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Search Again :: Adv Search 1000 results in 0.080s
<1…26272829303132…34>
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... swap the PAPER/INK bits in the attribute by POKEing the ... stored serially after the screen data at 22528. The attribute is ... to swap the PAPER bits in the byte (mask is 00111000 ... is tricky to do, esp. in BASIC. The logic is as follows ...
    BloodBaz BloodBaz December 2010 Sinclair Basic
  • The Idiot's guide to 3.5 inch floppies on a +3All help gratefully received, including blow by blow instructions and tutorials. I am interseted in adding a floppy drive (3.5 inch) to my +3 as an …

    ... values of ..., sync to index, write data to sector with CHRN x ... all my track layout logic in Z80!

    Not every ...
    obo obo December 2010 Hardware
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... start learning how to program in BASIC? I know I'm 30 ... learn so much? I am in awe. How do you ... this can be broken down in to two aspects:
    ... that is BASIC, PASCAL, COBOL or Assembler and the data types ... quicker than using the ZX BASIC line editor. So for ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • looking for a tap2wav coded in Python, Perl, Ruby or Luasince some months i started this project - [url]http://nitrofurano.altervista.org/experimental/webcampictureson8bitcomputers/index.html[/url] the pr…

    ... []
    for i in tmp_file_list:
    file_list += ... file.writeframes(tmp_data) # Write data
    file.close()
    in range(8)]
    .
    .
    .
    file.writeframes("".join(tmp_data)) # Write data ...
    SyX SyX December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... . For example, map data or compressed static screens. ... move some data into lower conteded memory in the Sid ... length encoding on the resultant data.

    ... can store the game data in a much more memory- ... co-authoring one-liner BASIC programs I learnt how ...
    Digital Prawn Digital Prawn December 2010 Development
  • Loading arrays in BASin...Hi Folks, I have been playing with loading and saving arrays from BASIC in BASin. By trapping the SAVE command the DATA can be saved to a .TAP file…

    ... code in [B]BASin[/B]:

    [CODE]100 LOAD "DATA" DATA d ... got a [B]C Nonsense in BASIC[/B] error as the variable ... ): LOAD "DATA" DATA d$()[/CODE]

    Everything works correctly in both [B ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • 128+ and Divide+ not working togetheri think theres something wrong with my 128 (toastrack), divide+ just wont work on it, corrupted screen on bootup and with big thick black bars rollin…

    ... you'll get stuck in a boot loop, or ... actually work once you're in BASIC (because it can't ... seem particularly common though in Issue 4 48K machines ... (which were in the Spectrum+).

    data was fetched from lower memory ...
    Winston Winston December 2010 Hardware
  • looking for a tap2wav coded in Python, Perl, Ruby or Luasince some months i started this project - [url]http://nitrofurano.altervista.org/experimental/webcampictureson8bitcomputers/index.html[/url] the pr…

    ... = []
    for i in tmp_file_list:
    file_list += glob ... ticks long.
    # In data block 3223 pulses.
    ... /> file.writeframes(wave_data) # Write data
    file.close()
    ...
    SyX SyX January 2011 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... removing blocks within the room data. I forget that unlike ... in game formula works in reverse.

    The room data itself ... location object table. The room data in JSWI is always 256 bytes ... getting "zeros" because the BASIC loader does not register
    Joe the Iceman Joe the Iceman January 2011 Games
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... POKE extra graphic data into some suitable free space in memory (addresses ... code in BASIC. If this is an intellectual exercise in pushing Sinclair Basic as ...
    gasman gasman January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... POKE extra graphic data into some suitable free space in memory (addresses ... code in BASIC. If this is an intellectual exercise in pushing Sinclair Basic as ... to know BASIC. i've programmed in QBASIC and Visual Basic the most ...
    olaf olaf January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... I have done it in the past) for mainly ... different 8x8 graphics blocks in less than 2Kb. I ... which is coded in BASIC and compiled using HiSoft BASIC compiler: [ ... =3[/url] (complete manual in english found here -> ... store your data, 48K (a bit over 41K in fact ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... about GAMES in this topic. In such scenario, continuously loading data from the ... , attempting to create games in interpreted Sinclair BASIC is also a bad ... . From many years of coding in BASIC I've learned that compiling ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... not suggesting you load data from a RAM disk ... a nipper I wrote a BASIC version of Outrun. The ... "thirds" that the pixel data is divided into), each one ...
    Those images were loaded in from silicon disk on my ... it can work to load data in from ramdisk, you just ...
    Dunny Dunny January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... not suggesting you load data from a RAM disk ... you need every tick. BASIC is already quite slow ... silicon disk operations in interpreted basic. I've done ... Biniax 2 was coded in BASIC with the engine compiled ... thirds of the screen) in different combinations to draw ...
    na_th_an na_th_an January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... though, the loading of data from the RAM disk is ... the ram disk in emulators, but in real hardware it' ... And if you want your Basic game to work on real ... I would load everything in just one go and never ...
    I love games coded in Basic. I'm eager to see ...
    zxbruno zxbruno January 2011 Sinclair Basic
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... be your ideal BASIC sprite implementation? Bear in mind that SpecBAS ... different to any beginning aspiring BASIC game programmer. I guess ... there are no record types in BASIC). In which gfx$ can be ... a mask from sprite graphics data, and some other simple ...
    Timmy Timmy January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... there are no record types in BASIC). In which gfx$ can be ... to change any sprite's data records (x, y, gfx ... a "remake" of sinclair BASIC. It's available here:< ... able to allow a BASIC programmer to create an ... PCs.

