficient code: [CODE] ;; ram-check L11DA: LD H,D ; Transfer the top value to the HL register LD L,E …

    Here is the inefficient code:

    [CODE]
    ;; ram-check
    [/CODE]

    And ... faster routine:

    [CODE]
    ;; ram-check
    ... to last valid location.
    [/CODE]

    Another ...
    antoniovillena antoniovillena April 2012 Development
  • simplest method to pass a string to m/code?The statement "RANDOMIZE numvar+USR mc" is a simple way of passing a single numeric parameter to a m/c routine, as mc can retrieve numvar from the to…

    ... $;: but that needs some prefatory code to adjust the machine stack ... needs two statements.
    * RANDOMIZE CODE "s"+USR mc: but that ... needs some prefatory code to set up a location ...
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • Help needed... RND in machine codeI have been battling away trying to convert a simple BASIC routine (below) to machine code, but to no avail. The routine is used to fire 2 bullets a…

    ... BASIC routine (below) to machine code, but to no avail.
    daveysludge daveysludge July 2012 Development
  • Skool Daze source code (and others)I suggest adding the source code for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004549"]Skool Daze[/URL] (available [URL="http://pyskool…

    I suggest adding the source code for [URL="http://www.worldofspectrum ... br />
    [QUOTE]The source code file contains a detailed list ... to Skool[/URL] (source code with list of bugs available ... Contact Sam Cruise[/URL] (source code with list of bugs available ...
    Einar Saukas Einar Saukas July 2012 Infoseek database
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... post it here?

    [CODE]/* ----------------------------------------------------------------
    * BIFROST* ENGINE HI-DEMO ... /> int dlin[NUM_TILES]; // hi-res vertical tile movement
    int dcol ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... the same way:
    [CODE]/* ----------------------------------------------------------------
    * BIFROST* ... dlin; // hi-res vertical tile movement
    int ... /> }
    }
    }[/CODE]

    The compiled ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…

    ... draw the player:
    [CODE]/* ----------------------------------------------------------------
    * BIFROST* ... , dlinPlayer; // hi-res vertical sprite movement
    int ... 0;
    }
    }
    [/CODE]
    The compiled version of ...
    Einar Saukas Einar Saukas July 2012 Development
  • Interview with Steve Wetherill (Odin)Hi you all!!! Here is the interview done to STEVE WETHERILL (Nodes of Yesod, Robin of The Wood, Arc of Yesod, Heartland... ?Odin!) and published at […

    ... methods to download the assembled code to the target machines, ... had previously developed music driver code and composed music for ... have had time to add vertical jumping and platforms to Heartland ... , especially Cobra. His scrolling code was second to none.
    jmvbok jmvbok August 2012 Sinclair Miscellaneous
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... implementation:

    [CODE]/* ----------------------------------------------------------------
    * BIFROST* ... NUM_TILES]; // hi-res vertical tile movement
    ... /> }
    }
    }[/CODE]

    The compiled ...
    Einar Saukas Einar Saukas August 2012 Development
  • Hep needed with a bit of code...I've written a bit of code to make a character move across the screen, but the counter stops at 29 when the 3 lines to delete the characters trail ar…

    ... 've written a bit of code to make a character move ...
    daveysludge daveysludge August 2012 Development
  • z80 Code Profiling (RESOLVED)Hi All, Just a quick question to ask if there is any way of profiling z80 Code for the Speccy??? I'm trying to write a piece of software and I curr…

    ... any way of profiling z80 Code for the Speccy???

    code, which is a pain in ... to auto-profile the running code, I would be extremely grateful ...
    Shando Shando August 2012 Development
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... in different situations:
    [CODE]/* ----------------------------------------------------------------
    * BIFROST ... linPlayer; // hi-res vertical tile position
    int ... }
    }
    }[/CODE]
    A compiled version of ...
    Einar Saukas Einar Saukas August 2012 Development
  • Machine code loopsThis might sound a bit daft, but I,ve forgotten how to do loops using th 'b' register... I want to loop this x mount of times: [CODE]ld a,r and 6 i…

    ... mount of times:

    [CODE]ld a,r
    and ... /> call 43100
    call 45000[/CODE]

    There is any ...
    daveysludge daveysludge August 2012 Development
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... listing is as follows:
    [CODE]
    /* ----------------------------------------------------------------
    ... * 20 LOAD "tiles"CODE: LOAD "tilemap"CODE
    * 30 ... int linPlayer; // hi-res vertical tile position
    int ...
    Einar Saukas Einar Saukas September 2012 Development
  • Optimisations in Exomizer Z80 decrunch codeThis is the 163 bytes old code (simple and optimized): [CODE] ld iy, exo_mapbasebits ld a, 128 ld b, 52 push de exo…

    ... of 3 bytes. Changing this code:
    [CODE]
    call exo_getbits
    code)

    [CODE]
    call exo_getbit
    code:

    [CODE]
    ld iy, exo_mapbasebits ...
    antoniovillena antoniovillena November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... underlying colour alone:

    [CODE]
    ;
    ; Output of Messages ... /> .msgfir defm " PRESS FIRE "
    [/CODE]

    On entering the ...
    snigfarp snigfarp November 2012 Development
  • Speedlock Source CodeOooh - found some interesting Amstrad/Spectrum Speedlock source code over at [url]http://web.archive.org/web/20070126232648/http://andercheran.aiind.…

    ... interesting Amstrad/Spectrum Speedlock source code over at [url]http://web ...
    jp jp November 2012 Development
  • Code execution logging/profilingAs revealed in [url="http://www.worldofspectrum.org/forums/showthread.php?t=41666"]this thread[/url], I'm adding support for reading code execution l…

    ... 'm adding support for reading code execution logs produced by emulators ... of working out what's code and what's not in ... can do some kind of code execution logging or profiling, for ...
    SkoolKid SkoolKid November 2012 Emulators
  • New Game: MODERATE RETRIBUTION.[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/MODRETinlay_zps4d03e7ae.jpg[/IMG] You look skyward through the sash windows of your spa…

    ... a draft for a scroller I may code myself this year. Let ... I do write my own scroller I'd be especially interested ...
    R-Tape R-Tape January 2013 Brand new software
<1…6789101112…34>

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