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Search Again :: Adv Search 1000 results in 0.238s
<1…28293031323334>
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    ... somewhat. I doubt you want to make this game any faster ... many screens is the map x/y?

    EDIT:

    ZnorXman ZnorXman May 2008 Games
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    ... somewhat. I doubt you want to make this game any faster ... already told the coders how to optimize that part (well, the ... many screens is the map x/y?[/QUOTE]

    I think ...
    Metalbrain Metalbrain May 2008 Games
  • Porting C64 text adventures to ZX Spectrum?I would like to port some of my text adventures from the C64 on over to the ZX Spectrum. Is this easy to do? Can someone with knowledge of the Spectr…

    ... />
    READ a
    DATA x,y,z
    RESTORE a
    to the first line number with ... 't matter if you go to an empty line; it'll ... just skip through to the next DATA statement.
    Matt_B Matt_B May 2008 Games
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... X
    25 FOR X=1 TO 25: FOR Y=1 TO 6: READ M(X,Y ... ): NEXT Y: NEXT X: FOR X ... =1
    TO 20 ... : READ L(X): NEXT X ...
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... X=1 TO 25: FOR Y=1 TO 6: READ M(X,Y): NEXT Y: NEXT X: FOR X ... =1 TO ... 20: READ L(X ... ): NEXT X
    Woody Woody May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... X=1 TO 25: FOR Y=1 TO 6: READ M(X,Y): NEXT Y: NEXT X: FOR X ... =1 TO ... 20: READ L(X ... ): NEXT X
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • Isometric games map formatI'm interested in your opinion: What is the best way to store map data for isometric games ? SOmething like Head over heels ? I read in one place t…

    ... in 2D platform games is to define a line of objects ... />
    Starting point (X, Y, Z)
    Direction (+-X, +-Y, +-Z using a look ... I'd use another bit to determine if it's a ... even split the data into to separate sections.

    If ...
    bobs bobs June 2008 Development
  • Sudoku on ZX Spectrum 48KZX Spectrum 48&#1050; Sudoku game 25 years Spectrum and 300 years Leonhard Euler anniversary. 6000 (and more) puzzles, 8 levels. [url]http://www.t…

    ... ;: FOR x=-1 TO 1 STEP 2: FOR y=2+8 TO 5+8 ... : PLOT 128+x ... *o-2,y: DRAW ... 3,0: NEXT y ... : NEXT x
    srba srba August 2008 Games
  • Sinclair Computer Club???We've nearly finished setting up the Commodore Computer Club (UK) - [url]www.CommodoreComputerClub.co.uk[/url], and I have the domain name for [url]w…

    ... styled boxes, some want to see expanded capabilities ( ... Speccy with a flip screen and a battery...
    to the Commodore One. (Winston ... portable with the flip screen and battery, and ... we come again to the position that the Speccy ...
    Danforth Danforth August 2008 Sinclair Miscellaneous
  • Sinclair Computer Club???We've nearly finished setting up the Commodore Computer Club (UK) - [url]www.CommodoreComputerClub.co.uk[/url], and I have the domain name for [url]w…

    ... styled boxes, some want to see expanded capabilities ( ... Speccy with a flip screen and a battery...
    to the Commodore One. (Winston ... portable with the flip screen and battery, and ... we come again to the position that the Speccy ...
    Shaun.Bebbington Shaun.Bebbington August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... n=85: FOR i=0 TO 7: POKE USR "a"+i ... FOR x=0 TO 31: FOR y=0 TO 21
    30 PRINT AT y,x ... ;CHR$ 144;
    40 NEXT y ... : NEXT x
    50 ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... have recoded the cursor controls to obey the window bounds. Scrolling ... divide by 15 routine to convert BBC OS X units (0-1279 ... - it calculates the relative X/Y lengths to draw, but as I haven ... key behaviour at present. Implemented to help VIEW run.
    [*] ...
    Jimmy Jimmy August 2008 Development
  • Sundown Demoparty 2008 12-14th September, near Exeter UK!Quoteth the website I hath made for event: "The UK's premier demoscene party is back for 2008 and is due to take place from the 12th-14th September …

    ... to provide us with the same high quality screen but ... onto our 14 x 10' Fastfold screen. This will ensure ... and is willing to allow people to shower at ... changing our traditional salmon walls to something much more atmospheric ... all. Be sure to wave to her as you ...
    rc55 rc55 September 2008 Sinclair Miscellaneous
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... symetrical, for every pixel (x,y) it calculates we draw a ... br />
    ;Assume x^2+y^2=r^2 represents the ... of a circle which is to be plotted using a ... />
    ld d,127 ;x co-ord of centre
    to change this to sqrt radius
    ...
    rtunes rtunes September 2008 Development
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    PWEI (to abbreviate it like the twats do) X,Y, and Zee.
    England ... tune, and I'm going to listen to it after.

    dm_boozefreek dm_boozefreek September 2008 Chit chat
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here) in fact, I want to accelerate a car towards a direct…