    The BASIC editor needs some work, as ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Retro Gamer Issue 86 - The cover's a bit special![IMG]http://desmond.yfrog.com/Himg615/scaled.php?tn=0&server=615&filename=dekmj.jpg&xsize=640&ysize=640[/IMG]

    ... mean some people even wanted BASIC listings in the mag ! I ... games, some people want write ups and interviews with the ... games, other people how to write in basic, difficult to cater for everyone ... in the UK are there who want programming tips on speccy basic ...
    psj3809 psj3809 January 2011 Chit chat
  • Retro Gamer Issue 86 - The cover's a bit special![IMG]http://desmond.yfrog.com/Himg615/scaled.php?tn=0&server=615&filename=dekmj.jpg&xsize=640&ysize=640[/IMG]

    ... mean some people even wanted BASIC listings in the mag ! I ... games, some people want write ups and interviews with the ... games, other people how to write in basic, difficult to cater for everyone ... in the UK are there who want programming tips on speccy basic ...
    ewgf ewgf January 2011 Chit chat
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... for who? Surely not the basic system.[/QUOTE]
    Surely no ... actually writes 35-40K monstrosities in sinclair basic :lol:

    [ ... you want to hold some data in the screen memory hiding it ... least to 16K; now the basic Spectrum had 16K and... ;)
    TVzombie TVzombie February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... monstrosities in sinclair basic :lol:
    [/QUOTE]

    Well I did write ... a couple of "monstrosities" in BASIC including a couple ...
    Arjun Arjun February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... ]Well I did write a couple of "monstrosities" in BASIC including a couple ...
    ccowley ccowley February 2011 Sinclair Basic
  • Games with Plus3/Disk enhancementsFor about 95% of games of +3 disk, it was simply the tape version with the only benefit being reduced loading times. However, there were a few excep…

    ... a custom loader, and still write it using a normal 3 ... of data in a short 8K sector.

    If you can write ...
    obo obo February 2011 Games
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... ]Well I did write a couple of "monstrosities" in BASIC including a couple ... ]I think the screen is in fact upside...
    This means ...
    TVzombie TVzombie February 2011 Sinclair Basic
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... RAM are bumped dynamically around in BASIC.

    (3) ... bit of your BASIC code will always sit in contended memory. ... ?executive? data is handled cleanly, the storage of BASIC programs is ... I recall the Spectrum?s BASIC was considered slow. Certainly, ...
    RST#08 RST#08 February 2011 Sinclair Basic
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ... speed them up without completely write them in M/C. For short ...
    gasman gasman February 2011 Development
  • Saving space...Hi Folks, Looking for ways to save some memory in a program I am writing. In a number of places I have the following code: [CODE]xxxx PAUSE 1: …

    ... generally save space in BASIC is getting rid of any DATA structures, store ... if you store your stuff in DATA and then read it to ... the same information twice: in your program DATA statement, and where your ... RAM.

    [code]10 DATA 1,2,3,4,5 ...
    na_th_an na_th_an February 2011 Sinclair Basic
  • Flip Screen vs ScrollingWhich do you prefer? I've always liked flip screen games but I had a C64(spit) owning friend who hated them with a passion.

    ... to fetch the graphic data one byte at a ... left or right, then write it back into memory. ... block already shifted across in small steps. But that ... animation. It's added in to the background of ... to combine foreground and background data in real time.

    joefish joefish March 2011 Games
  • Windows 7 games compatibilityI've just bought a 2TB (two terrabytes! I used to think that a 780kb floppy was huuuuge! :-o) hard drive for my desktop PC, and I thought that whilst…

    ... tries to write data to the folder it's installed in. I' ... it to do my bidding in this case!).

    in Windows 7 even after ... ! Also, the search function in Windows 7 actually seems to ... work like it used to in XP - woo hoo!!! Seriously, ...
    richl richl March 2011 Chit chat
<1…26272829303132…34>

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