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<1…9101112131415…34>
  • SpeccyJamAnyone else seen this? [url]http://www.speccyjam.com/[/url] From the website:- [QUOTE]Speccy Jam is a regular world wide 1 week game jam, where ind…

    ... Jam is a regular world wide 1 week game jam, where ...
    SteveSmith SteveSmith November 2013 Games
  • FZX Driver for z88dkAn fzx library for z88dk can be downloaded [URL="https://drive.google.com/file/d/0B6XhJJ33xpOWM2hWNjAxMVkxaEk/edit?usp=sharing"]here[/URL]. The libr…

    ... allow you to specify how wide your text window is and ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Announcements
  • ANN: Tipshop updated Saturday, 30 November 2013Saturday 30 November 2013 Happy 18th Birthday, World of Spectrum! * Matthew Carrier sent in his map for SillyCon War, The. * Andy Ford sent in a P…

    ... Stock Car , Tenebra Macabre ,
    Tiles and Vectorball.

    DATABASE ...
    hackersanon hackersanon November 2013 Announcements
  • Listen to Spectrum Game Music Directly In Your Web BrowserI found this forum a few weeks ago when a user linked to my site. I run a little site called [URL="http://gamemusic.multimedia.cx/"]Game Music Apprec…

    ... users to listen to a wide variety of video game music ...
    Multimedia Mike Multimedia Mike December 2013 Games
  • Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…

    ... way of (a) storing tiles and (b) subsequently rendering, ... /> How do you represent tiles that are obscured by other ... tiles? There could be ... memory indicating the individual tiles to be printed on ... 'solid' or 'obscuring' tiles, but it seems a ...
    Morkin Morkin January 2014 Development
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... is a new engine (sprites, tiles, map) for all ZX Spectrum ... to paint
    5b01-5b96 tiles codes of actual screen
    tiles
    5c00-5c3f sprite info ...
    antoniovillena antoniovillena January 2014 Brand new software
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... to be about 202 pixels wide in order to actually appear ...
    mark_k mark_k January 2014 Emulators
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... a,15 ; fruit is 16 wide, so add 16 - 1 = 15 ...
    Sokurah Sokurah February 2014 Development
  • Using the stack to blit bufferI was using a ldir to blit my back buffer to the screen RAM, and it was working pretty well if not rather slow. After reading about using the stack …

    ... trying to move 18 byte wide lines from memory to the ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • New Game: DreamWalker (Alter Ego 2)[B][I]"Is this the real life? Is this just fantasy?" [/I][/B] [I]I will tell you a tale about a little boy. A little boy which was not like the othe…

    ... a first released game with wide-screen multicolor ;)
    DenisGrachev DenisGrachev February 2014 Brand new software
  • From RAM to dim v$() "video buffer" SPEED UP!Hi! This question is related to "quick RAM copy using LET in Basic" ([url]http://www.worldofspectrum.org/forums/showthread.php?t=44296[/url]). Wel…

    ... bytes corresponding to 16*10 tiles. Each [I]tile[/I] are ...
    Hark0 Hark0 March 2014 Sinclair Basic
  • From Bedrooms to Billions ? Available only until 31st May 14[url=http://www.frombedroomstobillions.com/shop/blu-ray][img]http://lifeschool.mikendezign.com/pix/bedban1.png[/img][/url] [url=http://www.frombedroo…

    ... longer? be available. A UK wide cinema tour being planned to ...
    lifeschool lifeschool March 2014 Announcements
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> ;NOTES:
    ;------
    ;24-character wide 8x2 attribute effect.
    ;Use ...
    joefish joefish March 2014 Development
  • PLEASE - Need help finding a game by its coverHello, all I need help in finding another game from my early childhood days. I can only remember its cover, though. I think the game was multi-plat…

    ... launched a ball which broke tiles holding water over the enemy ...
    karnak1 karnak1 March 2014 Games
  • RTC module for DIVIDE[IMG]http://velesoft.speccy.cz/other/rtc_module_v01_full_top.jpg[/IMG] [IMG]http://velesoft.speccy.cz/other/rtc_module_v01_full_bottom.jpg[/IMG] [IMG…

