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<1…11121314151617…34>
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... next superbitmap... whichever that is.... Scrolling is achieved by writing to ... being written to. Currently the engine shifts up/down/right/left ...
    DonkeyPong DonkeyPong December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... next superbitmap... whichever that is.... Scrolling is achieved by writing to ... being written to. Currently the engine shifts up/down/right/left ...
    Quazar Quazar December 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... does the screen grabbing / putting / scrolling. These will have to be ... deal of speed.

    Scrolling is particularly scary, even for ... I think the SP1 sprite engine might be interesting since it ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... - Browser would have horizontal and vertical scroll capabilities,
    images would ... . What happens if the bmp2scr engine, only with the mono dither ...
    zxbruno zxbruno February 2007 Development
  • Ultimate's greatest speccy gameOk, time to vote for UPTG's best title on the speccy. My vote goes to Knight Lore.

    ... -oriented gameplay into the isometric engine, but they didn't managed ... )
    but the introduction of scrolling was an important step...
    cichlasoma cichlasoma February 2007 Games
  • shmups continuedwhat about (mainly not so much known) smoothily scrolling "vertical shmups" on speccy (and elsewhere, possibly)? as i posted elsewhere, i take canyo…

    ... vertical scrolly goes, is probably Commando with its full colour, huge scrolling ...
    Arjun Arjun March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... done to enhance the game engine.

    @ Mr Anonymous
    defb $90, $00 ;; white vertical for above
    defb $27 ...
    FrankT FrankT March 2007 Development
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... C, z88dk has a sprite engine for the spectrum that supplies ... among other things). However the engine cannot do everything -- it is ... that don't do any scrolling. It can do much more ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Games
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... .
    [/quote]

    Scrolling is more difficult and if ... your graphics engine should be written from scratch for scrolling and ... looked at a number of scrolling games but I can' ...
    Is this pixel scrolling or byte scrolling btw? And sprites are ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... look at some existing tile scrolling games. I spent some time ... /> I like the most game engine used by Hi-tec software ... 48k, 25fps large 8way smooth scrolling games. Both used fast unrolled ... /> For 128k,
    I like engine from game Darkman (by Twilight ...
    omega omega April 2007 Development
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... extract enough of the whole engine to design my own shapes ... and well programmed, especially his scrolling and sound routines. Although it ...
    zxspecticle zxspecticle April 2007 Games
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... for sprite drawing at any vertical offset. You still need a ... can say in my SP1 engine, since sprites have been broken ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... into the bottom border (amd vertical retrace) for the remaining time ... logic is. In the SP1 engine (link below) this is taken ... is iterated over with the engine completely drawing the graphics for ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... message across the screen (the scrolling will be accomplished using memop ... a fat character in each vertical pixel row.

    For ... 8 times for all 8 vertical pixels in a character.
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... . Although I have written the scrolling to cope with attributes it ... try to write a horiz. scrolling shoot-em-up. Flight-paths ... feel for what the game engine is capable of.
    dmsmith dmsmith July 2007 Development
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... not familiar with your game engine:
    but i suppose the ... moves by two pixels in vertical axis then you can suppose ...
    Fikee Fikee July 2007 Development
  • Who made the crap ULTIMATE games?Martionoids? Bubbler? Was it the Stampers or someone else? If so who was it? Was Pentagram or Cyberun the last game the Stampers wrote?

    ... include the "next Generation" engine they were working on (Filmation ... to use the early crappier engine and therefore later "Ultimate" ... Filmation 2 was the scrolling isometric engine that was used for ... i]. Any "next Gen" engine would likely have been Filmation ...
    Zagreb Zagreb August 2007 Games
  • Movie/TV tie-insI know Ocean used to get a lot of flak for buying licenses and then pumping out generic crap of the worst kind (Transformers, Knight Rider, Highlande…

    ... a bus and add a scrolling BEU section to the end ... Prison Break ... = the Great Escape engine with contemporary graphics?

