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<1…28293031323334>
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... br /> LD C,A ; X-pos to C
    POP HL ... HL),A ; in fact : plot x,y
    CALL attrib
    ...
    Dr BEEP Dr BEEP October 2007 Development
  • So I'm thinking of getting a PDAmainly for a bit of web browsing/ gaming (spec emu a must ;))/ video on the move. Anyone have one of these doohickeys and care to enlighten me on whi…

    ... a Dell Axim X5v (managed to get it at a bargain ... is pretty fast ! 640 x 480 VGA screen.

    Bought an ... , tons of emulators, music, movies to watch. PocketClive works very well ...
    psj3809 psj3809 October 2007 Chit chat
  • Where will Microsoft go after Vista ?If i were Microsoft, i would develop a media center only OS with no backwards compatability that would be able to be used on a Dual Booted pc running…

    ... whenever possible. Everyone likes to try out the latest ... and so disinclined to be bothered to spend as much ... to install your package and it would complain that x, y ... and z were missing, which you then had to ... layers, like COM, to overcome some of this ...
    Laser Laser October 2007 Chit chat
  • 4x4 matrix QI have a 4x4 matrix used for rotating a 3D object to rotate to face any point in one simple step, and looks something like: [code] a b c 0 e f g 0 h…

    ... one unique way to decompose a rotation into X, Y and Z components ... about the Y axis is exactly equivalent to 90 degrees about X followed ... an infinite number of ways to decompose any rotation, but don ...
    gasman gasman November 2007 Chit chat
  • 4x4 matrix QI have a 4x4 matrix used for rotating a 3D object to rotate to face any point in one simple step, and looks something like: [code] a b c 0 e f g 0 h…

    ... one unique way to decompose a rotation into X, Y and Z components ... about the Y axis is exactly equivalent to 90 degrees about X followed ... an infinite number of ways to decompose any rotation, but don ... be the case... currently trying to figure it out myself, and ...
    NickH NickH November 2007 Chit chat
  • 4x4 matrix QI have a 4x4 matrix used for rotating a 3D object to rotate to face any point in one simple step, and looks something like: [code] a b c 0 e f g 0 h…

    ... of object positions over time (x,y,z) and a 4x4 rotation ... cosine and sine of the X-axis rotation axis,
    C ... cosine and sine of the Y-axis rotation axis,
    E ...
    NickH NickH November 2007 Chit chat
  • Benchmark timeWell, the BASIC benchmark posted in Creative Computing back in the 80s came up as a topic on the AtariAge forums. The article is available online an…

    ... opposed to a language interpretter, needs to compare apples to apples.< ... special case for computing x^y where y is an integer so ... "x^y" subroutine in the calculator code to be compressed down to 12 ... , fp optimizations (recognizing x^y where y is an integer is ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Sinclair Basic
  • Merry Christmas WossersJust thought I'd say it, although it might be alcohol induced, lol

    ... all of us that have to work - I'm ... on Server X

    Rebooted Server X and it ...
    Everyone - Server Y is not copying files to Server D

    Escalated to manufacturer in Newbury who have ... test copy from Server Y to Server D and all ...
    IN31 IN31 December 2007 Chit chat
  • How to add basic commands like "!command"Hi all, is there some where in the forums a thread dealind with the topic how to add basic commands? How are the commands for example of Basic+ are …

    ask woody. His "print x,y" command, "border 1234", save"" that ... is his latest source code to use BORDER and SAVE command ... to execute different code:

    [ ...
    Arda Arda December 2007 Sinclair Miscellaneous
  • Torchwood Season 2It will be starting in less than half an hour. I'm not expecting much but I'm going to watch it nonetheless. It will be interesting seeing James Mars…

    I thought the main plot was pretty strong. A convinces B to help find X, whereas A knows X is really Y, but it turns out that X/Y is actually Z. Not an original construct, but that part was pulled off pretty well.

    "Help me Obi-wan."
    NickH NickH January 2008 Chit chat
  • How to rotate an imageI'm working on an idea for a game and to test it I want to draw some graphics on the screen which are made up of 8x8 pixel squares (single characters…

    ... y = 0 TO height
    FOR x = 0 to width
    DRAW CHARACTER(x,y) AT (x,y ... )
    NEXT x
    NEXT y ... [/code]

