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Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;213334]Could this be as ...
    Philip Kendall Philip Kendall September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    ... different things

    [QUOTE=Patrik Rak;213352]Could this be also ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;213364]Yes, they are indeed. ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;213352]Could this be also ... over the face).

    Patrik
    Patrik Rak Patrik Rak September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;213973]In fact, I thought ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214171]Well, if I am ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [quote=Patrik Rak;214325]
    1) The T ...
    Woody Woody September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214325]I have been trying ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214336]I have now checked ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214373] This way, all M1, ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214398]Yep, and now we ...
    csmith csmith September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214825] have run it on ... me.[/QUOTE]

    Cool Patrik.
    I'll run it ...
    csmith csmith September 2007 Emulators
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    [QUOTE=Patrik Rak;214851]BTW, I have noticed that JB came with even better solution:

    Pure beauty if you ask me.

    Patrik[/QUOTE]


    I agree.
    Beautifully coded piece of work!
    Dr BEEP Dr BEEP September 2007 Development
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [quote=Patrik Rak;214825]Now it would be ...
    Woody Woody September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;214963]FUSE 7.x crashes.[/QUOTE]

    Why do we care what a 3 year old version does? (Unless you really mean 7.x, in which case I'd like to know where to get it!)
    Philip Kendall Philip Kendall September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [quote=Patrik Rak;214963]Really? You mean the " ...
    Woody Woody September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [quote=Patrik Rak;214963]Really? You mean the " ...
    Jon Needle Jon Needle September 2007 Emulators
  • Contention and floating bus timingHello, I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit. It is the d…

    [QUOTE=Patrik Rak;215397]
    Or something like ...
    csmith csmith September 2007 Emulators
  • Speccy emulation with R4 - DSpec, ZXDS & SpeccyDS...Finally got an R4 card up & running, and I've installed DSpec, ZXDS & SpeccyDS onto it, but I've a couple of questions I'm hoping somebody can help w…

    [QUOTE=Patrik Rak;219686]BTW, new ZXDS version ... .

    Enjoy.

    Patrik[/QUOTE]

    Nice one ...
    Daren Daren October 2007 Emulators
  • Speccy emulation with R4 - DSpec, ZXDS & SpeccyDS...Finally got an R4 card up & running, and I've installed DSpec, ZXDS & SpeccyDS onto it, but I've a couple of questions I'm hoping somebody can help w…

    [QUOTE=Patrik Rak;219686]BTW, new ZXDS version is out.[/QUOTE]

    Patrik, your emu is probably the best for any handheld system :) Very nice work!
    Hernán Pablo Álvarez Hernán Pablo Álvarez October 2007 Emulators
  • Speccy emulation with R4 - DSpec, ZXDS & SpeccyDS...Finally got an R4 card up & running, and I've installed DSpec, ZXDS & SpeccyDS onto it, but I've a couple of questions I'm hoping somebody can help w…

    [QUOTE=Patrik Rak;219815]BTW, what TZX files did you have problem with? I might eventually take a look...

    Patrik[/QUOTE]

    I'll PM-you with a list later...
    bobs bobs October 2007 Emulators
  • Speccy emulation with R4 - DSpec, ZXDS & SpeccyDS...Finally got an R4 card up & running, and I've installed DSpec, ZXDS & SpeccyDS onto it, but I've a couple of questions I'm hoping somebody can help w…

    [QUOTE=Patrik Rak;219686]BTW, new ZXDS version ...
    Daren Daren October 2007 Emulators
  • Speccy emulation with R4 - DSpec, ZXDS & SpeccyDS...Finally got an R4 card up & running, and I've installed DSpec, ZXDS & SpeccyDS onto it, but I've a couple of questions I'm hoping somebody can help w…

    [QUOTE=Patrik Rak;220148]

    Has it? I can still see it there :)

    It's a must, of course.

    [/QUOTE]
    D'oh! I thought it was strange for it to have been removed. Nice one.
    Daren Daren October 2007 Emulators
  • Best loading on a gameFor me, it has to be Technician Ted, with all those TT's walking across the screen. 2nd comes Skooldaze, only because I spent many MANY of my evenin…

    [QUOTE=Patrik Rak;223265]Although not a game, ...
    Tom-Cat Tom-Cat October 2007 Games
  • 50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…

    [quote=Patrik Rak;223678]The TV interlaces the ...
    omega omega October 2007 Emulators
  • Starting on machine code - BASIC first?Howdy. If I wanted to start learning machine code for the speccy, from scratch, would you recommend I learn BASIC first or is it entirely possible to…

    [quote=Patrik Rak;226737]Well, don't know ...
    rich_chandler rich_chandler November 2007 Development
  • Code execution logging (Spin and EightyOne)I'm currently trying to analyse a piece of code by looking at the path taken through it while executing it. The easiest way for me to do this is to u…

    [QUOTE=Patrik Rak;228407]It is not the ...
    icabod icabod November 2007 Emulators
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    [QUOTE=Patrik Rak;228409]I wanted to take ...
    zub zub November 2007 Emulators
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    [QUOTE=Patrik Rak;228578]So do I, however ...
    zub zub November 2007 Emulators
  • Best loading on a gameFor me, it has to be Technician Ted, with all those TT's walking across the screen. 2nd comes Skooldaze, only because I spent many MANY of my evenin…

    [QUOTE=Patrik Rak;228974]Well, it shouldn't ...
    Tom-Cat Tom-Cat November 2007 Games
<1234567…34>

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