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<1…28293031323334>
  • Calling in some help?Hi guys. As you may know, I released the 'non beta' of the Vulcan expansion pack. OK so it ended up having a single minor, easily fixable bug. But…

    ... - Spawn points. 4 bytes each. X Y map co-ordinates followed by ... strength, 4th byte x coordinate, 5th y. X and y are important for testing ... 'spawn points.'

    The x y coords are currently located as ...
    Daniel_Baines Daniel_Baines August 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... /> call setxy ; set up our x/y coords.
    ld a,'*' ; want ... /> call setxy ; set up our x/y coords.
    ld a,32 ... /> call setxy ; set up our x/y coords.
    ld hl,xcoord ... it.
    ld a,(ycoord) ; y coordinate.
    rst 16 ; print ...
    Bedazzle Bedazzle September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... that 'x' is the horizontal axis ('x' is a-cross) and 'y' is ... axis and are quoted as x,y. This is frequently reversed by ... be quoted before the column/X/horizontal value (although PLOT does ... ). All further references to 'x' & 'y' below use this convention; to ...
    Battle Bunny Battle Bunny September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... /> Rejigged code to correct the x/y references and to remove what ... /> call setxy ; set up our x/y coords.
    ld a,'*' ; want ... /> call setxy ; set up our x/y coords.
    ld a,32 ... /> call setxy ; set up our x/y coords.
    ld hl,ycoord ...
    antonyjones101 antonyjones101 September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... /> call setxy ; set up our x/y coords.
    ld a,'*' ; want ... /> call setxy ; set up our x/y coords.
    ld a,32 ... /> call setxy ; set up our x/y coords.
    ld hl,xcoord ... progam understood it was the y axis being updated?

    antonyjones101 antonyjones101 September 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    jonathan explains the x/y thing in [url="https://chuntey. ... BASIC convention of PRINT AT x,y; where x refers to the number ... is "PRINT AT x, y; where x is vertical and y is horizontal" instead ... it simply as "PRINT AT y, x".



    [quote ...
    lunarul lunarul September 2015 Development
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    ... block at position (x,y) and size S, ... dy), assuming that (x,y) refers to position of ... /> x0 = (x+dx+SIZE)
    x1 = (x+dx)
    }

    if (dy > 0) {
    y0 = (y ...
    Einar Saukas Einar Saukas September 2015 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... ),y \ sta (fscreen),y \ iny \ lda (fscreen1),y \ sta (fscreen),y \ iny \ lda (fscreen1),y ... \ sta (fscreen),y ... does not print at pixel X,Y but
    ;* prints at a ...
    JamesD JamesD September 2015 Development
  • New game: Shoggoth Halls[img]http://zx-pk.ru/attachment.php?attachmentid=53443&d=1442416973[/img] unclassifiable an @ hero tries to withstand the $%& cellular automaton fo…

    ... cell is currently X and the left neighbour is Y, the cell ... "the left-Y rule for X which produces Z"
    X,Y,Z can ...
    danner393 danner393 September 2015 Brand new software
  • Bubble Monkey BrosA little collect em up that can be played by one or two players (in collaborative mode, each player can do some of the things that red monkey can do …

    oh i forgot: the x y coordinates of each sprite are defined with the top left pixel being 0 0
    gabriele amore gabriele amore September 2015 Brand new software
  • Ripped speccy game character graphicsI'm looking for a few original graphics from Speccy games, such as Miner Willy, Jetman etc. The original graphics, ripped straight from the games, pr…

    ... 's size correctly in the X/Y parts?
    Farflame Farflame October 2015 Games
  • How to Write ZX Spectrum Games - Jonathan CauldwellHello, I'm trying to improve my very basic level of assembler by reading the Jonathan Cauldwell guide. I'm fine with the basics LD, CP, and JP,…

    ... call setxy ; set up our x/y coords.
    ld a,'*' ; want ... /> call setxy ; set up our x/y coords.
    ld a,32 ... it.
    ld a,(ycoord) ; y coordinate.
    rst 16 ; print ...
    jonesypeter jonesypeter October 2015 Development
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... USR "s"+7 : READ y : POKE x,y : NEXT x[/code]

    Also ...
    GReW GReW December 2015 Sinclair Basic
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... single. I seem recall that X.Y.U was a pretty good ...
    Maroc's Other Projection Maroc's Other Projection December 2015 Chit chat
  • New Game: AmnesiaHello! First of all, sorry for my English. I have developed my first game. It is called "Amnesia", and I have used the Freescape engine "3D Con…

    ... CONSEJO: Emplea el paso lateral (“x”) y baja un poco la mirada ... br /> Manipula el ordenador (“a”) y se desactivarán las cerraduras ... teclas de movimiento lateral “z” y “x”).

