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<1…19202122232425…34>
  • z88dk Spectrum Screen Driver problemHi guys, I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I can use the Z…

    ... output some stuff to the screen. Reading the docs, it says ... I can use the ZX screen driver to set the x ... 0x01 and 0x20 after my screen clearing routine in order to ... set the screen to 32-character mode... anyone ...
    Lee Tonks Lee Tonks August 2003 Development
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... 3- 3CB: Bytes : SCREEN Length: 19 Normal Speed , ... 28-19D2B: Bytes : screen Length: 19 Normal Speed , ... 44-298DA: Program : SCREEN M. Length: 19 Normal ... 63-3DF97: Bytes : RAM screen Length: 19 Normal Speed ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • Messed up GauntletHiya Back in the old days my friend and I used to spend whole days (literally) playing Gauntlet. Every now and then after a particulary long session…

    ... and I used to spend whole days (literally) playing Gauntlet. Every ... , on the edge of the screen there would appear hords of ...
    zster zster October 2003 Games
  • Help me find this futuristic race gameI remembered this game when I was playing Zig Zag. In the game you're looking at a some sort of mesh of roads from the top. Many levels have their …

    ... your own. Its NOT whole map per screen. Every time you move ... long distance from screen to screen and you control this ...
    Vortexrider Vortexrider January 2004 Games
  • Loading screen as an gif or png?I'm in search for a gif/png picture with the spectrum loading screen (blue yellow stripes)animated. Can someone tell me where i can find it? Christi…

    I'm in search for a gif/png picture with the spectrum loading screen (blue yellow stripes)animated.
    Can someone tell me where i can find it?

    Christian

    [ This Message was edited by: Golfareninsweden on 2004-03-03 11:12 ]
    Golfareninsweden Golfareninsweden March 2004 Sinclair Miscellaneous
  • Super Crap Invaders - a super crap review by mel the bellSuper Crap Invaders - a super crap review by mel the bell Meet Miner Willy the unsuspecting star of a brand new spectrum game Super Crap Invaders wi…

    ... Super Crap Invaders with a whole new challenge instore, now not ... cant get off the first screen without losing 1 life, sometimes ... arrows being fired from off screen and of course the classic ...
    mel the bell mel the bell March 2004 Games
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. a while back. I don't think the author went particularly out of his way to make it known. The thread on C.S ...
    Sadako Sadako March 2004 Emulators
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... in and out of the screen memory. I tried to load ... didn't work. Also, the whole thing seems a bit slow ...
    wilsonsamm wilsonsamm May 2004 Development
  • Speccy screenI wonder if anyone can help me? I am using the MAGNIFICENT Spectaculator 6.1. It has been a VERY long time since I have used a 'real' spectrum. I was…

    ... ' spectrum. I was wondering which screen resolution is nearer to the ... real spectrum screen. 640x480 or 600x800?
    Which ...
    itsallgood itsallgood May 2004 Emulators
  • Does Screen Flipping work on a 48k Spectrum?On the other post it showed some basic code to flip the screen on a +3. Does it work on a 48k Spectrum. Can anyone show me the machine code to: Se…

    ... basic code to flip the screen on a +3.


    Set the screen memory to default 16384
    Flip the screen memory to 49152

    robpearmain robpearmain May 2004 Development
  • Name the 3-screen Nintendo Game and WatchCan somebody name the following Nintendo Game and Watch three-screen game? Two smaller screens were o the side and one big in the middle. On the fi…

    ... Nintendo Game and Watch three-screen game?

    Two smaller ... .

    On the first screen (left) you had to reach ... the island. Second screen (middle, big one), you are ... pac-man like screen). On the third screen you were leaving the ...
    princm princm May 2004 Sinclair Miscellaneous
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen. First I use HL to contain ROW and COLUM I then call the MapScreenFunction As I draw m…

    ... draw an image to the screen.

    First I use ...
    robpearmain robpearmain May 2004 Development
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

    ... put a pixel to the screen (on spectrum ofcoz:). Here is ...
    zxmaniac128 zxmaniac128 May 2004 Development
  • Full-screen display problem with SPINI'm using a PC with an "extreme graphics" on-board intel video card and SPIN (which is a perfectly good emulator in all other respects) has issues wi…

    ... ) has issues with going full-screen. It simply refuses to do ...
    Zagreb Zagreb June 2004 Emulators
  • The problem with early arcade adventuresWhether it was a programming reason or not, you find that a lot of the early arcade adventures on the Spectrum (1984-85) had 256 screens. I think "P…