    To rotate ...
    na_th_an na_th_an January 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... x=1 TO 6:
    FOR y=2 TO 8:
    PRINT AT 20,y ... *3;y-1; PAPER t(x ... *8+y ... ); FLASH t(x*8+y)=8;AT x ... *3-1,y*3 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... x=1 TO 6:
    FOR y=2 TO 8:
    PRINT AT 20,y ... *3;y-1; PAPER t(x ... *8+y ... ); FLASH t(x*8+y)=8;AT x ... *3-1,y*3 ...
    Dr BEEP Dr BEEP February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... perfect, and allowed me to eliminate variables x,y and w, saving a ... game, and made it possible to make improvements. I will post ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... case, I would like to contribute with further work ... consider it a tribute to the memory of your ...
    FOR x=1 TO 9:
    FOR y=1 TO 9:
    LET w=RND:
    LET m(x+x+(x ... .3:
    LET m(x+x,y+y+(y
    Einar Saukas Einar Saukas February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... got the hard-coded version to work, it is a bit ... faster looking to my eyes, the snapshot is ... ]

    I did have to debug one error in the ... at least the screen position gave me some idea of where to look!
    bigjon bigjon March 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... got the hard-coded version to work, it is a bit ... faster looking to my eyes, the snapshot is ... br />
    I did have to debug one error in the ... least the screen position gave me some idea of where to look![/QUOTE ... columns drawn, and then back to basic?
    bobs bobs March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> Your fix in #138 Einar, to prevent dead-ends on the ... thinking in terms of y,x instead of x,y for PRINT AT co ... is probably what caused me to do this).

    But ...
    Digital Prawn Digital Prawn March 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... through. The main window flicks to the front, obscuring the paintbox ... main window at the frontmost position.

    Can't ... /> Ok, if you send it to screen memory then you can easily ... - and it is literally impossible to anticipate when that will happen ...
    Dunny Dunny March 2008 Emulators
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... in both X & Y you could use 4-bits to hold each ... which matched those 4-bits to the real value you require ... a square from (5, 5) to (25, 100) you only have ...
    bobs bobs March 2008 Development
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... about drawing vectors it came to me
    that from ... can draw into 4 directions (-x,-y) (-x,y) (y,-x) (y,x)

    So the first ... of the drawing is relevant to store. With the values between ... command in BASIC is translated to MC by storing the direction ...
    Dr BEEP Dr BEEP March 2008 Development
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... in both X & Y you could use 4-bits to hold ... which matched those 4-bits to the real value you ...
    15 values will point to the most used lengths.
    to read the real value stored ... used values. You have to calculate what will be the ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... J with the K-loop to 1 it will work too ... use J instead of K to control the loop. Here's ... RND in the DATA for X/Y as a solution.

    No need to set the sides with 1 ...
    Dr BEEP Dr BEEP March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... a mixed up mapping of X coordinates (0..31) mixed up ... a mixed up mapping of Y coordinates (0..23) mixed up ... does map numbers 0..767 to X and Y coordinates in a mixed ... on its own, map the X,Y outputs through the two arrays ...
    BloodBaz BloodBaz March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... *r)+1
    15 for x=22528 to 23294
    20 if ... =0 then go to 35
    30 next x
    35 ... assume the screen starts with all attributes not equal to 0, then ... />
    for (x=22528; x!=23295; ++x)
    {
    if (*x != 0) --a;
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... for y=8 to 1 step -1
    480 for x=1 to 8 ...
    490 print chr$(w(x,y));
    500 next x ...
    510 print
    520 next y ... 630
    600 for y=2 to 8
    610 if ... /> 220 let x=j*64-i : let y=p-y(j)
    ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... in their final position, the scores are printed to screen.

    ... be the last to reach its final position. So the condition ... must be walked upward to its final position. The player sprites reach ... when it has got to its final position. You can trace ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Wrong File Type, 0:1Ive gone thru an entire transform box full (20) of cartridges containing spectrum games that i wrestled off bay last year, yet not a single one will …

    ... , we should be able to get manic miner back for ... a BASIC loader, a tiny SCREEN$ (256 bytes of attributes) ... program might take a while to run - the microdrive should ... /> Now we need the PRINT to CODE convertor :

    ... manicminer"
    30 FOR x=1 TO 17435
    Jimmy Jimmy April 2008 Hardware
  • BBC microI was often made aware by people at the time that the beeb was the "best computer in the world." Even my next-door neighbour ( who was a bit of a co…

    ... = 56000
    30 FOR x = A TO B
    40 RANDOMIZE USR ... X
    50 NEXT X

    screen black and made the computer ... Memory when ever I tried to load a program.
    Scottie_uk Scottie_uk May 2008 Chit chat
  • Manic miner remake....Hi all. I just started a Manic Miner remake using Python + Pygame. The aim is to be as pixel perfect as possible (except perhaps I won't have colour…

    ... accurate representation rather than trying to pixel position the sprite.[/QUOTE]
    to draw the main willy sprite ... ). I suppose I'll have to play the original slowed down ... to a very large degree to get the y-offset values ...
    heng-di heng-di May 2008 Games
<1…28293031323334>

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