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  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... of showing how efficient the code is.

    I've ... to determine how fast the code runs?
    rune rune September 2013 Sinclair Miscellaneous
  • Machine code/Assembly language back in the dayHello. Back in the 80s when I was a kid, I didn't learn Z-80 machine code, but I was always curious about it. Just recently I decided to explore Z-…

    ... attempt at learning machine code on the Spectrum made ... reset and editing the code, which is still waiting ... assembler window. However, writing code on a real Spectrum ... crashing in case bad code is executed? Did they ... who were learning machine code back in the 80s ...
    memrah memrah September 2013 Sinclair Miscellaneous
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??

    Im just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
    nonsenceinbasic nonsenceinbasic September 2013 Development
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... trick like this:

    [code];; load a 4000 byte BASIC ... (23620),1

    ret[/code]

    Ta-da, BASIC ... total crash. Loading BASIC as code from the 128 BASIC interpreter ... 's the return from machine code that doesn't.

    stephenw32768 stephenw32768 September 2013 Development
  • Business Card RayTracerThis is cool, not sure if it's been posted before. :) [URL="http://fabiensanglard.net/rayTracing_back_of_business_card/index.php"]Business Card RayT…

    ... /PPM%20Viewer/card.cpp"]Source code (.cpp)[/URL]
    I used ... patient.
    To compile using VS compiler: cl card.cpp
    polomint polomint September 2013 Chit chat
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... appended to the MOVE_M code.

    [code]
    10 ... /> 9999 RETURN
    [/code]

    [code]
    ; MOVE_M moving ... /> ; CHR$ = graphic's character code
    ; 0:1 = direction ... ; Vlo Vhi Hlo Hhi Vs Hs Attr row col chr ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • ZX81 hires gamepack for good cause.[B]1K Hires games pack finally for sale! [/B] Hello World, great news! I found someone to help me make tapes for the 1K hires game collection. As…

    ... do you get:

    [code]
    01) Wiwo Dido, the ... /> 07) Bowling
    08) Spy vs Spy
    09) Memory

    ++) Sokob1 v2
    [/code]

    Orders can be ...
    Dr BEEP Dr BEEP October 2013 Sales
  • LOAD "" CODE - Blind Alleycame across [B]Blind Alley[/B] in the archives, and both tzx/tap versions only have Bytes header, no Basic loader with autostart - please, anyone, ho…

    ... the archive that need LOAD "" CODE?
    de Vandemar Croup de Vandemar Croup October 2013 Games
  • Downloading code to physical hardwareHi folks, Back in the day, my devkit was a TRS-80 and I had a simple connector device from the TRS-80 parallel (printer) port to the expansion bus o…

    ... ways to get PC developed code over to a physical Spectrum ...
    David Jones David Jones December 2013 Development
  • Self modifying code ??I made a game in C that was mostly accessing arrays and using FOR NEXT loops, I ran out of memory, so I was thinking would it be possible to use sel…

    ... possible to use self-modifying code so that say 20 FOR ... NEXT loops use the same code?
    or 20 array look ... ups can use the same code?

    When using C ... write out all the machine code necessary to do loops and ...
    slenkar slenkar December 2013 Development
  • IF1bis vs SpectranetSince I will shortly have access to both an IF1bis (which I've bought) and a Spectranet (thanks to a loan from cmonkey), I will be in a position to g…

    ... My hardware vs Your hardware like Apple vs Microsoft, iOS vs Android, or ... the historic Betamax vs VHS :)
    David Jones David Jones December 2013 Hardware
  • Assembly code auto optimiserFor my Finders Keepers Plus project I'm considering writing an Assembly code auto optimiser. Way back when I wrote the original FK I considered optim…

    ... like this

    [code]
    call SomeSub
    ... ret
    [/code]

    could be ... br />
    [code]
    jp SomeSub
    [/code]

    ... br />
    Example
    [code]
    ; My source
    ;< ...
    David Jones David Jones December 2013 Development
  • Seeing the code/In emulatorHello, Here is my Noob question. Is it possible to see the code for these games in an emulator? To be able to study the code? I am using the Sp…

    Hello,

    Here is my Noob question. Is it possible to see the code for these games in an emulator?

    To be able to study the code?

    I am using the Spectaculator emulator on a PC.

    Thanks,

    M
    MadR13D MadR13D December 2013 Sinclair Basic
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    How do you hide the 'Bytes:' when loading code?

