World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.204s
<1…78910111213…34>
  • What's the Speccy dreaming about?When I was a kid, and before I had much technical knowledge, I sometimes used to run random OUT x,y commands on my old grey +2 to try to produce inte…

    ... to run random OUT x,y commands on my old grey +2 to try to ... button (because of the "second screen" mode).

    I've ... what causes the crash patterns to look like this? Why the ...
    equinox equinox April 2014 Sinclair Miscellaneous
  • byte to screen eventI have another question regarding assembly routine in MMCOYZXS by Toni Baker page's 87-88 [QUOTE]21A440 LD HL,40A4 11083F LD DE,3F08 0608 LD B,08…

    ... character @ 0x3Fxx are written to the screen location 0x4xA4 is not when ... when stepping through it seems to happen at:
    24 INC ... ' registers that indirectly address the screen location are passed the 'A ...
    username username April 2014 Sinclair Miscellaneous
  • X*Y*Z - A community project?Five years ago I wrote a game called [B]W*H*B[/B] ([URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0023478"]http://www.worldofspectrum.org/inf…

    ... people from here contributed significantly to it by designing some of ... ideas for a follow-up to the game, and wondered / hoped ... it, along with a loading screen, and possibly also tile designs ... have the time and inclination to get involved with this?
    bobs bobs April 2014 Games
  • 3D Games in SpecBAS!Not really :) Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master" [code] ZXASCII AUTO -1 PROG CrapCastleMaster 1 REM Crap Ca…

    ... Master by A Lycett adapted to SpecBAS
    5 WINDOW ORIGIN ... 0,0,0 TO 256,192: SCALE SCRw/256 ... ")-(I$="q"))+CosH*CosV*((I$="y")-(I$="g")): IF ABS XCam
    Dunny Dunny May 2014 Sinclair Basic
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... bytes (screen from,X,Y,screen to,X,Y,0x00) co-ordinates are x=(X-12)div 4;y=(Y-24 ... Piece data: 6 bytes (screen,X,Y,ScreenA X,ScreenA Y,0x00) co-ordinates as ... (Screen,X,Y,direction) co-ordinates as above
    0x10D08 0x8008 "Message to fill ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Interview with skeleton #2 from Curse Of SherwoodGood evening and welcome to my interview with an unsung hero, or should I say, villain from the ZX Spectrum scene. Speccy owners on a pocket money bu…

    ... screen test, but I wasn't about to accept that Level 72 position ... 'Curse...'. I got to eat with Agent X in the Mastertronic canteen ... birds in the screen below. We were stuck to our screens ... gallivanted about the forest, from screen to screen. No, we didn't ...
    peteprodge peteprodge July 2014 Games
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... want to draw a block on the screen dependent on providing the X,Y ... "
    110 INPUT "X=";x
    120 INPUT "Y=";y
    130 INPUT "W ... REM x,y,w,h
    200 BRIGHT 1: FOR i=y TO y+h ... : PRINT AT i,x;l$( TO w): NEXT ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • PLOTTER - display file utilityI've been disassembling Gyron and needed something to help with working out where things were being put on the screen, so I wrote this program. I was…

    ... Gyron and needed something to help with working out ... instead (or maybe Plodder due to its sedate pace).
    ... c coordinates
    P = point x,y coordinates
    H = hexadecimal ... instructions, it addresses the whole screen as one homogeneous area, ...
    Battle Bunny Battle Bunny August 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... researching different ways to accomplish what I need to do. My question ... is, is it possible to copy a back buffer of ... 4096 bytes to the top two sections of the screen without the ... flicker etc? This will need to run on a 48k Spectrum ...
    Mr Millside Mr Millside September 2014 Development
  • Boomshine in SpecBASHere's a little game called "Boomshine": [url]http://www.k2xl.com/games/boomshine/[/url] It's a really nice, relaxing puzzle game about exploding b…

    ... directory and LOAD "boomshine" to run it! I've rather ... br /> 150 CLS 0: SCREEN LOCK: LET expcount=0< ... TO nb+1
    170 LET x=blobs(f,2): LET y ... INK f;x,y,r FILL: INC x,dx: INC y,dy
    x,y,r FILL: LET r ... Just one away!": GO TO 570
    550 PRINT ...
    Dunny Dunny November 2014 Sinclair Basic
  • moving things en masseJust a random thought while I warm up for the Crap Games Once you PRINT something to the screen..... can you manipulate it in anyway other than ove…