    Dirí ...
    Atraviesa la puerta y contempla el desenlace del juego ...
    huelvy huelvy December 2015 Brand new software
  • ZX Uno programming competition[b]Rules[/b] - The game tematic is free. The languaje can be english or spanish. - You must use Radastan video mode in the game as principal. - …

    ... ):
    [i]
    put_sprite_x8 (sprite_pointer,x,y);[/i]

    For changing ...
    radastan radastan December 2015 Announcements
  • Flood FillHi Folks, Can anyone point me to a flood fill that I can call from ZX BASIC? I have looked through the archive and although there are posts about…

    ... /> ld hl,(x_coord) ; read x and y at same time
    ld ...

    ; l = x coord
    ; h = y coord
    ; de = void ... to poke to change the x, y coords and fill pattern.
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Development
  • Flood FillHi Folks, Can anyone point me to a flood fill that I can call from ZX BASIC? I have looked through the archive and although there are posts about…

    ... like 'FILL AT x,y' (similar to PRINT AT x,y) I saw no ...
    roko roko December 2015 Development
  • Flood FillHi Folks, Can anyone point me to a flood fill that I can call from ZX BASIC? I have looked through the archive and although there are posts about…

    ... like 'FILL AT x,y' (similar to PRINT AT x,y) I saw no ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Development
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too? Thanks would be interested to learn :)

    ... e, (hl) ;- READ A BYTE - X POS
    Inc hl ;- MOVE ... d, (hl) ;- READ A BYTE - Y POS
    inc hl ;- MOVE ... hl
    ;4 byte reads x,y and address, address is a ...
    alienbanana alienbanana January 2016 Development
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too? Thanks would be interested to learn :)

    ... c, (hl) ;- READ A BYTE - X POS
    Inc hl ;- MOVE ... b, (hl) ;- READ A BYTE - Y POS
    inc hl ;- MOVE ... hl
    ;4 byte reads x,y and address, address is a ...
    alienbanana alienbanana January 2016 Development
  • Original specy game that can be a big hit on mobile nowThere are old games with very good gameplay. Some of them are big hit on mobile gaming, for example: Frogger / Crossy Road. Is there original specy …

    Bobstuff's X=Y=Z
    Retroleum's Bouncing Bomb
    hikoki hikoki February 2016 Games
  • Elite - Galaxy Creator Pokes.So 8 meagre galaxies are not enough for you? Tired of visiting the same old 2048 planets over and over? Say no more, these "Galaxy Creator" pokes wil…

    Ahh yeah just made save and you are right, sorry, my memory failed me. it is X,Y pos in current galaxy not universe seed. My bad.
    tomas tomas February 2016 Games
  • ZX spectrum and LCD gamesJust recently I discovered this little spanish game named "El almacén", which translates to "The warehouse". [URL=http://s1063.photobucket.com/use…

    ... logic. Instead of having the X/Y position of an object, you ...
    joefish joefish February 2016 Hardware
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... br /> 20 OVER 1: FOR y=yt TO yt-h+1 ... -1
    40 IF POINT (x,y) THEN
    LET pc=pc ... )=x: LET c(pc,2)=y:
    PLOT x,y
    50 NEXT x: NEXT y ... LET x=c(i,1): LET y=c(i,2): PLOT x,y
    x: LET c(p,2)=y
    99 ...
    Battle Bunny Battle Bunny April 2016 Sinclair Basic
  • What constitutes something being classed as 'Retro'?It would appear that these days anything older than 10 minutes old is now classed as Retro, or that god awful word, vintage. Clearly the speccy is…

    ... "... back in the day, when X, Y or Z were all the ...
    RetroTechie RetroTechie April 2016 Chit chat
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... /> XS: defb 0 ;top left x,y, width, height
    YS: defb ...
    sbc hl,de ;HL=x,y coords # (=INK pixels # * 2)
    y,x
    pop hl
    dec ...
    Battle Bunny Battle Bunny April 2016 Sinclair Basic
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... ,$09 ;B= calculator code for 'x
    Battle Bunny Battle Bunny May 2016 Sinclair Basic
<1…28293031323334>

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