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<1…16171819202122…34>
  • David Thorpe - Loading Screens.Hi. I've posted this before to comp.sys.sinclair, but had no luck... I wondered if you guys could help? **************** I've been doing a lot of …

    ... to good effect while keeping colour clash at a minimum.
    XTM of TMG XTM of TMG June 2008 Games
  • Q about Atari ST Emulators and anthoer Q about JoysticksEnough of this talk of this Comode Amiga... Phah!! I may have asked this before but can I stick my Atari ST disks in my PC and run them in an ST Emu…

    ... (excellent 3D space game)
    Colour Clash (simple but addictive platform puzzler ...
    Matt_B Matt_B June 2008 Chit chat
  • The Speccy got a small noticeFor you Norwegian/Swedish/Danish readers, here's an article about the "Most important computer in history": [URL]http://www.nettavisen.no/it/article2…

    Maybe the article referred to the adjustment points on Issue 1 and 2 ?
    Or maybe the colour clash ?

    It was nice that the Speccy got a few lines anyway, since Norway was in deed a C64-country back then.
    Pilsener Pilsener August 2008 Sinclair Miscellaneous
  • David Thorpe - Loading Screens.Hi. I've posted this before to comp.sys.sinclair, but had no luck... I wondered if you guys could help? **************** I've been doing a lot of …

    ... very good at minimizing the colour clash problem, yet creating very colourful ...
    Rickard Rickard August 2008 Games
  • David Thorpe - Loading Screens.Hi. I've posted this before to comp.sys.sinclair, but had no luck... I wondered if you guys could help? **************** I've been doing a lot of …

    There's not a great deal of difference - as you say, Thorpe was very good at minimising colour clash. Maybe I should do a rollover image that shows the original image when you move your mouse over a declashed one?
    Kenz Kenz August 2008 Games
  • Rescue On FractalusHow does it hold up on the Spectrum ? The C64 version is much weaker than the Atari 800 original version Apparently the Spectrum had better 3D handli…

    ... rendered in mono to avoid colour clash - and even the cockpit graphics ...
    Matt_B Matt_B September 2008 Games
  • QL and gamesWell,I am bit off topic but I cannot understand why the QL had no arcade games made for it and if it had, would they be vastly technically superior t…

    ... it doesn't suffer from colour clash.

    The sound capabilities ...
    Matt_B Matt_B September 2008 Hardware
  • QL and gamesWell,I am bit off topic but I cannot understand why the QL had no arcade games made for it and if it had, would they be vastly technically superior t…

    ... it, was the lack of colour clash, since the 256x256 mode was ...
    snigfarp snigfarp September 2008 Hardware
  • NEW GAME - Farmer Jack - Treasure TroveEvening all, Jack is back! Download his latest adventure, Treasure Trove, from my site at the link below. This time it's loosely based on Pac-Man,…

    I'd love to see someone try to carry on where Lightforce and The Muncher left off and do a scrolling hi-res game with no colour clash. I know that you did Splattr, but colour with normal sized sprites is the most amazing thing on the Speccy for me.
    Spector Spector September 2008 Announcements
  • NEW GAME - Farmer Jack - Treasure TroveEvening all, Jack is back! Download his latest adventure, Treasure Trove, from my site at the link below. This time it's loosely based on Pac-Man,…

    ... hi-res game with no colour clash. I know that you did ... Splattr, but colour with normal sized sprites is ... 's very easy with full-colour hi-res games which work ...
    bobs bobs September 2008 Announcements
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... interested in using it. Some colour-clash-free versions of old Spectrum ...
    Matt_B Matt_B October 2008 Hardware
  • Which computer is most similar to Zx Spectrum?I have wondered recently wihch other 8-bit computer is most of all similar to Zx Spectrum. I mean similar graphics, similar gameplay, similar program…

    ... graphics: same 256x192 resolution, similar colour clash issues (though the MSX had ... more blocky resolutions, but without colour clash). In fact, both the Beeb ...
    snigfarp snigfarp November 2008 Sinclair Miscellaneous
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... a different way due to colour clash. Either that or make it ... slow trying to avoid the clash and that I'd end ...
    FrankT FrankT November 2008 Development
  • HelloI reckon the spectrum was shit The C64 was better So was the amstrad I would love to smash a spectrum to pieces and crap all over it Rubbish games…

    ... as soon as someone says colour-clash the WoS regulars go ballistic ...
    DanSolo DanSolo November 2008 Chit chat
  • Things just aren't the same here anymore...What's happened to WoS? It used to be such a nice place. :(

    ... .