    ... size with variety on each screen.
    You tend to find ... game less interesting as a whole.
    I think that this ... about 80. Seeing a new screen for the first time was ... with me that those 256 screen games could sometimes bore you ...
    Spector Spector June 2004 Games
  • Some maps/ZX Screen SnapperChubby Gristle [url="http://zx-maps.wz.cz/map.php?id=ChubbyGristle"]http://zx-maps.wz.cz/map.php?id=ChubbyGristle[/url] Prayer of the Warrior 1 [url…

    ... [/url]
    ------------------------------------------

    ZX Screen Snapper 2.20
    [url ...
    Pavero Pavero July 2004 Games
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> LD HL,(SPRADR) ; taking precalculated screen address where to draw sprite ... br /> PUSH BC
    DRAWBEG ;drawing of left side.
    LD ... A,(HL) ;taking background from screen
    AND B
    ...
    moroz1999 moroz1999 August 2004 Development
  • 3 in 1 NTG3 in 1 name that game 1) You are a ninja cyborg or something. A side view flip screen. Most screens look alike with just a few details different. Th…

    ... something. A side view flip screen. Most screens look alike with ... way to move to a screen up above or down below ... the same place on the screen. There were four types of ... an annoying hum throughout the whole game :)

    3) A ...
    Erlstoned Erlstoned August 2004 Games
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    I use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape

    [url="http://www.peargames.co.uk/downloads/specform.pdf"]http://www.peargames.co.uk/downloads/specform.pdf[/url]
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... work at speeding up the drawing of the sprites too.< ... />

    LD HL,SCREEN ; Destination
    LD DE,BACKBUFFER ... ; ON ENTRY:
    ; HL CONTAINS SCREEN ADDRESS
    ; DE CONTAINS CHAR ...
    robpearmain robpearmain September 2004 Development
  • On 48k, can I copy 4k before next screen updateFollowing on from my thread at [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=6423&forum=11"]http://www.worldofspectrum.org/forums/v…

    ... copy 4k from Backbuffer to Screen in under 1/50th, or ... to copy back to front screen with no tearing/flicker etc ... , with no flicker on the screen.

    HELP ...
    robpearmain robpearmain September 2004 Development
  • Wanted: Code to wait until Border has been drawnWhen my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing. I know I need to wait about 14300T after…

    When my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing.

    I know I need to wait about 14300T after interrupt but how can I tell if the ULA is now past the border and onto the screen?
    robpearmain robpearmain September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... to the thread on smooth screen scrolling.

    As ... the first column
    ;HL=screen addr.
    ;DE=address of ...
    EX DE,HL ;DE = SCREEN ADDRESS AGAIN

    SKIPB ... A,E ;reset the horizontal screen
    AND 224 ;position ...
    dmsmith dmsmith September 2004 Development
  • Screen$I wasn't sure where to put this! Has anyone got or does anyone know where I can download a load of Speccy Screen$ in 1 file. Let me explain..... I …

    ... download a load of Speccy Screen$ in 1 file. Let me ... the way the Speccy loads Screen$ and I would love to ... file that has loads of Screen$ in it so that I ... /> Just type:
    10 Load"" Screen$
    20 Goto 10
    itsallgood itsallgood September 2004 Sinclair Miscellaneous
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... individual pixel before saving the screen$
    I have no digitizer ... the loader load run a screen$ and then start loading the ... stop the user closing the screen$ away. I guess there is ...
    guesser guesser October 2004 Sinclair Miscellaneous
  • The worst spectrum add on?I once had a light pen for my Spectrum that was really bad. I cannot remember what company made it. It was supposed to 'draw' by holding it directl…

    ... it directly onto the TV screen. However, you had to hold ... ) at 90 degrees to the screen and move it very slowly ... while the screen seemed to flash every second ... from the screen even slightly, the line you were drawing would shoot ...
    mrmessy mrmessy October 2004 Sinclair Miscellaneous
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... (.bas), CODE files (.bsc) and SCREEN$ files (.scr).

    Added ... to renumber instead of the whole thing. Beware of renumbering and ... need to wrap around the screen. A green bar will show ...
    Dunny Dunny November 2004 Emulators
  • Compressing SCREEN$Guys I'm trying to find an MC type-in routine for the 48K which compressed the screen (including attributes) into an area of memory and also restored…

    ... the 48K which compressed the screen (including attributes) into an area ... restored said compression back to screen area. Any ideas? I want ...
    choccy48K choccy48K November 2004 Development
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Does anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of this.
    Mr Millside Mr Millside November 2004 Development
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... 16 bytes) on to the screen using a mask. Its the ... a small area of the screen (based on the sprite ... draw the sprite to the screen using the mask. On ... the next screen update I would erase the ... had moved to a different screen address then draw the sprite ...
    Mr Millside Mr Millside November 2004 Development
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