World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.080s
<1…567891011…34>
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... a UDG designer made in Basic with QAOP-Space, over ... on/off), movement with IN (instead of INKEY$) and ... Paintbrush, using Excel for data conversion, I did like ... data conversion for you, I was going to write ... something like this but there's already some in ...
    R-Tape R-Tape June 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... half carry/borrow, only in case of 16-bit additions ... basically. Perhaps starting with the BASIC program:-
    [code]
    ... /> Yes. You will need to write some code to load [url ... set the appropriate registers/flipflops in your emulation, then if interrupts ...
    ccowley ccowley June 2011 Emulators
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... location of the character font data in FONT_ADDR
    ; Formula ... ld (de), a ; write result back to screen< ... br /> ; -----------------------------------------------------------------------------
    [/CODE]
    In BASIC, type [B]CLEAR 64860[/B ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... 5 bytes for channel below BASIC area
    call ... location of the character font data in FONT_ADDR
    ; Formula: ... /> ld (de), a ; write result back to screen

    In BASIC, type CLEAR 64868, then compile ...
    Einar Saukas Einar Saukas July 2011 Development
  • Need help transferring a file to a Spectrum .dsk fileHello, I was wondering if anyone can help me transfer a file that I have into a spectrum *.dsk file? The background to this request is that I have r…

    ... "Realdisk Unavailable Sorry, not implemented in this version" when I enter ... that the disk was not write protected throughout, and a ... to type characters : or " in BASIC. May I ask if you ... disk .
    ? 16K

    data .
    ? 16K

    0K ...
    Flanimal Flanimal August 2011 Emulators
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... bytes for channel below BASIC area
    push ... location of the character font data in FONT_ADDR
    ; Formula: ... /> ld (de), a ; write result back to screen

    In BASIC, type CLEAR 64871, then compile ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... bytes for channel below BASIC area
    push ... location of the character font data in FONT_ADDR
    ; Formula: ... ld (de), a ; write result back to screen
    data location
    ld a ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... bytes for channel below BASIC area
    push ... location of the character font data in FONT_ADDR
    ; Formula: ... ld (de), a ; write result back to screen
    data location
    ld a ...
    Einar Saukas Einar Saukas August 2011 Development
  • saving arraysHi. So i'm working on a small program. I'm almost finished, but i just hit a problem by the end. I would like to save (and load back later) four arra…

    ... CODE]SAVE "filename" DATA arrayname()
    LOAD "filename" DATA arrayname()[/CODE]
    It's in the Spectrum BASIC manual, [URL="http://www ... save arrayson tape using DATA in a SAVE statement by ... (when it finds it will write up 'Number array: Bloggs') ...
    polomint polomint September 2011 Sinclair Basic
  • TZX format rev. 1.21Once 1.20 draft seems to be official now I would like to suggest some additiones to do on 1.21. I hope it will be easier to upgrade once block 19 has…

    ... out of luck because Visual Basic only runs on Windows only ... be looking at this to write a web service so ... documented format, and the audio data in another. It's not so ... you don't have to write ANY special code to ... now no longer have to write a bunch of twisty ...
    Winston Winston September 2011 Emulators
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... you and is barely above basic :)

    The first ... />
    [code]
    sprite data as stored in memory
    (shift = 0 ... sprite (0 shift, the top data in the example above) and poking ... by table lookup

    ; write A byte to screen somehow ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    ... /> Specbas, for your security, runs in a sandboxed mode. It makes ... a directory for you in your users hierarchy.

    On Vista/Win7, it's in "c:\users\
    ewgf ewgf November 2011 Sinclair Miscellaneous
  • Worst graphics ever?There's (yet another) thread about the best Spectrum graphics, so here's one about the worst. Of course, if you want to be fair then a "worst" graphi…

    ... coded the game from data statements written in basic to poke the code ... a decent assembler program to write the game, so I assume ...
    Hercules Hercules November 2011 Games
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... straight PRINTs. Having strings in DATA statements does have some less ... the potential to write self-modifying BASIC, as the DATA lines can be ... by decoding a hex dump in situ, so I could ... could be referenced directly in the DATA statement rather than having ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... I would write my own conversion... So here it is... in BASIC... Its ... !

    Why so many data statements, is that music?
    R-Tape R-Tape May 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... many games that are written in basic i can study.

    write a game but it should ... the code from the programs in the archive.

    Interesting ... thing i noticed in magazines - more and more the ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... /> ;add new detection if data in Z80v1 are compressed or uncompressed ... compressed data/ignore bit D5 of +12th byte in header ... /> ;add new detection if data in Z80v1 are compressed or uncompressed ... br /> For see more info write in basic ".snapload" without param.
    velesoft velesoft August 2012 Announcements
  • WoSBridge for Spectranet - early previewAs it's been mentioned in the Spectranet thread, I thought I'd post a quick heads up about the WoSBridge for Spectranet. [B]What is it?[/B] Well, i…

    ... data for the title... now who wants to write a JSON parser in BASIC ...
    Tuna Tuna September 2012 Hardware
  • Ay Real Time Synthetizer SoftwareSpectlemen and Spectladies!It's been a long time that I'd like to ask this.... I ask thee to create a new musical software for our ZX Spectrum machi…

    ... conversions to enable 128K MIDI-in capabilities would require an ... need to write some code to read this data (and this ... any handshaking etc though. The basic MIDI protocol is unidirectional. ... receive the MIDI data in buffered byte format. In that case, there ...
    Timmy Timmy November 2012 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... /> [quote]3eStrowsaw can determine a BASIC program and CODE, but it ... on the +3e disk, to write a little program to deconstruct ... to note regarding conversion of BASIC loaders is that literal number ... as some loaders have bogus data in the readable text to confuse ...
    Battle Bunny Battle Bunny January 2013 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... ve found that writing some data in page 7 may crash ... caching, then load from BASIC, and from c/m ... data. Is it necessary to call DOS INITIALISE (after all, BASIC ... why I had to write a slightly different one for ... a file to keep all data, and keeping it open ...
    Battle Bunny Battle Bunny January 2013 Games
  • +3e filebrowserHello everyone, Im writing a game/program loader for the +3e (with an IDE interface, but it can work with floppies too). The program lets you choose…

    ... up going back to basic for loading basic programs.

