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  • Game I've forgottenRight, so in a question from another forum : "Which type of space shooter do you like?", which allows the answer overhead or side-view scrollers. I b…

    The only game I can remember that was a shoot-em-up with two points of view is Sanxion, but that's a horizontal scroller, not vertical.
    The Starglider The Starglider August 2005 Games
  • Beginner InfoI have trying to find some hardware information for use with assembly coding but havn't had much luck. For instance. How do I redirect the vertical …

    ... /> Ideally some source would be great to setup the vertical blank interrupt ...
    addictive1 addictive1 February 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... maybe I can add a source file with the same name ... in the horizontal and/or vertical directions. These attr sets are ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... /> ld a,(hl) ; get vertical line from source
    ld b,b ...
    ld (hl),a ; store vertical line at destination
    ld ... /> ld a,(hl) ; get vertical line from source
    ld b,b ...
    glancaster glancaster April 2006 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... pixels
    char dy; // signed vertical speed in pixels
    };

    ; ASM source file created by SevenuP v1 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /t03-stress.zip"]TRY ME: SOURCE AND TAP OF THIRD SET ... rows above it to accommodate vertical pixel placement. Normally, the blank ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • name the gameyou flew a SHIP across a planet, and i remeber that if you shot a mushroom type thing there was a massive explosion.

    ... />
    Was it a vertical or horizontal scroller or a 3D game ...
    Ian Hamilton Ian Hamilton May 2006 Games
  • name the gameyou flew a SHIP across a planet, and i remeber that if you shot a mushroom type thing there was a massive explosion.

    ... />
    Was it a vertical or horizontal scroller or a 3D game ...
    mile mile May 2006 Games
  • There is a better original game for every conversion?[QUOTE=Matt_B]My contention would be that for any good conversion, I could name a better original Spectrum game in a similar format. As such, there a…

    ... decent non-arcade on-foot vertical scrollers can compete with Commando ... than most non-conversion vert scroller shootemups, personally, as i said ...
    Bluce_Ree Bluce_Ree June 2006 Games
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... demo uses more of the vertical border area than SimCoupe shows ... bottom border, under the main scroller. A hardware quirk is used ...
    obo obo July 2006 Emulators
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ...
    defb $90, $00 ;-- white vertical for above
    defb $27 ... the new graphics into seperate source code files for girders(inlcuding ...
    FrankT FrankT March 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... be done to simplify the scroller. The double width text bitmap ... by this routine and the scroller will just read that bitmap ... a fat character in each vertical pixel row.

    For ... 8 times for all 8 vertical pixels in a character.
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... it is also a prime source for humans when figuring out ... pixels
    char dy; // signed vertical speed in pixels
    };

    ; ASM source file created by SevenuP v1 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... double width 1 pixel scroller and when I compile, ... +zx C:\z88dk\work\Scroller\scroll-test.c -o ... C:\z88dk\work\Scroller\scroll-test.bin -create ... \include C:\z88dk\work\Scroller\scroll-test.c C ... br /> Errors in source file C:\z88dk\work\Scroller\scroll-test.c ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... " +zx -vn C:\z88dk\work\Scroller\scroll-test.c -o C ... :\z88dk\work\Scroller\scroll-test.bin -create-app ... :

    Here is the source

    [CODE]// scroll-test ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... will be adding the scroller to it shortly as ... sp1); will also have the scroller added here
    [*][B ... ) gets its own header/source file pair. In C ... the functions in each source file so that everyone ... used yourself inside u_rnd()'s source in "utility.c" to ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... . We will be needing the scroller code within the week as ... a byline right in the source, so here's your chance ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... will be needing the [U]scroller code[/U] within the week ... a byline right in the source, so here's your chance ... guess this is the revised scroller that draws directly to the ...
    wokani wokani August 2007 Development
  • FuseX on the Xbox :releases, testing and feedbackI'm creating a new thread here to continue on from the thread about emulators on the Xbox ([url="http://www.worldofspectrum.org/forums/viewtopic.php…

    ... PAL compatible boxes).
    * FIXED: Vertical and horizontal line running through ... of the scr

    Source can be downloaded from the ...
    Crabfists Crabfists August 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... comprise the fat-text scroller that scrolls a full ... using operation #8 (rotate left source)
    *disp |= (*(bmp++) ... performing an operation on the source and destination bytes. memopi ... increases both destination and source address after each byte ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Rom dumping a Mirage MicrodriverI need to dump the rom of my Mirage Microdriver for Zub and don't know what to do...any help?

    ... /> Why do the µSpeech and µSource wrongly interpret input/output from ... . (This is why you get vertical stripes if you remove the ...
    zub zub November 2007 Hardware
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... to subtract 14 from the source and destination addresses but then ... being able to set the vertical scroll speed.

    If ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... a second, and then have vertical or horizontal attribute stripes which ... 8 pixels matching the attribute scroller position to help giving the ...
    XTM of TMG XTM of TMG May 2008 Games
  • Head over Heels on the C64Dunno if this' a good place to bring this up :D I've been comparing Head over Heels versions and the C64 version is way inferior, everytime there's…

    ... the shoehorning of the Spectrum source code into the C64 would ... to four objects and their vertical positions sorted to allow for ...
    TMR TMR June 2008 Games
  • Help Identifying a GameHello fellow Spectrophiles (now legal in 28 countries!), I need your expert help in identifying a particular game I used to play when I was but a la…

    ... ) A horizontal side scroller?

    5) A vertical side scroller?

    Arjun Arjun September 2008 Games
  • Help Identifying a GameHello fellow Spectrophiles (now legal in 28 countries!), I need your expert help in identifying a particular game I used to play when I was but a la…

    ... />
    [B]5) A vertical side scroller?[/B]
    - Yes-ish (I ...
    Paddy Paddy September 2008 Games
  • Spellbound musicThe other day I was surprised to notice that the music in the game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004744"]Spellbound[/URL] i…

    ... 'm not mistaken, the original source of that .AY version is ... a part with a FLP scroller set against some desert background ...
    XTM of TMG XTM of TMG October 2008 Games
  • Basin R15.5 is this a bughi Dunny don't know if this is supposed to happen but if I enter a line say 10 for f= 1 to 10 20 print f 3030 next f if I then move the curser to l…

    ... , generates too much horizontal and vertical lines.[/QUOTE]

    The ... you can examine the basin source, it's in paintbox.pas ...
    Dunny Dunny March 2009 Emulators
  • DVD regions, why?Why do we have to put up with DVD region encoding? I mean, I know why they were invented (so the DVD companies could control the market, and incident…

    ... PAL - PAL has a higher vertical resolution. It's much easier ... here to play the lower vertical resolution US DVDs, and most ... accept an NTSC composite video source).

    As for CSS ...
    Winston Winston July 2009 Chit chat
  • New member here. And a spider! :)Hello everyone. My name is Sekrets. I'm quite a lonely individual, searching for a digital home where I might find fellow speccy enthusiasts to adopt…

    ... know what they do. The source code can be seen online ... the pixel lies in. The source to do this is [URL ... drawing your sprite on any vertical pixel position, not just those ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
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