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<1…15161718192021…34>
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> [CODE]
    10 PAPER 0: BORDER 0: INK 7: CLS
    20 ... : LET SHB=31: LET SHC=28: LET SHD=48: LET SHE ... T
    470 FOR T=0 TO 9 STEP 1
    480 PRINT " 0";T;"";
    490 NEXT T ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... stairs)
    if (hrcPlayer < 28) {
    linPlayer = 108;
    } else ... be used
    *BIFROSTSPRITE1LIN = 0;
    *BIFROSTSPRITE2LIN = 0;

    // for each ...
    Einar Saukas Einar Saukas September 2012 Development
  • New(ish) Offical (we think) patches found for System Shock 2 and Thief 2!Two of the best PC games ever made are System Shock 2, and Thief 2, And both share the same game engine, and are still very popular more than a decad…

    ... )
    Max brush faces/sides: 28 (from 12)
    Max decals ... .org/index.php?topic=211.0[/url]

    as this ...
    ewgf ewgf September 2012 Chit chat
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... c, outofbounds
    ld hl,28
    sbc hl,bc
    0: LD DE,BC by the ...
    LCD LCD November 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... /> ld a,2
    cp 28
    jr nc, outofbounds
    ld h,0
    ld b,h
    Metalbrain Metalbrain November 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... /> ld a,2
    cp 28
    jr nc, outofbounds
    ld h,0
    ld b,h
    LCD LCD November 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... /> ld a,b
    cp 28
    ret nc
    add ...
    Einar Saukas Einar Saukas November 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... a,(ix+7)
    cp 28
    jr nc, outofbounds
    ld h,0
    ld b,h
    ld de,0 ;'Counter for candles
    ld ... /> ld a,b
    cp 28
    ret nc
    add ...
    LCD LCD November 2012 Development
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    Disentangling your code looked too much trouble, so I wrote a quicker BASIC version then an assembler version of that (although that's rather slow even so). It could be written to run more quickly by not using the FP calculator but I expect that it would ...
    Battle Bunny Battle Bunny November 2012 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... 111 would end up 010 0 1111
    26 ld a ... /> 27 add a,$08
    28 ld h,a
    29 ...
    Atari_Jetman Atari_Jetman November 2012 Development
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    Here's a much quicker version; the BASIC now only takes 50 seconds, and the assembler is reduced from 318 secs to 17 secs. There's still scope for further improvements. The significant change is that it only executes the inner Y loop with valid plot points ...
    Battle Bunny Battle Bunny November 2012 Development
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... "TK95": "floating" bit, usually value "0";
    [*]ZX-Spectrum: detailed [URL ... IN returning bit 6 equals 0), and this interference is unrelated ... interrupts sometimes imposing a longer delay between OUT and IN?
    Einar Saukas Einar Saukas November 2012 Emulators
  • HxC Floppy Drive Emulator - help neededHi! I?m really having difficulties with my new HxC SD card floppy emulator on a Spectrum +3. It?s REV C cased light gray, with no labels on it, so I…

    ...
    Check pin 9, TRACK 0,
    pin 27, INDEX
    28 30 32 34
    .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. .-. ... /> _______
    9 TRACK 0 26 GND
    _____
    1024MAK 1024MAK November 2012 Hardware
  • [MIA] Spectrum User Club - GermanHi folks, Again, Tony (ADJB) gave me some samples that were tricky to convert. They are from the German Spectrum User Club: [url]http://www.worldofs…

    ... = 17, Pause=991ms.
    Block 28 => ------------------- - Line= 4, Length= 3037 ... /> Block 32 => ------------------- F Line= 0, Length= 396, Pause=1ms.
    Andrew Barker Andrew Barker December 2012 MIA/STP/SDP
  • [Update] Lone Wolf - The Mirror of Death - AudiogenicHi folks, I know we already have a TZX of this, but I can't help feeling that it needs it's blocks deconstructed into Pilot/Sync/Date blocks/pulses …

    ... as ear=1 and ear=0 respectively or the other way ... to low, when start loading 28 bytes we need even number ...
    gorski gorski December 2012 MIA/STP/SDP
  • The new Superfo cloneHi In the spanish forum speccy.org some guys and me have optimized the superfo clon to have less ICs. The actual design has 39 ICs versus the 45 ICs…

    ... ]x0x - Pag(C)
    0[B]1[/B]xxxxxxxxxxxx0x - Pag ... (3,?5)
    0[B]1[/B]xxxxxxxxxxxx0[B ... Profi-1 (v3.x) (ver. 28.09.2006)
    5 - Didaktik ...
    velesoft velesoft December 2012 Hardware
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... into 128 sector buffers numbered 0-127, and that DOSGET1346 returns ... :

    ; 1st DOS buffer $28 @ $D000
    ; number $08 = $1000 ...
    Battle Bunny Battle Bunny December 2012 Games
  • Altera CPLD vs Xylinx FPGAI will dig into the world of FPGA's, mainly to find something that can replace one or more GALs for my current and new projects. And it's never bad t…

    ... /> // Revision:
    // Revision 0.01 - File Created
    // Additional ... up, // negative logic: 0 means direction/fire asserted< ... /> input ensincl, // =0 to enable Sinclair protocol ( ... // =0 for Fuller
    ); // We will use 28 pins of ...
    mcleod_ideafix mcleod_ideafix January 2013 Hardware
  • calculator and sinusok, look at the Sysel's routine: [PHP]3 5b00 *s 4 5b00 tabsin = #7000 03 mksin 19.11.1995 Busy soft …

    [CODE] rst #28
    db 34h ; ; 34 stk_data< ... =address, bc=length,
    got 0.24639942
    hmmm....
    call ...
    g0blinish g0blinish January 2013 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... br /> TOTAL | 262052 |121390 | 0.89 | 2.78 | 1.22 ... | 3975 | 0.71 | 2.42 | 5.58 | 86.28% | 42.32 ... br /> TOTAL | 262052 |121390 | 0.89 | 2.78 | 5.22 ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • CSW file formatHi, i can't google any reasonable description of CSW file format. Can anyone point me to right place ?

    ... correcting the duration of bit 0 pulses.

    This [URL ... the same time (the additional delay encoding is there just to ...
    Patrik Rak Patrik Rak January 2013 Emulators
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