World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.022s
<1…17181920212223…34>
  • Speccy screenI wonder if anyone can help me? I am using the MAGNIFICENT Spectaculator 6.1. It has been a VERY long time since I have used a 'real' spectrum. I was…

    ... ' spectrum. I was wondering which screen resolution is nearer to the ... real spectrum screen. 640x480 or 600x800?
    Which ...
    itsallgood itsallgood May 2004 Emulators
  • Does Screen Flipping work on a 48k Spectrum?On the other post it showed some basic code to flip the screen on a +3. Does it work on a 48k Spectrum. Can anyone show me the machine code to: Se…

    ... basic code to flip the screen on a +3.


    Set the screen memory to default 16384
    Flip the screen memory to 49152

    robpearmain robpearmain May 2004 Development
  • Name the 3-screen Nintendo Game and WatchCan somebody name the following Nintendo Game and Watch three-screen game? Two smaller screens were o the side and one big in the middle. On the fi…

    ... Nintendo Game and Watch three-screen game?

    Two smaller ... .

    On the first screen (left) you had to reach ... the island. Second screen (middle, big one), you are ... pac-man like screen). On the third screen you were leaving the ...
    princm princm May 2004 Sinclair Miscellaneous
  • Full-screen display problem with SPINI'm using a PC with an "extreme graphics" on-board intel video card and SPIN (which is a perfectly good emulator in all other respects) has issues wi…

    ... ) has issues with going full-screen. It simply refuses to do ...
    Zagreb Zagreb June 2004 Emulators
  • Some maps/ZX Screen SnapperChubby Gristle [url="http://zx-maps.wz.cz/map.php?id=ChubbyGristle"]http://zx-maps.wz.cz/map.php?id=ChubbyGristle[/url] Prayer of the Warrior 1 [url…

    ... [/url]
    ------------------------------------------

    ZX Screen Snapper 2.20
    [url ...
    Pavero Pavero July 2004 Games
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... and use HALT to sync screen drawing (dumping of offscreen graphics ... , one with IM2 for synchronizing screen manipulation (a scrolling text) using ... a table with
    ld de,58881 ;pointers to address
    ekoman ekoman July 2004 Development
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ... a pixel at a given screen coordinate:

    [code]
    add hl, de
    add hl, de
    ld e, ( ... /> ld d, (hl)
    ex de, hl
    ld d, 0 ... e
    add hl, de
    ex de, hl
    ld hl ... /> ld b, (hl)
    ex de, hl
    ld a, (hl ...
    Lambchop Lambchop August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... LD HL,(SPRADR) ; taking precalculated screen address where to draw sprite ...
    LD A,(DE)
    INC DE
    EX AF, ... AF'
    LD A,(DE)
    INC DE
    EXX
    ...
    moroz1999 moroz1999 August 2004 Development
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... ; HL Contains Screen Address
    ; DE Contains Char Address ... Exit
    ; HL Contains Screen Address
    ; BC preserved ...
    ; Low Bytes of screen
    ORG 0FA00h
    < ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; HL Contains Screen Address
    ; DE Contains Char Address ... Exit
    ; HL Contains Screen Address
    ; BC preserved ...
    ; Low Bytes of screen
    ORG 0FA00h
    < ...
    robpearmain robpearmain August 2004 Development
  • ANN: Tipshop updated Monday, 30 August 2004Monday 30 August 2004 Finally got caught up on Tipshop updates - lots of good stuff The Italian Project, and assorted Real Life things have meant I…

    ... Me Trooper, Tinny, Venganza De Johny Comomolo, La, Vinny Puh and War ... : Egghead in Space, Espada Sagrada, La, Hamte Damte, Haunted House, Nonamed ...
    hackersanon hackersanon August 2004 Announcements
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    I use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape

    [url="http://www.peargames.co.uk/downloads/specform.pdf"]http://www.peargames.co.uk/downloads/specform.pdf[/url]
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... BACKBUFFER 6000h
    #DEFINE SCREEN 4000h
    #DEFINE SCREENTABLE ...
    LD HL,SCREEN ; Destination
    LD DE,BACKBUFFER

    SCREEN ADDRESS
    ; DE CONTAINS CHAR ADDRESS
    robpearmain robpearmain September 2004 Development
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    ... copy 4k from Backbuffer to Screen in under 1/50th, or ... to copy back to front screen with no tearing/flicker etc ... , with no flicker on the screen.

    HELP ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... /> EXX
    LD HL,SCREEN+2048+16 ; Destination
    ... /> EXX
    LD HL,SCREEN+4096+16 ; Destination
    ; HL CONTAINS SCREEN ADDRESS
    ; DE CONTAINS CHAR ADDRESS
    robpearmain robpearmain September 2004 Development
  • Screen$I wasn't sure where to put this! Has anyone got or does anyone know where I can download a load of Speccy Screen$ in 1 file. Let me explain..... I …

    ... download a load of Speccy Screen$ in 1 file. Let me ... the way the Speccy loads Screen$ and I would love to ... file that has loads of Screen$ in it so that I ... /> Just type:
    10 Load"" Screen$
    20 Goto 10
    itsallgood itsallgood September 2004 Sinclair Miscellaneous
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... individual pixel before saving the screen$
    I have no digitizer ... the loader load run a screen$ and then start loading the ... stop the user closing the screen$ away. I guess there is ...
    guesser guesser October 2004 Sinclair Miscellaneous
  • Compressing SCREEN$Guys I'm trying to find an MC type-in routine for the 48K which compressed the screen (including attributes) into an area of memory and also restored…

    ... the 48K which compressed the screen (including attributes) into an area ... restored said compression back to screen area. Any ideas? I want ...
    choccy48K choccy48K November 2004 Development
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Does anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of this.
    Mr Millside Mr Millside November 2004 Development
  • Any one here know about computers?(sniggers - I knew that title would get loads viewing this) Okay, folks - my monitor's on the blink. It's beginning to flash a green tint. I've had …

    ... 's on the way out (de-gauss does nowt).

    screen.

