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<1…26272829303132…34>
  • New bicolour game coming very soon.And they say budget software houses can't afford to advertise :-D [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/elstompo_advertsmall_…

    ... 448 T-states. Also it has a "tolerance" of about 35 T-states ... executing a NOP instruction (4 T-states) for instance, you will ... a maximum delay of 3 T-states (if the computer has ... instructions take more than 20 T-states, thus causing longer interrupt delays ...
    Einar Saukas Einar Saukas April 2014 Games
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... />
    Actually no, there isn't.

    [QUOTE=R-Tape ... , in order to save enough T-states per row for sound.
    Einar Saukas Einar Saukas April 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... the right number of T-states on both platforms! On ... , and use the extra T-states to do something interesting! ... /> Of course, this doesn't really do justice to the ... are, partly 'cos I can't draw! :-)

    ... as this thread isn't really about the engine... ...
    zub zub April 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... the right number of T-states on both platforms! On ... and use the extra T-states to do something interesting! ... /> Of course, this doesn't really do justice to the ... are, partly 'cos I can't draw! :-)[/QUOTE]

    T-states anyway. I expect the ...
    zub zub April 2014 Brand new software
  • 5C series NTSC ULA 5C114E 8248Not sure if this has been mentioned before; I haven't seen anything about it online. Chris Smith's book discusses 6C011E as the NTSC ULA sold in Spec…

    ... ). Assuming this ULA uses 224 t-states per line and 264 lines ...
    rga24 rga24 April 2014 Hardware
  • SBC IX,DE/BCAlways wondered why there wasn't a SBC IX, DE/BC command.... so have to use PUSH HL ; save original HL PUSH IX ; IX on stack POP HL ; IX …

    Though if you don't care about the contents of HL initially, then use POP HL/PUSH HL instead of the EX (SP), HL as it saves 17 t-states!
    jamorski jamorski April 2014 Development
  • what games have the best in game music?Just strikes me that many games I love don't have in game music, r type and chase HQ both have effective sound effects but no tunes. On the other ha…

    can't compare AY and beeper, I mean programming wise to include it into a game timing wise is far trickier with a beeper.. sure there are examples of it , but decent things take up to much raster time.. err t-states ?!?!
    fog fog April 2014 Games
  • Space Harrier new loading screenHi, The original screen: [IMG]https://dl.dropboxusercontent.com/u/2616449/spectrum/SpaceHarrier.png[/IMG] and my new version: [IMG]https://dl.dro…

    [QUOTE=zub;763634]Wow, hadn't realised this — it seems Elite ... started selling it in the States! :o

    Even the ... the expense of raster time (t-states?) so you have that trade ...
    fog fog April 2014 Games
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... : That adjustment saved me 9984 t-states approx, :D
    polomint polomint April 2014 Development
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    ... line.

    Numbers are T-states starting from +0 (the last ...
    Alone Coder Alone Coder May 2014 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... you saying there were less T-States (and was surprised) and was ...
    R-Tape R-Tape May 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... Majikazo), and under around 5000 t-states.
    Metalbrain Metalbrain May 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... Majikazo), and under around 5000 t-states.[/QUOTE]

    You're ...
    R-Tape R-Tape May 2014 Brand new software
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... be always divisible by 4 t-states.
    introspec introspec May 2014 Development
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... , it means counting bytes and T-states. But in very large corporate ...
    Einar Saukas Einar Saukas May 2014 Development
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... time.
    I also don't like annoying dialogs... :-) I ... B or so have 4 T-States, while LD B,(HL) ... ability to list the T-States of each line in ... and graphics drivers :-) the T-State calculation will be important ... to put in all those t-states, but this has to be ...
    clausjahn clausjahn May 2014 Emulators
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... understand you right about the T-State calculation...
    < ... the total amount of T-States while running the machine ... . My now implemented T-State display may be ... impossible to calculate the T-States of a code ... DIS has two different T-States depending on the ...
    clausjahn clausjahn May 2014 Emulators
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... taken?[/b] and adjust the t-state total accordingly.[/QUOTE]
    T-State counting in loops).

    Now, opcodes with different T-States are shown as e.g ...
    clausjahn clausjahn May 2014 Emulators
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    Provided the Pixel Address Table is aligned to an even byte ($00, $02 etc) then 2 t-states can be saved thus, correct?

    [CODE]LD E,(HL)
    INC HL change to INC L
    LD D,(HL)[/CODE]
    jamorski jamorski June 2014 Development
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    Provided the Pixel Address Table is aligned to an even byte ($00, $02 etc) then 2 t-states can be saved thus, correct?

    [CODE]
    LD E,(HL)
    INC HL change to INC L
    LD D,(HL)[/CODE]
    jamorski jamorski June 2014 Development
  • ZX-Modules app reportZX-Modules app report If You are interested, I want to report about the state and progress about my ZX-Modules programs. I would like to report at l…

    ... is: I cannot count the t-states in such cases - except if ... emulator. An emulator can calculate t-states easily.

    Besides of ...
    clausjahn clausjahn June 2014 Emulators
  • Is there an emulator that.....?I tried firing up Alien8 yesterday but the wildly variable frame rate is just too much hassle these days. Does there exist an emulator that can adjus…

    ... them, and not count the T-states.

    It would require ... creating these files, which isn't much of a pain, but ...
    RobeeeJay RobeeeJay June 2014 Games
  • Skooldaze and Back to Skool loading problemsIve got both of these on original Microsphere release and Ive never come across two titles that are so azimuth reliant before!! I mean it has to be …

    ... routine times bits at 855 T states for a 0, and 1710T ...
    balford balford August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... to shave off a few T-states isn't my idea of fun ...
    RobeeeJay RobeeeJay August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... to shave off a few T-states isn't my idea of fun ... it. I've tinkered with T-states for the purpose of visual ...
    chev chev August 2014 Games
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... game will have about 15K T-states available per frame, so
    your game won't need to spend time with ... will save about 1.8K T-states. For instance, reducing 4
    Einar Saukas Einar Saukas August 2014 Brand new software
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... point. The 4116 DRAM datasheet states that a memory read should ... from screen RAM. The datasheet states that the 4164-2 DRAM ... /> 35 T-states, not couting the RET instruction. Yours last 53 T-states, not ... lines, circles, etc you won't be calculating a new plot ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • Command and Conquer type game?Hey all One of my all time favourite games although not spectrum based, is the Command and Conquer series. I'm sure many of you are famailiar with…

    ... short time (between 11K T-states and 12K T-states) to calculate just a ... and number of goals don't make much difference for how ...
    Einar Saukas Einar Saukas September 2014 New game ideas
  • Issue 4s - Not 'Jailbars' but lines alloverIt's not another 'Jailbars' question!, but I've got this Issue 4S that aside from the 'Jailbars' on the Paper area of the screen which I can live wit…

    ... border colour the lines don't seem as visible but turns ... wandering diagonal pattern. This doesn't effect the paper however!
    t-states (12 pixels) before the actual ... 48K machine and you haven't moved RAMTOP by issuing a ...
    mcleod_ideafix mcleod_ideafix September 2014 Hardware
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