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<1…28293031323334>
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... happy to help in the visual department (animated and static graphics ...
    SimonLCFC SimonLCFC January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... needn't take a more 'visual approach', just the opening doors ...
    SimonLCFC SimonLCFC January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... free version of Microsoft's Visual Studio that may be more ...
    joefish joefish January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... things cos ideas, styles and visual implementations are changing every seven ...
    SimonLCFC SimonLCFC January 2013 New game ideas
  • Rubik's cube solving, without looking.[IMG]http://i.minus.com/igu5aLVVB8ZhK.gif[/IMG] How? :-o

    ... ]

    Extremely well developed visual spatial intelligence. After much practice ...
    Scottie_uk Scottie_uk February 2013 Chit chat
  • Rubik's cube solving, without looking.[IMG]http://i.minus.com/igu5aLVVB8ZhK.gif[/IMG] How? :-o

    ... =Scottie_uk;680620]Extremely well developed visual spatial intelligence. After much practice ...
    mile mile February 2013 Chit chat
  • New Game: Ramire, the Vampire[b]Ramire, the Vampire[/b] [img]http://www.mojontwins.com/wp-content/uploads/2013/02/shot01.png[/img] [img]http://www.mojontwins.com/wp-content/uplo…

    ... seem to be but a visual bug, but it needs a ...
    Neil Parsons Neil Parsons February 2013 Brand new software
  • New Game: Ramire, the Vampire[b]Ramire, the Vampire[/b] [img]http://www.mojontwins.com/wp-content/uploads/2013/02/shot01.png[/img] [img]http://www.mojontwins.com/wp-content/uplo…

    ... seem to be but a visual bug, but it needs a ...
    DeusX DeusX February 2013 Brand new software
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ... .
    ;22528 will show a visual result if you fill the ...
    BloodBaz BloodBaz February 2013 Sinclair Basic
  • Now Games OneIs it just me but all three copies I have of this compilation are notoriously hard to load, specifically Strangeloop and Brian Bloodaxe but the rest …

    It might be a visual metaphor, rather than a strict rendering. Some sort of arty toss.
    But it's good that it's being talked about. :lol:
    joefish joefish February 2013 Games
  • Now Games OneIs it just me but all three copies I have of this compilation are notoriously hard to load, specifically Strangeloop and Brian Bloodaxe but the rest …

    [QUOTE=joefish;683476]It might be a visual metaphor, rather than a strict rendering. Some sort of arty toss.
    But it's good that it's being talked about. :lol:[/QUOTE]
    I think it's titled The Inadequacy of Garments :D
    Maroc's Astral Projection Maroc's Astral Projection February 2013 Games
  • Video output questions...Two questions... [QUOTE]1. The yellow and blue colours seem out of phase on the display. Is this normal for an RF connection to the TV/monitor?[/QUO…

    ... -screen, but the flat-screen visual was out of sync. The ...
    Crimbo Crimbo February 2013 Hardware
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ...
    sync() 'Necessary to avoid visual glitch in showTile
    BIFROSTshowTilePosL ...
    Einar Saukas Einar Saukas March 2013 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... ]
    sync() 'Necessary to avoid visual glitch in drawTile
    BIFROSTdrawTileL ... ]
    sync() 'Necessary to avoid visual glitch in drawTile
    BIFROSTdrawTileL ...
    Einar Saukas Einar Saukas March 2013 Development
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... ? I accidentally made some amusing visual effects while experimenting! :D
    Lee Tonks Lee Tonks March 2013 Development
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... graph paper or some other visual grid for entering graphics.
    Morkin Morkin March 2013 Development
  • I'm very illA few weeks back I passed out/blacked out in the bathroom and woke up on the floor with a terrible pain in my chest. In the fall I somehow broke my …

    ... treatment nurse. This gives a visual triage within seconds of you ...
    ADJB ADJB March 2013 Chit chat
  • Adventure Game PicturesHey everyone, I'm trying to find out how to get pictures to appear during a text adventure game, similar to The Lord of the Rings tape. I'm not sure…

    ... the third is just a visual effect instead of a screen ...
    Einar Saukas Einar Saukas March 2013 Sinclair Basic
  • How to get a good app builder/ c# compiler?Well topic says it. I want to make a few apps and/or programs for the PC so I need some compilers for both. Any good (free) suggestions and aplatfor…

    [URL]http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-products[/URL]
    AndyC AndyC March 2013 Chit chat
  • How to get a good app builder/ c# compiler?Well topic says it. I want to make a few apps and/or programs for the PC so I need some compilers for both. Any good (free) suggestions and aplatfor…

    The free Visual C# Express is what I use. It's all you need, really.
    Arjun Arjun March 2013 Chit chat
  • Movie: Micro Men (Sinclair)This might not be new to most of you but I just happened to find it. I plan on watching it today. [url]https://www.youtube.com/watch?v=2y8IkcUGV9w&…

    ... and light-hearted piece of visual fiction definitely worth your time ...
    Alessandro Grussu Alessandro Grussu April 2013 Chit chat
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... the week, do some more visual stuff...
    SimonLCFC SimonLCFC April 2013 New game ideas
  • Circumspect - A Spectrum Emulator for learningThis is a project that I have been playing around with for a while. It must be said, I tend to have problems getting things finished where hobbies a…

    ... (use of Perl, lack of Visual Studio project files, version control ...
    zub zub April 2013 Emulators
  • Games with time travel in themOn another forum the topic came up about time travel related video games, and it is disappointing how few games involve something as interesting as t…

    ... ' - they're a really nice visual effect. They're supposed to ...
    joefish joefish May 2013 Chit chat
  • Speccy love (mildly NSFW)Doing a shoot, well... it had to be done some time! Let's show the love! [img]http://www.starglider.co.uk/forumposts/speccy1.jpg[/img] [img]http://…

    [QUOTE=zxbruno;698784]How can a Speccy love thread turn into a conversation about sausages? :-?[/QUOTE]

    Thus is the nature of a standard WoS thread.

    But never fear, SG is here! And tomorrow expect some more Speccy visual goodness!
    The Starglider The Starglider May 2013 Chit chat
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... ://qiao.github.io/PathFinding.js/visual/"]this[/URL], it seems A ...
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... ://qiao.github.io/PathFinding.js/visual/"]this[/URL], it seems A ...
    Patrik Rak Patrik Rak May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... ="qiao.github.io/PathFinding.js/visual/"]here[/URL]:

    [IMG ...
    Einar Saukas Einar Saukas May 2013 Development
  • Colorbeppp - beeper demo with graphic fxCurrently the flu has got the best of me. So I made this little crapmo to kill some time and distract myself from that annoying headache. Recently s…

    A really interesting tek idea.

    What was the engine? Seems like the visual effects strongly affected the tuning/pitch of the music?

    PS: I wish you health, by the way. :)
    Mister Beep Mister Beep May 2013 Brand new software
  • [Request] Double in-game screenshot per entry in the archiveI wanted to know your opinion about having 2 ingame screenshots in every entry of the archive. There are many games which have different type of leve…

    ... look better and give more visual information than just 1 ;)[/QUOTE ...
    Timmy Timmy May 2013 Infoseek database
<1…28293031323334>

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