    Here ... the code. I didnt write anything in the last two decades...
    in older versions too)
    -device ... also the binary data for the splash screen and the BASIC loader.
    BCH BCH February 2013 Development
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... image in a program?
    For example: suppose I want to write ... the data in some memory address. How to use them in a BASIC program ...
    Spectrum Spectrum February 2013 Sinclair Basic
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... image in a program?
    For example: suppose I want to write ... the data in some memory address. How to use them in a BASIC program ... are a purist and want BASIC only in the program ; Use [URL ... 33911&highlight=screen%24+basic"]BattleBunny Screen copy[/URL]
    Dr BEEP Dr BEEP February 2013 Sinclair Basic
  • SAM Coupe - a video problemHi mates. Lately I managed to acquire a SAM Coupe 512K. There are, however, certain problems that - I thought - You might help me with, in a mome…

    ... Several photos of the error, in better resolution:
    [ ... I know I should write to some SAM Coupe ... in ROM chip (very old eprom with unstable data).< ... br />
    Can you load any game (not games in basic ... will see stable graphic in ZX mode or during ...
    velesoft velesoft April 2013 Hardware
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... ). It's easy to write it in Spectrum BASIC in a couple of dozen ... number of non-zero edges in the graph */
    int n ... ; /* The number of nodes in the graph */
    long dist ...
    Battle Bunny Battle Bunny April 2013 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... them into a certain array in boriels basic?[/QUOTE]

    ... br /> After you execute it in ZX-Spin, use option " ... execute "zx7 sample.bin" in a command prompt window, and ... compressed data.



    [*] Finally write a ZX BASIC program ...
    Einar Saukas Einar Saukas May 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... load it all in memory.

    In this case, the ... /> [LIST]
    [*] First, save the data as a binary file. Fortunately ... have any extra work here. In this example, you can ... />


    [*] Finally write a ZX BASIC program that will contain ...
    Einar Saukas Einar Saukas May 2013 Brand new software
  • Flashing systems on DIVIDE interfacesSome peoples can't reflash eeprom chip in Divide interface (original Divide, Divide 2k11, Divide 57d2/57d3). EEPROM chip AT28C64B contain feature fo…

    ... for possibility active write protection. This protect system data in eeprom if ... load my EPROTECTOR utility for write enable:
    [url]http ... PLUS and flash system. Basic contain text with help ( ... select your system from basic menu before flashing.[/QUOTE]< ...
    TomD TomD June 2013 Hardware
  • Hardware description - MB-02+ interfaceOn this thread will soon released info about MB-02+ idisk interface ( memory paging mechanism, list of ports, addressing, MB IDE, schematics, etc... …

    ... ):[/U]
    - this port is write only
    - port addressing (A7 ... = connect rom page 0 with write protect)
    - after press NMI ... with write protect) and CPU jump to address #66.
    - data layout ... rom via one OUT command in basic. (OUT 23,64+5 = own ...
    velesoft velesoft August 2013 Hardware
<1…567891011…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
write 16.1K 20.3K
data 17.9K 34.5K
in 401.9K 810.5K
basic 24.7K 39K

Related Threads

  • getting c nonsense in basic when trying to load a program through a string in +3 basicstrangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works withou…
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes...<br /> <br /> Some of the Basic programes and games I've encountered lately , use IN to…
  • No sound in SPIN in 48K BASICI'm using an Acer Travelmate 5310, with Realtek HD audio. When I start SPIN (0.666) in any of the 48K modes and press a key, I get a click, followed …
  • A.I. in a Pacman game made in BasicA few years ago I tried to make my own Pacman game in Sinclair Basic. The map, UDGs and the whole game was completed and was working with just one gh…
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…
  • Help! Experts in BASIC/ASM, Hardware, in-game screenshots needed!There are several games which are too complicated for me to get the in-game screenshot. If you guys could help me, the Spectrum community would appre…
  • Saving in BASIC in ESXDOS, the date is interesting :)I just got my hands on a divMMC Enjoy Mini. What a fantastic device!!! So I tried saving/loading basic programs to the disk. A curious thing happens.…
  • Glad to see the ZX Spectrum is in the Science Museum in London.About time too! Last tiem I looked there was just the ZX-80 but the Spectrum is in there now too, alongside a pong-clone and a Vic-20.
  • There's a Christmas present for you in the SE Basic forum.SE Basic is no longer being developed.

Related Searches

  • writing music in basic
  • play in basic
  • play command in basic
  • differences in 48k basic and 128k
  • differences in 128k and 3 basic
  • disable break key in basic
  • games in basic
  • differences in basic
  • differences in 128 basic and 3
  • differences in toastrack basic save m
  • differences in toastrack basic m
  • different commands in basic
  • differences in basic 3 128k
  • differences in basic 3
  • differences in basic 3 and grey 2
  • games written in basic
  • most interesting thing in basic
  • poke disable scroll in basic
  • symmetry in basic
  • flag in basic

Copyright © 2024 World of Spectrum