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<1…19202122232425…34>
  • What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …

    ... before continuing. A C/POSIX api makes this step really easy ... appears in memory at addresses x through y) and treat the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 Sinclair Miscellaneous
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... 's editor runs on OS X, and I presume on Linux ... familiar with the Windows GUI API.

    [quote]I'm ...
    chev chev May 2012 Development
  • question re. STR$ bugCould someone point me to whereabouts in the ROM this goes wrong? [code]PRINT PAPER 5;1;STR$ 234[/code] (Only the "1" prints in cyan.) It's not the m…

    ... code 1A evaluates INKEY$#X (where X is the item at ... will be useless whenever stream X represents the keyboard. The ... 1638 erroneously cancels out any key press which would otherwise have ... on it was that the key press should be cancelled ... chance to test the key.
    chev chev May 2012 Sinclair Basic
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... :
    - compare last known mouse x and y; if they differ ... last known keyboard status; if key is pressed or released then ...
    tstih tstih May 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... /> [LIST][*]Full screen input at X and Y
    [*]Length of ... /> 220 REM i0=Temp i1=X i2=Y i3=Length
    Key i7=LEN i$
    250 ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... be used to simplify the key-press validation to a single ... , and so the key-press validation for any key/type combination could ... ]
    100 DEF FN i(x,y,l,t,r,i ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... /> 230 REM i0=Temp i1=X i2=Y i3=Length
    Key i7=LEN i$
    260 ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • The Curlicue FractalSpotted a couple of fractal listings, that are new to me, over at [URL="http://oolong.co.uk/curlicue.htm"]http://oolong.co.uk/curlicue.htm[/URL] The …

    ... PAUSE 1
    30 LET x=SCRw/2
    40 LET ... =f+df
    110 LET x=x+COS f
    120 LET ... PLOT INK MIN(POINT(x,y)+1,255);x,y
    140 ... resets when you hit a key, with a random seed. SpecBAS ...
    Dunny Dunny June 2012 Sinclair Basic
  • yeah x 0.0.2first: [URL="http://www.yeah-unix.org/downloads/yeah_0.0.2.tar.gz"]the goods are at - http://www.yeah-unix.org/downloads/yeah_0.0.2.tar.gz[/URL] aft…

    ... ,
    - there is an RST10 API interface.

    The demo ... task. Second task waits for key press and writes it to ...
    tstih tstih June 2012 Development
  • question re. STR$ bugCould someone point me to whereabouts in the ROM this goes wrong? [code]PRINT PAPER 5;1;STR$ 234[/code] (Only the "1" prints in cyan.) It's not the m…

    ... /> PAUSE 0:PRINT PAPER 5;"x";INKEY$#0;"y"

    key flag being clear). However, the ...
    Jonathan Harston Jonathan Harston June 2012 Sinclair Basic
  • DivIDE and new Kempston Joystick interfaces!I've got some DivIDE and new Kempston Joystick interfaces ready: [IMG]http://benophetinternet.nl/hobby/vanmezelf/divide_batch_may2012.JPG[/IMG] Div…

    ... form "I'm doing action X, and it does Y when ... reader. Repeated on 48k rubber key, same.
    -On pressing NMI ...
    R-Tape R-Tape June 2012 Sales
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... />
    29 - Demo - Press a key to play
    - Demo - Paina ... done them all... Press a key to play again.
    - Sinulla ... />
    51 - What is 10 x 20?
    - Paljonko on 10 ... x 20?

    52 - It' ...
    Romppainen Romppainen July 2012 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... instructions[/URL] into English... what key presses do what... perhaps, Ivanzx ... vuelta (Turn around) CAPS Z X C V
    Pases (move ...
    Ivanzx Ivanzx July 2012 Games
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... produce a graphic 2 chars x 4 chars with attribute 7 ... /skoolkit/extending.html"]documented public API[/url], you can be reasonably ...
    SkoolKid SkoolKid July 2012 Development
  • Anti-piracy measures on Speccy games - What games have it?I was looking at the JSW card which gives you the grid location system for protecting the game against simple forms of copying, and I know that ATF h…

    ... other games that asked "word x in paragraph y in page ... bundled with a hard key. If the key was not plugged in ... side note, the "hi-tech" key was a resistor between a ... did not include that hard key.

