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Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…
... happy to help in the visual department (animated and static graphics ... -
Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…
... needn't take a more 'visual approach', just the opening doors ... -
Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…
... free version of Microsoft's Visual Studio that may be more ... -
Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…
... things cos ideas, styles and visual implementations are changing every seven ... -
Rubik's cube solving, without looking.[IMG]http://i.minus.com/igu5aLVVB8ZhK.gif[/IMG] How? :-o
... ]
Extremely well developed visual spatial intelligence. After much practice ... -
Rubik's cube solving, without looking.[IMG]http://i.minus.com/igu5aLVVB8ZhK.gif[/IMG] How? :-o
... =Scottie_uk;680620]Extremely well developed visual spatial intelligence. After much practice ... -
New Game: Ramire, the Vampire[b]Ramire, the Vampire[/b] [img]http://www.mojontwins.com/wp-content/uploads/2013/02/shot01.png[/img] [img]http://www.mojontwins.com/wp-content/uplo…
... seem to be but a visual bug, but it needs a ... -
Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …
... .
;22528 will show a visual result if you fill the ... -
Now Games OneIs it just me but all three copies I have of this compilation are notoriously hard to load, specifically Strangeloop and Brian Bloodaxe but the rest …
It might be a visual metaphor, rather than a strict rendering. Some sort of arty toss.
But it's good that it's being talked about. :lol: -
Now Games OneIs it just me but all three copies I have of this compilation are notoriously hard to load, specifically Strangeloop and Brian Bloodaxe but the rest …
[QUOTE=joefish;683476]It might be a visual metaphor, rather than a strict rendering. Some sort of arty toss.
But it's good that it's being talked about. :lol:[/QUOTE]
I think it's titled The Inadequacy of Garments :D -
Video output questions...Two questions... [QUOTE]1. The yellow and blue colours seem out of phase on the display. Is this normal for an RF connection to the TV/monitor?[/QUO…
... -screen, but the flat-screen visual was out of sync. The ... -
BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
...
sync() 'Necessary to avoid visual glitch in showTile
BIFROSTshowTilePosL ... -
BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
... ]
sync() 'Necessary to avoid visual glitch in drawTile
BIFROSTdrawTileL ... ]
sync() 'Necessary to avoid visual glitch in drawTile
BIFROSTdrawTileL ... -
BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
... ? I accidentally made some amusing visual effects while experimenting! :D -
Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …
... graph paper or some other visual grid for entering graphics. -
I'm very illA few weeks back I passed out/blacked out in the bathroom and woke up on the floor with a terrible pain in my chest. In the fall I somehow broke my …
... treatment nurse. This gives a visual triage within seconds of you ... -
Adventure Game PicturesHey everyone, I'm trying to find out how to get pictures to appear during a text adventure game, similar to The Lord of the Rings tape. I'm not sure…
... the third is just a visual effect instead of a screen ... -
How to get a good app builder/ c# compiler?Well topic says it. I want to make a few apps and/or programs for the PC so I need some compilers for both. Any good (free) suggestions and aplatfor…
[URL]http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-products[/URL] -
How to get a good app builder/ c# compiler?Well topic says it. I want to make a few apps and/or programs for the PC so I need some compilers for both. Any good (free) suggestions and aplatfor…
The free Visual C# Express is what I use. It's all you need, really. -
Movie: Micro Men (Sinclair)This might not be new to most of you but I just happened to find it. I plan on watching it today. [url]https://www.youtube.com/watch?v=2y8IkcUGV9w&…
... and light-hearted piece of visual fiction definitely worth your time ... -
Circumspect - A Spectrum Emulator for learningThis is a project that I have been playing around with for a while. It must be said, I tend to have problems getting things finished where hobbies a…
... (use of Perl, lack of Visual Studio project files, version control ... -
Games with time travel in themOn another forum the topic came up about time travel related video games, and it is disappointing how few games involve something as interesting as t…
... ' - they're a really nice visual effect. They're supposed to ... -
Speccy love (mildly NSFW)Doing a shoot, well... it had to be done some time! Let's show the love! [img]http://www.starglider.co.uk/forumposts/speccy1.jpg[/img] [img]http://…
[QUOTE=zxbruno;698784]How can a Speccy love thread turn into a conversation about sausages? :-?[/QUOTE]
Thus is the nature of a standard WoS thread.
But never fear, SG is here! And tomorrow expect some more Speccy visual goodness! -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
... ://qiao.github.io/PathFinding.js/visual/"]this[/URL], it seems A ... -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
... ://qiao.github.io/PathFinding.js/visual/"]this[/URL], it seems A ... -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
... ="qiao.github.io/PathFinding.js/visual/"]here[/URL]:
[IMG ... -
Colorbeppp - beeper demo with graphic fxCurrently the flu has got the best of me. So I made this little crapmo to kill some time and distract myself from that annoying headache. Recently s…
A really interesting tek idea.
What was the engine? Seems like the visual effects strongly affected the tuning/pitch of the music?
PS: I wish you health, by the way. :) -
[Request] Double in-game screenshot per entry in the archiveI wanted to know your opinion about having 2 ingame screenshots in every entry of the archive. There are many games which have different type of leve…
... look better and give more visual information than just 1 ;)[/QUOTE ...