    1 LET a=0: LET b=0: LET x=100: LET y=125
    10 PLOT x,y
    20 PLOT a,b
    21 IF x>=a THEN LET a=a+1: GO TO 23
    22 LET a=a-1
    23 IF y>=b THEN LET b=b+1: GO TO 25
    24 LET b=b-1
    25 GO TO 20
    chop983 chop983 September 2008 Sinclair Basic
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here) in fact, I want to accelerate a car towards a direct…

    ... =0: LET x=100: LET y=125
    10 PLOT x,y
    20 ... IF x>=a THEN LET a=a+1: GO TO 23 ... IF y>=b THEN LET b=b+1: GO TO 25 ... =b-1
    25 GO TO 20[/QUOTE]

    thanks ... chop,
    but I want to draw a "straight" line.
    Arda Arda September 2008 Sinclair Basic
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM. It only uses integer math and runs very fast and is very compact. It is…

    ... /> 8bit is not enought to handle the parameter -2*radius ... $8000

    ; x^2+y^2=r^2 represents the ... x ; init to 0
    ld l,a ;L is y ; init to ... L is y
    jr nc,end_circle ;While (y > x)
    to modify to other resolutions 512x192.
    rtunes rtunes September 2008 Development
  • Amiga Spectrum emulationWonder if anyone can help with the following:- 1) I am using ASpV089 on my Amiga, but despite all the drop down options, it will only display a scre…

    ... sure you have selected a screen mode that is compatible with ... low-res non-interlaced 320x256 screen in 16 colours. Avoid activating ... chip screen" option. You could also try disabling the x/y centring options ...
    Laser Laser September 2008 Emulators
  • ANN: SpecEmu 2.7Go get it kids! [url]http://homepage.ntlworld.com/mark.woodmass/specemu.html[/url] :p

    ... small suggestion, if possible to remember position of Tool Window, becouse everytime ... , he opens over the main screen and i must drag him ...
    Pegaz Pegaz September 2008 Emulators
  • ANN: SpecEmu 2.7Go get it kids! [url]http://homepage.ntlworld.com/mark.woodmass/specemu.html[/url] :p

    ... ]Just small suggestion, if possible to remember position of Tool Window, becouse ... , he opens over the main screen and i must drag him ...
    Woody Woody September 2008 Emulators
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    ... ]Phew, all those different ways to PRINT AT!!

    How ... , the most long winded way to do PRINT AT, :D[/QUOTE ...
    1000 FOR f=1 TO LEN a$
    1010 LET ... LET addr=16384+x+(y-INT (y/32))*32+INT (y/8)*2048
    Dunny Dunny October 2008 Sinclair Basic
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    ... ][code]
    10 LET x=10: LET y=10: LET a$="Hello ...
    1000 FOR f=1 TO LEN a$
    1010 LET ... LET addr=16384+x+(y-INT (y/32))*32+INT (y/8)*2048
    1030 FOR g=0 TO ... LET x=x+1
    1080 IF x=32 THEN LET x=0: LET y=y ...
    polomint polomint October 2008 Sinclair Basic
  • More data miningAs we all know, the cover tape wars led to some really quite awful games appearing on magazine cover tapes. However, there were also some quite good …

    ... from companies X, Y and Z who offered their games to the magazines ... 'd reckon that it has to be YS58: Tau Ceti, Feud ...
    Matt_B Matt_B October 2008 Games
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... BIN$ (n) [FN b$(n)] to convert a number into the ... $(x$,y$)
    [code]
    DEF FN a$(x$,y$)=STR$ (VAL x$(1)*VAL y ... x$(x$,y$)
    [code]
    DEF FN x$(x$,y$)=STR$ 1 AND x$(1)y$(1 ... )+STR$ 1 AND x$(2)y ...
    chev chev October 2008 Sinclair Basic
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... FN r(x,y)=(USR 7766 AND 11)+INT (RND*(y+1-x)+x)
    [/code]

    the AND 11 is there simply to ... FN r(x,y)=(USR 7766 *0)+INT (RND*(y+1-x)+x)
    [/code ...
    Dr BEEP Dr BEEP October 2008 Sinclair Basic
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... the parts of the screen that need to change. This would also ... also made progress with Real-X and his his conversion program ... sequence of changed bytes (copied to screen using LDIR) and not changed ... /> Talking about Retro-X... Yes, we need to know how data should ...
    LCD LCD November 2008 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... 's just a sequence of SCREEN$ images one after another that ... I can play with (to see if it's fast ... I can also modyfy Retro-X Output to produce a single file ...
    LCD LCD November 2008 Development
  • Interlace demoSorry to reference another thread like this, but in the thread: [url]http://www.worldofspectrum.org/forums/showthread.php?p=313428#post313428[/url] …

    ... of "this works in situation X, Y and Z, but not A ... 's a lot more difficult to investigate things if people aren ...
    Philip Kendall Philip Kendall November 2008 Sinclair Miscellaneous
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... I can also modyfy Retro-X Output to produce a single file ... my trial, I just want to try sending uncompressed frames and ... how to unload the buffer, and a screen is probably going to be ... , and that number of calls to my recv() routine).
    Winston Winston November 2008 Development
<1…28293031323334>

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