    ... 24pins (thin)
    socket 28pins (wide)
    socket 18pins
    some ...
    velesoft velesoft March 2014 Hardware
  • Python script to scrape Amazon.com book reviewsI've been meaning to read the Gollancz Fantasy Masterworks (roughly 40 books) and Sci-Fi Masterworks (roughly 100+ books) lists for a while now, but …

    ... now, but with such a wide range of good books, I ...
    BigBadMick BigBadMick April 2014 Chit chat
  • Mastertronic Compilation Disks 1,2,3As part of my +3 resurrection I came across some Mastertronic compilation disks that MAY be MIA: +3 Compilation Disk 1 Side A Finders Keepers S.O.S.…

    ... Side B
    Jackle & Wide
    Rasterscan
    Spore
    BarryB BarryB April 2014 MIA/STP/SDP
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... twice as far with background tiles.
    Alcoholics Anonymous Alcoholics Anonymous April 2014 Development
  • Something I made in Minecraft...So, this is what I do in my spare time these days (when I'm sure a lot of you will be screaming for me to come back to Speccy-land; I assure you I wi…

    ... sides underneath the five-block-wide lip at the edge of ... should have been 34 blocks wide, but as the Sinclair logo ... Sinclair logo is 50 blocks wide and the ZX80 logo is ...
    The Mighty Dopethrone The Mighty Dopethrone May 2014 Chit chat
  • New Game: Sun Bucket[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader_zpsbc757e08.gif[/IMG] [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhugh…

    ... much fun designing the new tiles!

    Unfortunately SunBucket can ...
    R-Tape R-Tape May 2014 Brand new software
  • ZX Spectrum +2A - Issue loading gamesHi! I have my ZX Spectrum +2A with a very strange issue regarding games loading. The thing is that I can only load a few games from the Datacorder o…

    ... show trash (flickering colours and tiles) on screen. My progress is ...
    [UFO] [UFO] May 2014 Hardware
  • bitmap vs tile based displayIf I understand it correctly the ZX Spectrum display is all about bitmap. On the other hand the Commodore 64 is not. Correct me if I am wrong. If I …

    ... . that are purely based on tiles. Well, they seem to have ...
    maiki maiki May 2014 Sinclair Miscellaneous
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... to check the attributes of tiles on the screen, in BASIC ...
    Dock Dock June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... to choose whether the yellow tiles are foreground or background. My ... character collides with tiles with the ATTR read of ...
    Dock Dock June 2014 Sinclair Basic
  • TS2068 Keyboard Membrane Conductive StripSomeone has recently asked me about a replacement for the short conductive strip which connects the motherboard on the TS2068 to the keyboard. Looki…

    ... - although it is 14 pins wide (I believe).

    I ...
    rwap rwap June 2014 Hardware
  • Albert the wolf: A "make your own platform" open-AGD gameSo here it is you can find it within the usual dropbox folder (there is also a rzx to see how the game works..sort of.. and a TAP for the real hard…

    ... a matter of fact) screens wide

    Keys are explained ...
    gabriele amore gabriele amore June 2014 Brand new software
  • Made In Creative UK - Loading screen.I'm a UK developer, and so support Made In Creative UK [URL="http://madeincreativeuk.com/"]http://madeincreativeuk.com/[/URL] My ZX81 games now incl…

    ... most 12 or 13 characters wide, with a black background? If ...
    bobs bobs July 2014 Sinclair Miscellaneous
  • Lesser Known Gaming GemsI was thinking the other day about really good games that nobody else had seemed to a heard of. On my PSP there was a great Mini Game called 'Wher…

    ... was split into 5-6 tiles and going from one tile ...
    stupidget stupidget July 2014 Chit chat
  • Paul's ZX82 Windows TT FontHi Folks, I would like to use Paul's excellent ZX82 TrueType Windows font for some documentation. [url]http://www.type-invaders.com/sinclair/zx82sy…

    ... could only find the system wide option in the Control Panel ...
    Paddy Coleman Paddy Coleman July 2014 Development
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... a buffer of 32 characters wide
    #
    #Enter integer height ... copying will be 10 characters wide.
    # This means that we ... copying a rectangle 10 characters wide by 14 characters high
    KrazyKattapilla KrazyKattapilla August 2014 Development
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HitBox

Word Docs Hits
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