    I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appears at 3,0 and disrupts my screen!
    daveysludge daveysludge December 2013 Sinclair Basic
  • Code to test if a rectangle is in a rectangle[SIZE=3][FONT=Calibri]I am looking to write some code that will check if a rectangular shape is outside or overlapping a second rectangle. If the sma…

    ... am looking to write some code that will check if a ... have concocted the following sudo code to achieve this outcome:[/FONT ... , has anyone got some Z80 code that already does this? I ...
    Mr Millside Mr Millside December 2013 Development
  • divIDE Plus vs Lothareks 2k11Hi :wave: My first post so i hope nobody minds me jumping right in. I wondered if anyone could shed some light on the differences between the wraps…

    ... like to be able to code and save on the cf ...
    DojoDan DojoDan December 2013 Hardware
  • Code analysis on SNA filesI was wondering if anybody has attempted to convert all TZX/TAP files into SNA files? I would prefer SNA files as they're easy to use and search from…

    ... /> Basically the first bit of code analysis I've been doing ...
    Jimmy Jimmy January 2014 Development
  • About how z88dk generates code and makes room for variables.When you attempt to code games for the 128K models using z88dk in C you need to somewhat control where variables are stored in memory. I thought tha…

    ... ;
    unsigned char *script;[/code]

    If ... for example:

    [code] script_result = 6;
    script_something_done = ... = 8;
    script = 9;[/code]

    I can see ... looking at the generated code:

    [code]ld A, $ ...
    na_th_an na_th_an January 2014 Development
  • Autorun code in an emulator?[FONT=Calibri][SIZE=3]I am using Tommygun and pasmo to develop my game. This works fine but each time the emulator is started and file loaded I then …

    ... type a line of code to execute my code. Is it possible ... it will auto run my code?[/SIZE][/FONT]
    Mr Millside Mr Millside January 2014 Development
  • ZX-spectrum+3 vs Amstrad CPC 6128 Disk drive Speed.Hi to all!!! I wonder which of both micros have the fastest disk drive? The two computers have similar/same 3" drives but different OS (+3DOS vs AMD…

    ... " drives but different OS (+3DOS vs AMDOS). I think the OS ...
    Drone Drone January 2014 Hardware
  • Help a small machine code game.Hello all you clever wossers are there any GOOD?? games that are in machine code (no basic apart from the loader,rnd usr bit) but are very small ma…

    ... ?? games that are in machine code (no basic apart from the ...
    ASH-II ASH-II January 2014 Games
  • ZX Spectrum code examplesThe shortage of sites with decent code examples seems to be few. The links to alot of sites that used to host them are disappearing into the ether. …

    ... shortage of sites with decent code examples seems to be few ... .

    How about place code examples in this thread or ... special area for zx spectrum code.

    There is a ...
    alienbanana alienbanana February 2014 Development
  • What's wrong with this code?[code]10 LET X=1+INT (RND*99999999): LET Y=1+INT (RND*99999999) 20 INK 4 30 PAPER 0 40 PRINT "Quest for ye flask!" 50 PRINT "?2014 Yoshiatom" 60 PRIN…

    [code]10 LET X=1+INT ( ... 0: CLEAR : GO TO 100[/code]
    For some reson the ...
    Yoshiatom Yoshiatom February 2014 Sinclair Basic
  • Loading AGD games into AGD to check codeHey there Not sure if this is quite the place to put this but it covers both Jonathan's AGD and Spin and is a question about developing my AGD game.…

    ... look at other AGD game code to get [strike]steal some ... my games and view the code to see how things work ... .5) to view the game code?

    Any help gratefully ...
    Maroc's Other Projection Maroc's Other Projection February 2014 Development
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... =FN p(bytes+15): LET vs=ps-bs:
    PRINT " ... PROGsize=";bs,"VARSsize=";vs: POKE mc+1,255:

    [code]
    LD A,$FF ;$FF ... ;LD-BYTES
    RET
    [/code]

    I've nearly ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... , I started reading about machine code (in fact one of my ... seeing you all exchange assembly code and wondering how the & ... these guides on how to code, but I can't for ... "easy" guide called Mastering Machine Code on your ZX Spectrum. Needless ...
    alexsut alexsut March 2014 Development
  • Learning Machine Code the +2a wayHello again all, I thought I'd ask in this forum as the other categories seem less relevant. I keep re-reading the thread below with the advice given…

    ... him to get into machine code. I've been reading ... to try out the m code type routines for music ... purposes of getting into m code (bearing in mind I' ... a book/tutorial on m code specifically for +2a +3?? ... plod on hoping all that code will actually work??
    ...
    sliderules sliderules April 2014 Sinclair Basic
  • BASin won't accept this code?Taken from the Oneliner contest 2007: [CODE]1 LET n=191: DIM i$(4,9): FOR g=2 TO 4: LET i$(g-1)=" # # # # ": NEXT g: LET b=0: LET p=16: LET a=p: LET …

    ... the Oneliner contest 2007:
    [CODE]1 LET n=191: DIM ...
    Yoshiatom Yoshiatom April 2014 Sinclair Basic
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... have a question about machine code.

    [QUOTE]E1 S_PRINT ... following Toni Bakers Mastering Machine Code on your ZX Spectrum and ...
    username username April 2014 Sinclair Miscellaneous
  • Game code view DebuggerHi Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game? Cheers

    Hi

    Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game?

    Cheers
    username username April 2014 Sinclair Miscellaneous
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