    The problem is ... want ghosted images on the screen.

    Can anyone recommend ...
    Tobo Tobo November 2004 Sinclair Miscellaneous
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    ... each character position on the screen. With bits 0 to 2 ...
    Saboteur Saboteur January 2005 Development
  • Spectrum loading screen on Ch4?Hi all, this evening I caught a glimpse of a Spectrum loading screen on Channel 4! Just a brief flash, with the borders and some big writing in the m…

    ... glimpse of a Spectrum loading screen on Channel 4! Just a ...
    MattLamb MattLamb January 2005 Sinclair Miscellaneous
  • ANN: Tipshop updated Monday, 31 January 2005Monday 31 January 2005 A dose of Chickenpox meant I FINALLY had time to put this update online. And very good it is, too.. The update, not the Chicke…

    ... to Kill , Abadia del Crimen, La ,
    After the War , Alien ... ,
    Mortadelo y Filemon 2: La Ira del Super , Mot ,
    Total Recall , Tres Luces de Glaurung, Las ,
    Turrican 1 ... ,
    Mortadelo y Filemon 2: La Ira del Super, Mutan Zone ...
    hackersanon hackersanon January 2005 Announcements
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... go where on the screen (handled by another ... +0)
    LD DE,COLOUR
    ADD ...
    LD A,(DE)
    NOTDIRTILE PUSH ... DE
    LD DE,32
    ADD HL,DE
    POP DE ...
    Mr Millside Mr Millside February 2005 Development
  • Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…

    ... displays the colour for my screen tiles. Can anyone offer ... br /> CALL PRINTTILE
    POP DE
    POP BC
    ... JP NZ,NXTROW1
    LD DE,18432
    JP NXTROW3
    Mr Millside Mr Millside February 2005 Development
  • 128k Shadow Screen?When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without canc…

    When emulating the shadow screen in bank 7 should that bank be switched into address C000? If so, what happens if bank 7 is switched out without cancelling the shadow?
    Unique Unique February 2005 Development
  • More than 256 colours in full screen Spectaculator?When Spectaculator starts up in full screen and you go to load a game the windows menus are a terrible colour and look garish. I guess thats becaus…

    ... Spectaculator starts up in full screen and you go to load ...
    HonoredShadow HonoredShadow March 2005 Emulators
  • Aphex Twin -VS- ZX SpeccyThere?s no need to introduce this musician to the islanders (..means GB and roundabouts). You surely know him very well. Imaginative, strongly experi…

    ... find out what?s that screen$ ?

    and here?s ... /> [ This Message was edited by: de Vandemar Croup on 2005-03 ...
    de Vandemar Croup de Vandemar Croup March 2005 Games
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    ... ).

    When loading a screen$ from basic you can see ... />
    you can set the screen black so the lines are ...
    Unique Unique March 2005 Development
  • Best loading screen.What's the best loading screen in your opinion? I really liked the one on Rescue from Atlantis (maybe minus the text) [url="http://www.worldofspec…

    What's the best loading screen in your opinion?

    ...
    Skarpo Skarpo March 2005 Sinclair Miscellaneous
<1…17181920212223…34>

Latest Posts

  • Goodbye Z80
    zx1 on 7:11PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 6:04PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
viaje 102 121
al 1.9K 2.2K
centro 98 116
de 9.7K 27.3K
la 2.6K 3.5K
tierra 84 96
screen 45.8K 73.8K

Related Threads

  • New loading screen for VIAJE AL CENTRO DE LA TIERRAHi,<br /> <br /> The original screen:<br /> <br /> [img]https://dl.dropboxusercontent.com/u/2616449/spectrum/viaje_ox2.png[/img]<br /> <br /> A…
  • Viaje al Centro de la Tierra - questionsI would like to know the following informations about this game:<br /> <br /> 1) What does the title mean in English? I guess that the game is based …
  • New spectrum game. "Viaje al centro de la tierra" extendedA new spectrum game has been released. The extended version of "Viaje la Centro de la Tierra". <br /> <br /> An old classic spanish game from Topo So…
  • Viaje al centro de la tierra... "out-of-order" edition?I've been working to make a loader for [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0005559]"Viaje al centro de la tierra"[/url] using +3(e)…
  • Viaje al Centro de la Napia (Mojon Twins, 48K)Disclaimer: The title is in Spanish on purpose, a play on "Viaje al Centro de la Tierra", a Spanish game by Topo Soft. It roughly means "A journey to…
  • New Game: Isidoro, en la ciudad de la furia[B]Isidoro, en la ciudad de la furia[/B] by Fabio Didone.<br /> <br /> 1 level - to kill 16 magicians having jumped on them from above.<br /> 2 level…
  • La Venganza de Johny Comomolo (AKA + year)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0010697&amp;loadpics=3"]La Venganza de Johny Comomolo[/URL]<br /> <br /> Could get an AKA just…
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • Dame de Monsoreau, LaPublisher and Message language: Slovak<br /> <br /> [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006137[/url]

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • fastest way to clear screen
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • la diosa de cozumel
  • viaje al centro de la tierra
  • loading screen viaje al centro
  • viaje al centro
  • viaje al centro de la tierra screen
  • viaje centro
  • de donde sacaban la informacion
  • templo de la llama
  • el juego de la bolsa
  • acciones la bolsa corredores de
  • juego acciones la bolsa corredores de

Copyright © 2024 World of Spectrum