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Search Again :: Adv Search 1000 results in 0.056s
<1…28293031323334>
  • Can emulators run 'accelerated' like Spectrum NextI saw a video of the Spectrum Next running games in 'accelerated' mode (7Hz) -- Hard Drivin' was one of the examples. This gave a smoother framerate …

    JSpeccy can play the games up to x10 faster, but it meets the Spectrum behaviour, one interrupt every 69888 (or 70908) t-states. Could be possible to generate one int every N frames, but not all games tolerate these behaviour.
    zx81 zx81 May 2017 Emulators
  • Can emulators run 'accelerated' like Spectrum NextI saw a video of the Spectrum Next running games in 'accelerated' mode (7Hz) -- Hard Drivin' was one of the examples. This gave a smoother framerate …

    ZEsarUX allows setting turbo modes, found on Next and zxuno, which increases t-states per frame. And also allows changing overall emulation speed, which affects all the emulator (also interrupts and sound frequency)
    chernandezba chernandezba May 2017 Emulators
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... normally runs in under 14K T states (roughly the time it takes ... CALLs (a 'main loop') wouldn't significantly suffer from these effects ... ; an occassional PUSH/POP woudln't hurt.
    Hikaru Hikaru May 2017 Development
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... />
    11,751 x 6 T-states for INC BC instructions equates ... to around 70,500 T-states so that looks about right ...
    adrian_singh adrian_singh June 2017 Development
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... /> [/quote]

    You don’t need to PUSH and POP ... ]. That way you save 21 T states per loop iteration.

    t need to reset the position ... of the sprite. You won’t benefit from LDI when drawing ...
    Ast_A_Moore Ast_A_Moore June 2017 Development
  • What exactly is a Spectrum NEXT going to achieve?I've seen some Youtube videos on the Spectrum Next and i'm not seeing what it is being made for? I can see the bonus is that it will make existing ga…

    ... /> However, some games that count T-States in order to maintain their ...
    Dunny Dunny July 2017 Hardware
  • What exactly is a Spectrum NEXT going to achieve?I've seen some Youtube videos on the Spectrum Next and i'm not seeing what it is being made for? I can see the bonus is that it will make existing ga…

    ... to give 140k/280k/560k T-states per frame, instead of 70k ...
    colonel32 colonel32 July 2017 Hardware
  • What exactly is a Spectrum NEXT going to achieve?I've seen some Youtube videos on the Spectrum Next and i'm not seeing what it is being made for? I can see the bonus is that it will make existing ga…

    ... /> However, some games that count T-States in order to maintain their ... if turbo mode means more T-states per frame, or more frequent ...
    Einar Saukas Einar Saukas July 2017 Hardware
  • Is there a AY C64 Delta loading music changer type programme?Rob Hubbard came up with a genius idea of having the DELTA loading screen where you could change it yourself (The lead,Bass, Drums and FX)and I was w…

    ... fixed intervals of about 350 T states. Not a small feat by ...
    Hikaru Hikaru July 2017 Development
  • Speeding up PRINT code in ROMHi Folks, I seem to recall that someone stated the PRINT command is rather slow because it has to handle screen and printer printing - is this cor…

    ... ;[7]
    [/code]
    19 T states vs. 24.
    Ast_A_Moore Ast_A_Moore August 2017 Sinclair Basic
  • Interrupts, 16k Spectrums and snowI'm writing something for the 16k Spectrum and I want to use interrupts. The avilable documentation doesn't seem clear enough for me to figure out ho…

    ... sides too) where contention isn't an issue.[/quote]
    I ... fluctuations up to about 12K T states, as well as maybe help ...
    Hikaru Hikaru August 2017 Development
  • Interrupts, 16k Spectrums and snowI'm writing something for the 16k Spectrum and I want to use interrupts. The avilable documentation doesn't seem clear enough for me to figure out ho…

    ... .. that's interesting. I hadn't though of doing that. Does ... (give or take a few t-states) when I sync.

    evilpaul evilpaul August 2017 Development
  • Interrupts, 16k Spectrums and snowI'm writing something for the 16k Spectrum and I want to use interrupts. The avilable documentation doesn't seem clear enough for me to figure out ho…

    ... .. that's interesting. I hadn't though of doing that. Does ... (give or take a few t-states) when I sync.

    Hikaru Hikaru August 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    Good, but could be optimized a tiny bit to shave off 20 T states and 3 bytes:

    [code]
    ld (quit_sp+1),sp

    ...
    ...

    quit_sp ld sp,0

    [/code]
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... bit to shave off 20 T states and 3 bytes:

    Mysterion Mysterion September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... or may not correspond to T states at which these bytes are ...
    Hikaru Hikaru September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... or may not correspond to T states at which these bytes are ...
    Your Spec-chum Your Spec-chum September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... or may not correspond to T states at which these bytes are ... normal though). If it doesn't, well, too bad!
    Hikaru Hikaru September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... border or the four #FF T states between each two bitmap/attribute ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... +2A/+3 is displayed at T state 14365 and the contention ... border and the blank (#FF) T states. Odd how it repeats the ... on the actual hardware. Don’t know whom to believe anymore ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... and the blank (#FF) T states. Odd how it repeats the ... the actual hardware. Don’t know whom to believe ... other, like a few T states maybe, but that's ... perhaps they just aren't referring to what I ... port reading and whatnot shouldn't be affected by contention ...
    Hikaru Hikaru September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... .[/quote]
    Ah, no. Can’t do that, because I’m ... bitmap bytes. At all. Counting T states seems to be an exercise ... (LD A,(0) [i]doesn’t[/i] work).

    This ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... rock solid. Sadly, I don't think this sort of magic ... ]

    Different timing (25 T states vs. 21) yet it’s ... bitmap pattern), but it doesn’t. No contention, mind. I’ll ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... have empty gaps of 100 T states (corresponding to the border at ...
    Hikaru Hikaru September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... very different anyway. I don't see the need for this ... seen what is returned at T states 'before the screen' in Woody ... , but not my test (the T state listing part). If it ...
    Hikaru Hikaru September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... into side border time (100 T states). You have a LD A ... time is reduced to 100 T states per line again, in turn ...
    Hikaru Hikaru September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... border or during the four T states in between reading the two ...
    Ast_A_Moore Ast_A_Moore September 2017 Development
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... border or during the four T states in between reading the two ...
    weiv weiv September 2017 Development
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... the game (yes, those 28 t-states per screen update will really ...
    MatGubbins MatGubbins September 2017 Brand new software
  • 1k Chess (was the 924 bytes thing!)Hi, I've decided to do a major rewrite of large parts of the code for the isometric Chess thing that I've been messing with. It got to the point, …

    I've managed to lose another 10880 t-states (a whopping 0.003 seconds!) from a complete build cycle by moving a few bytes around, but not managed to save any more bytes....not YET

    Oh hang on...-1 byte, so now [b]725 bytes![/b]
    Arkannoyed Arkannoyed November 2017 Development
<1…28293031323334>

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