    [b]Honour:[/b ...
    Zup Zup July 2012 Games
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    ... 20 PRINT #0;"Press a key": PAUSE 0
    30 ... 90 PRINT #0;"Press a key": PAUSE 0
    100 RANDOMIZE ... 90 PRINT #0;"Press a key": PAUSE 0
    100 RANDOMIZE ... 60 FOR X=23296 TO 23551: POKE x,0: NEXT x
    70 ... 90 PRINT #0;"Press a key": PAUSE 0
    100 ...
    Encarnado Encarnado July 2012 Sinclair Basic
  • Car doors, Windows (Microsoft) incompatibilities, and other ponderablesJust some things I've been wondering about recently.. 1) Following the death of Eric Sykes (RIP), I downloaded and re-watched (the very funny) The P…

    Microsoft very very rarely break API compatibility on purpose, when they ... to driver architecture between NT5.x and NT6. Maintaining backwards compatibility ...
    guesser guesser July 2012 Chit chat
  • Zymosis -- WTFPL'ed Z80 Emulation Corebreaking news! i'm back with another useless project: new Z80 emulation core written in pure C! i hear you screaming: "oh, no! WHY?!" let me tell yo…

    ... me. have to check Agent X.

    found and fixed ... .

    slowly adding TCL API to the emu (hello, OpenMSX ...
    Ketmar Ketmar July 2012 Emulators
  • j symbol-shift p pA phrase I will never forget... and apart from the word code, i don't think I learnt ANY of the other keywords off by heart.... Without looking, whic…

    ... I might get pressing every key to get it but I ... now it's near key "x".
    PLOT, DRAW, REM, RUN ...
    Encarnado Encarnado August 2012 Games
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... the book.

    * Handles key repeats.
    * Prints all characters ... .
    * Both Ink (Extend+Symbol-X+number) and Paper (Extend+Symbol ... . the normal INK & PAPER key sequences) can be specified.
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> 20 DIM T(2): DIM X(2): DIM Y(2): DIM ... : LET Y(1)=10: LET X(1)=0: LET C(1 ... : LET Y(2)=20: LET X(2)=0: LET C(2 ... N
    90 IF ABS (X(1)-X(2))
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> 20 DIM T(2): DIM X(2): DIM Y(2): DIM ... : LET Y(1)=10: LET X(1)=0: LET C(1 ... : LET Y(2)=20: LET X(2)=0: LET C(2 ... N
    90 IF ABS (X(1)-X(2))
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Games Club WC 27/8/12Mindtrap - Mastertronic Ltd Southern Belle - Hewson Consultants Ltd Tujad - Ariolasoft UK Ltd some games there

    ... Control Keys

    FUNCTION KEY
    Accelerate to five times ... to main menu CAPS SHIFT + X
    Hold, wait for ENTER ... Keys

    SMOKE LEVEL KEY
    Very light smoke-far ...
    Morkin Morkin August 2012 Games
  • Games Club WC 27/8/12Mindtrap - Mastertronic Ltd Southern Belle - Hewson Consultants Ltd Tujad - Ariolasoft UK Ltd some games there

    ... br />
    FUNCTION KEY
    Accelerate to five times ... main menu CAPS SHIFT + X
    Hold, wait ... />
    SMOKE LEVEL KEY
    Very light smoke-far ... br /> Which is the key for FOR GOD'S SAKE ...
    chrisgoodhead chrisgoodhead August 2012 Games
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... is that I need 2 x 'randomly' selected 16 bit numbers ... register, then a press 'any key routine' during which hl is ...
    R-Tape R-Tape September 2012 Development
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... is that I need 2 x 'randomly' selected 16 bit numbers ... register, then a press 'any key routine' during which hl is ...
    Gedlion Gedlion September 2012 Development
  • My +2 Guinea PigA grey +2 I bought to perform my experiments on, it's had it's ROM replaced with a 27C256 with Open SE Basic onboard, combined with the Gosh Wonderfu…

    ... /showthread.php?t=40328"]Sending key presses to the spectrum[/URL ... /> int pushButton = 2;
    int x=1;

    void setup ...

    do
    {
    x = mcp.digitalRead(0); // wait for ... to go low
    } while (x = 0);

    mcp. ...
    napoleonblownaparte napoleonblownaparte September 2012 Hardware
  • best EmulatorHi, what is the best emulator for the speccy, I'm sure someone on here knows and could i get a link please

    ... when you know the shortcuts/key combos and use space to ... like: F1, Return, e[b]X[/b]it, return to close ...
    alanspec alanspec September 2012 Emulators
<1…19202122232425…34>

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