    Though imagine brown colour clash!! *Shudder*

    Then you ...
    Scottie_uk Scottie_uk November 2008 Chit chat
  • The amazing Miles Mad Mission thread!Following on from the "Thuderstorms" thread! The JSW I mocked up for a laugh then decided to actually do is under construction. As promised I said …

    ... a few places, and some colour clash, but other than that not ...
    dm_boozefreek dm_boozefreek December 2008 Games
  • The best ... beginning with "G"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "G", which do you think are the: [B]Best …

    ... . Throw in a 3 colour map with no colour clash, a spinning pre ...
    Matt_B Matt_B January 2009 Sinclair Miscellaneous
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... very well planned out no colour clash ... keep in mind this is ...
    ZnorXman ZnorXman February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    Colour on the Spectrum is limited ... backgrounds, so there's no clash between them, but there's ... still a limited amount of clash between the sprites. Still, that ... as noticeable as full on colour clash, and you get smooth movement ...
    Matt_B Matt_B February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... about the whole "Attribute clash" that you get on ... impossible to have full colour graphics on the speccy", ... the speccy in full colour? This just doesn't ... up with no noticable colour clash. Think at the end ... have got round the colour clash problem by using other ...
    psj3809 psj3809 February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    Look at Dynamite Dan 1 and 2 (and no. 2 is the best 2D platformer ever, if you ask me) - two great examples of games that were full colour, yet avoided colour clash as the bloke who designed them was [B]really[/B] talented.
    ewgf ewgf February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    Well, there is not colour clash with NO BACKGROUNDS, so Dinamite ... pixel animation can have serious colour clash.

    R-Type is ...
    gandulf gandulf February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... em up with no noticable colour clash. Think at the end of ... might have got round the colour clash problem by using other methods ...
    Spector Spector February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... sprites didn't, so no colour clash, but sprites were mono. (ej ... fast and smooth sprites, than colour games with 8x8 pixels movement.
    gandulf gandulf February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... sprites didn't, so no colour clash, but sprites were mono. (ej ... fast and smooth sprites, than colour games
    with 8x8 pixels ... a tradeoff isn't it, colour vs speed and smoothness.
    rich_chandler rich_chandler February 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... ;333287]Well, there is not colour clash with NO BACKGROUNDS, so Dinamite ... no limits on it's colour placement.
    ewgf ewgf February 2009 Games
  • Has any programmers recently pushed the spectrum to the limits?Hi there. Ive just discovered this great forum and I was brought up with the speccy 16,48 and then 128k. Im just wanting to know if there are any re…

    ... (or reduce) the effects of colour clash or is this an impossible ...
    spainboy spainboy February 2009 Development
  • Dark SceptreThis game was popular then and (looking at the Top 100) is popular now but I still don't understand what the hell I should be doing or what sort of s…

    ... the figures that skillfuly avoided colour clash.

    They obviously saved ...
    scunny scunny March 2009 Games
  • Dark SceptreThis game was popular then and (looking at the Top 100) is popular now but I still don't understand what the hell I should be doing or what sort of s…

    ... only just to remove the colour clash, but to remove any need ...
    Baggers Baggers March 2009 Games
  • Football Manager[url]http://www.richardherring.com/warmingup/warmingup.php?id=2356[/url]

    Football manager 2 had awful man to man marking so you couldn't see what what happening with the colour clash
    chop983 chop983 April 2009 Games
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