    michaelf michaelf August 2007 Games
  • Spectrum games coming to the WiiJust received this [url]http://www.n-europe.com/news.php?nid=11037[/url] earlier this morning from my brother, who knows of my love of old compute…

    ... so that I get smooth scrolling in emulation for C64 and ... />
    I play Spectrum, PC Engine, Mame32, Snes, Megadrive, MegaCD, 32X ...
    HonoredShadow HonoredShadow September 2007 Games
  • Spectrum games coming to the WiiJust received this [url]http://www.n-europe.com/news.php?nid=11037[/url] earlier this morning from my brother, who knows of my love of old compute…

    ... so that I get smooth scrolling in emulation for C64 and ... />
    I play Spectrum, PC Engine, Mame32, Snes, Megadrive, MegaCD, 32X ... />
    You mention "Spectrum, PC Engine, [COLOR=red]Mame32[/COLOR] (not ...
    ewgf ewgf September 2007 Games
  • unheralded classic games...(in your opinion, of course.) [U]Kane[/U] great cowboy adventure game in 4 stages, I used to play this all the time. 1. shoot birds down (presumabl…

    ... ] - A very good vertical shoot em up, smooth scrolling and with loads ... colour (and clash) and big scrolling levels (like NZS) and a ...
    Jumping Stack Jumping Stack September 2007 Games
  • Is there any incompatibility with Hysteria and +2A models?Well, that's basically it :) Thanks in advance

    ... . Great game play, excellent smooth scrolling, great sound and design... In ... be ported with Hysteria's engine, it would be much much ...
    omega omega November 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    Love vertical shoot em ups, Commando is brilliant on the Speccy but the C64 version isnt bad (and has an ending). Rambo i thought was far better on the C64, could have been alright on the Speccy but crappy scrolling and super fast bullets didnt help
    psj3809 psj3809 January 2008 Games
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... blank column required by the engine for pixel-precise placement ... row required by the engine for pixel-precise placement ... two chars. Having the engine draw three chars horizontally ( ... /> ld h,a ; h = vertical rotation 0-7
    ld ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... a second, and then have vertical or horizontal attribute stripes which ... make things interesting - of your scrolling area; needless to say, these ...
    XTM of TMG XTM of TMG May 2008 Games
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... me a game with parallax scrolling was a better game. How ... of some games with parallax scrolling:


    -Cobra. Fast ... . (maybe ripped code??)
    -LEDStorm. Vertical and superfast parallax
    -A ... yes, it did have parallax scrolling.
    ToxieDogg ToxieDogg May 2008 Games
  • new speccy gamesDoes anybody know if there is anyone currently publishing new Spectrum games? I'm about half way though writing one at the moment and just wondered. …

    ... fair few revisions of that engine, 17fps, 25fps and seemed a ... really good engine. In fact there was someone ... work on a colour side scrolling s-e-up ?

    CKay CKay May 2008 Games
  • new speccy gamesDoes anybody know if there is anyone currently publishing new Spectrum games? I'm about half way though writing one at the moment and just wondered. …

    ... fair few revisions of that engine, 17fps, 25fps and seemed a ... really good engine. In fact there was someone ... work on a colour side scrolling s-e-up ?[/QUOTE]
    Metalbrain Metalbrain May 2008 Games
  • Saboteur 3I have been playing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004293"]Saboteur[/URL] and [URL="http://www.worldofspectrum.org/infoseeki…

    ... to a multi-layer-parallax scrolling version. Unfortunately, due to other ... started creating a software 3D engine. After working alone for 18 ... landscape (like Knight Lore but scrolling). I remember that the outdoor ...
    MartynC MartynC June 2008 Games
  • Enduro Racer styled gamesAfter recently replaying the rather impressive Speccy version of Enduro racer, I was wondering if there was anything similar. IE more dirtbikey and n…

    ... use the same style of engine and isnt bad.

    engine, smooth scrolling hills and a great ...
    psj3809 psj3809 June 2008 Games
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