    Just a random thought while I warm up for the Crap Games

    Once you PRINT something to the screen..... can you manipulate it in anyway other than overwriting it and shifting x,y coords etc?
    Wookiee Wookiee February 2015 Sinclair Basic
  • Chompston Mazes in SpecBASAfter the discussion in ASH-II's Pacman thread, I checked out the link there about generating 2D Pacman style mazes. This one was quite good fun, …

    ... +1 TO),l$=l$+CHR$ FN d:
    LET x$=x$+CHR$ x,y$=y$+CHR$ y ... builder. We get a random position inside e$ and store that ... , and use that to store the number at that position in e ... /> We also create arrays x() and y() to hold the coordinates of the ...
    Dunny Dunny October 2015 Sinclair Basic
  • Drawing some spritesI figured I want to draw some sprites. My target was to do a 16x16 masked sprite. There's no clearing here, just drawing the sprites. My first ite…

    ... /> ld e, 2 (iy) ; fetch y offset from table
    ld ...
    add hl, bc ; add x offset
    ex de,hl ... (de),a ; put modified pixel to screen
    inc hl ; increment data ...
    Sol_HSA Sol_HSA November 2015 Development
  • Z88DK NOOB cplot INK colorHi I am a complete NOOB with Z88DK, I am trying to draw colored circles. How does ink, paper and border work with Z88DK. I started trying to wo…

    ... /> #define XMAX 255//Spectrum horizontal screen boundary
    #define YMAX 191 ... //Spectrum vertical screen boundary


    main ... ; Move X to the proper register

    ; D = X and E = Y
    andydansby andydansby June 2016 Development
  • off screen bufferwhen using an offscreen buffer is the memory copied to the screen in a way that makes it easier to draw sprites to the buffer? E.g. Lets say you…

    ... to the screen in a way that makes it easier to draw sprites to ... of the screen where you copy your buffer to,
    ... the buffer was copied to the screen so that the first ... not have to keep track of a sprites position within a ... buffer
    copy buffer to screen
    slenkar slenkar June 2017 Development
  • I think maybe I'll try my hand at making a game like Boggle next.Or maybe a sliding puzzle sort of thing? Although its a royal pain working out all those symbolic characters, its kind of rewarding when it works af…

    ... are a drag to have to live with, time to haul out the ... use a cursor move routine to position the tile - if doing a ... a grid, say 4 x 4 to keep it easy if doing ... spree, so I hope to go to the nearest town with art ... 'll be able to make that as a SCREEN file and move ...
    mik3d3nch mik3d3nch July 2017 BASIC
  • 'Mike's' moon lander in SpecBAShttps://youtu.be/1mjwLD6juB8 As modified and turned into a video by Dunny. I put my name in single quotes because it really is only thanks to Dunn…

    ... really is only thanks to Dunny and ASH-II ... progress but quite fun to play with as it ... .

    10 screen window 1024,728:
    graphic ... 20 scale 2,2:
    screen lock:
    window put ... a$,0,x,y,16,32
    50 print move x,y; trans ...
    mik3d3nch mik3d3nch September 2019 Sinclair Basic
  • ZEsarUX Beta 8.1Hi! I have uploaded a new ZEsarUX 8.1 BETA version. You can download compiled versions for Windows, Mac, and the source code from: https://gith…

    ... ), which allows you to play to any emulated game, ... /> Added setting to reset configuration file to default values
    to emulation

    Improved TBBlue emulation:
    -added scroll x,y ... traps.
    Rocman loading screen was shown wrong (having ...
    chernandezba chernandezba November 2019 Emulators
  • ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…

    ... (ZENG), which allows you to play to any emulated game, using two ... % less cpu
    -added scroll x,y on ula layer
    -added ... located at the most right position
    -cpu transaction log: ... driver, the message is sent to text-to-speech

    < ...
    chernandezba chernandezba February 2020 Emulators
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... . 16384 to 23236 is reserved for the Speccy screen. Anything ... be displayed on the screen.U can do wot ... ; automatically assigns 0 to B and 2 to C.
    ADD ... x), y or LD x, (y). The latter two are 'contents' of x or y (assuming x ...
    Arjun Arjun January 2002 Games
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... . 16384 to 23236 is reserved for the Speccy screen. Anything ... be displayed on the screen.U can do wot ... ; automatically assigns 0 to B and 2 to C.
    ADD ... x), y or LD x, (y). The latter two are 'contents' of x or y (assuming x ...
    Arjun Arjun January 2002 Games
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... and alter the call to the plottingroutine to a plotroutine that can ... yet.

    Faster screen calculation can be obtained by ... , then look for the x-displacement and y-displacement

    ... A,(screenadresslow) ; in fact x-pos on screen
    ADD A,C ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... the starting point coordinate,
    ; to the end point (x1,y1 ... of virtual (x,y) coordinate.
    ;
    ; in: bc = (y,x) coordinate of ... of byte where pixel is to be placed
    ; fz ... number is 0 of pixel position
    ;
    ; registers ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • Bloody Jet Set WillyThis game suffers from the same problem that many others from that time do: it's too damn hard? Anyone got any pokes that will make the game easier, …

    The position of Willy is important because his x,y coordinates are carried forward ... room you jump to. If the x,y coordinates just happen to be slap ... objects). Conversely if the x,y coordinates happen to be "thin-air" then ...
    choccy48K choccy48K May 2002 Games
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... you see on screen
    ;and have to match on code ... we initially see on the screen is held at E97A ... a tiny BASIC program to poke every possible initial ... we see on screen and have to match in our ... will be) we need to change the first instruction LD ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... actual character in the glyph to ignore

    2) how ... />
    Then to render at pixel x,y you'd need to do a ... the lookup table and pixel position then OR it into the ...
    Jon Needle Jon Needle October 2003 Games
  • Anybody got any news on the Double Dragon remake?????

    ... and draws them on the screen. (for example: logical ... to draw (for ex. "mainhero_beat, x=10, y=20; enemy1_walk1, x=15, y ... current draw-screen (5th or 7th)) X,Y size of ... doesnt fit onto the screen and draw it partially. ... moment I'm trying to decide which way will ...
    moroz1999 moroz1999 October 2003 Games
  • Striker - Cult Games.Does anyone else remember this brilliant soccer game, i must have spent hours playing this, in fact i still spend hours playing it! Does anyone know …

    ... you can change certain aspects to your advantage :)

    Y/N' screen before entering them.
    to allow you to train as much ... DIV = x where x is a number 1-8 to change ... the division you want to ...
    BadBeard BadBeard November 2003 Games
<1…78910111213…34>

Latest Posts

  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Minor British Sports that did become games on the ZX Spectrum
    dmsmith on April 8
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6

HitBox

Word Docs Hits
x 14K 31.7K
y 6.2K 15.7K
to 549.6K 1.6M
screen 45.8K 73.8K
position 5.8K 7.8K

Related Threads

  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen.<br /> <br /> First I use HL to contain ROW and COLUM<br /> I then call the MapScreenFun…
  • Fastest way to write something to screen$Hi,<br /> <br /> I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I…
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here)<br /> <br /> in fact, I want to accelerate a car towa…
  • Now seems to be a good time to add to your collectionsI have bought a few spectrum items to add to my collection recently, had i bought them a year or two ago they would have cost double. This is one of …
  • Update to Image to ZX Spec to 1.3.1I'm inbetween jobs at the moment and felt the need to add a new feature - the ability to export anim gifs.<br /> <br /> [IMG]https://lh6.googleuserco…
  • How to add a loading screen to my tap file[FONT=Calibri][SIZE=3]I?ve got my game created as a tap file generated by Pasmo. I now want to add a loading screen. Can anyone explaine the best way…
  • Is it possible to add a listing to a screen?I made this picture (see next message for link) deliberately in the bottom half of the screen hoping to be able to have another display in the upper …

Related Searches

  • fastest way to clear screen
  • find screen position of all attr
  • full screen fuse how to
  • loading screen poke to hide text
  • x y z
  • yellow hue to screen
  • elite save position to disk
  • push pop to the screen
  • shadow screen to c000
  • write to screen
  • copy picture to screen
  • screen chr position in mc asm
  • white screen no border when trying to load
  • 48k spectrum white screen no border when trying to load
  • x y
  • screen position
  • screen address to x and y
  • screen x y r tape
  • screen x y
  • calculate pixel position from x y

Copyright © 2024 World of Spectrum