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<1234567…34>
  • XOR - dodgy magazine referenceThe magazine reference section for Logotron's XOR has a link to a Spanish(?) magazine 'MicroHobby Especial'. All well and good, but the magazine arti…

    The magazine reference section for Logotron's XOR has a link to a Spanish(?) magazine 'MicroHobby Especial'. All well and good, but the magazine article seems to about XORing bits, rather than moving chickens and fish around a maze.
    JamesW JamesW March 2007 Infoseek database
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…

    ... .jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by ... = x ^ (x > 1)
    xor e
    ld e,a ...
    Patrik Rak Patrik Rak December 2008 Development
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... ,b"
    ;# values: AND=A, XOR=X, OR=O, BIT=B ... ^n)
    inc b
    xor a
    scf
    SETBIT ... ,a,b"
    37 PRINT "XOR ";a;TAB 9;b,"=";USR ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Vertical XOR filler.. anyone?Hi, I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just tryin…

    Hi,

    I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time? Just trying to find some references..
    mr.spiv mr.spiv February 2015 Development
  • XOR screenshotsXOR from 1987 is missing the loading screen and the in-game screen, Xor from 1990 has the in-game screen from another game.

    XOR from 1987 is missing the loading screen and the in-game screen, Xor from 1990 has the in-game screen from another game.
    Art Art July 2017 Infoseek database
  • Short Z80 QuizQ1) Which program gives different result ? A) XOR A ADD A,A B) XOR A ADC A,A C) SCF ADD A,A D) SCF ADC A,A Q2) What is the equivalent of NEG …

    ... result ?

    A)
    XOR A
    ADD A,A ...

    B)
    XOR A
    ADC A,A ...
    Dr BEEP Dr BEEP July 2002 Games
  • MASSIVE Tipshop updateHello chums.. (Apologies if anyone feels this should be in a different forum. I felt it was fairly relevant to games. Actually, this one is probably…

    ... tips and maps page for XOR. Our thanks to him for ...
    hackersanon hackersanon September 2003 Games
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    I need some help.
    What is the best way to mirror the byte?
    (for ex. 10010011 -> 11001001)
    I mean, if there is a simple way to do it (may be with OR, AND, XOR and so on), I'll be able not to store a mirrored copys of sprite in memory..
    moroz1999 moroz1999 October 2003 Development
  • MIA -> Tinny,Koky,Mluvici BalikHi, i just found my old cassete with games from Proxima: Tinny - MIA Koky - MIA Mluvici Balik - MIA Adventurer - STP XOR - STP(?) the problem is th…

    ... - MIA
    Adventurer - STP
    XOR - STP(?)

    the problem ...
    Fikee Fikee January 2004 MIA/STP/SDP
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ...
    ld a, (hl)
    xor b
    ld (hl), a ...
    Lambchop Lambchop August 2004 Development
  • ANN: Tipshop updated Monday, 30 August 2004Monday 30 August 2004 Finally got caught up on Tipshop updates - lots of good stuff The Italian Project, and assorted Real Life things have meant I…

    ... 's map/solutions page to XOR.

    * Geoff Owen sent ...
    hackersanon hackersanon August 2004 Announcements
  • New mapsMy own maps: Tarzan [url="http://zx-maps.wz.cz/map.php?id=Tarzan"]http://zx-maps.wz.cz/map.php?id=Tarzan[/url] Space Rider Jet Pack Co. [url="ht…

    ... from other authors:

    Xor (Paul Collins)
    [url="http ... .wz.cz/map.php?id=Xor"]http://zx-maps.wz.cz ... /map.php?id=Xor[/url]

    Denizen (David ...
    Pavero Pavero September 2004 Games
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... ;corner


    ROWLOOP XOR A
    LD (BLFLAG),A ... to clear

    XOR A
    LD C,D ... LD E,A

    XOR A
    LD (DE),A ... br />

    FIVECOLS XOR A ;If preceding tile was ... E,A

    XOR A
    LD (DE),A ...
    dmsmith dmsmith September 2004 Development
  • ANN: Tipshop updated Monday, 27 September 2004Monday 27 September 2004 Crash 1991/92, and loads of new stuff * I've finally got round to OCRing the tips from Crash 1992, and a few I missed from…

    ... />
    * Added a map for XOR by Paul E. Collins
    hackersanon hackersanon September 2004 Announcements
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... colors games (with GFX Screen XOR buffer turned on, actually seems ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    A total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structure of Sinclair BASIC, the best place to store these functions is in line 0. This prevents the line being ...
    chev chev November 2004 Sinclair Basic
  • Tap file creation, parity error.Hi, I didn't know where to post this question so I've put it here :) I'm writing a program to convert an ascii file into a Spectrum .tap file (yes,…

    ... whether it is the bitwise XOR of the bytes of the ...
    Who? Who? May 2005 Sinclair Miscellaneous
  • A logic game "XOR"I am a student from Sebastopol (Ukraine), - that's why sometimes my posts may sound funny or or something like that... 8 years ago (whan I was 10) my…

    I am a student from Sebastopol (Ukraine), - that's why sometimes my posts may sound funny or or something like that...
    8 years ago (whan I was 10) my zx80 ("Oriel-HC08") was broken, but I will forget my favourite games.
    So, I decided to create ...
    MVV MVV September 2005 Games
  • ANN: Tipshop updated Wednesday, 30 November 2005Wednesday 30 November 2005 Happy 10th Birthday, WoS! Another massive update including 185 new adventure game solutions/tips(!!!) amongst other things…

    ... has updated and moved his XOR page, so I've updated ...
    hackersanon hackersanon December 2005 Announcements
  • Zilog Z80 ManualI'm looking at the zilog manual at the moment. (A pdf one), whilst trying to implement a basic emu, just for learning. Are there known to be many e…

    ... looking at the entry for XOR s, and it says (binary ... i've got opcode AF (XOR A with A(A==0 ... to be changed for an XOR, apart from it specifies the ...
    yetifoot yetifoot February 2006 Emulators
  • ANN: Tipshop updated Tuesday, 28 March 2006Tuesday 28 March 2006 Lots of new POKEs and maps this month - AND the update is actually on time :) * Added C & VG as a listed source, and edited t…

    ... , Witchfiend,
    Wonky Chateau and Xor (PHEW!), as well as a ...
    hackersanon hackersanon March 2006 Announcements
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... minor variations on MASK,OR,XOR,LOAD but offering some relative ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... 2006 (c) by Xor
    ;============================================================================
    ... 2006 (c) by Xor
    ;============================================================================
    ...
    xor xor July 2006 Development
  • Pimp my code...Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs! Any sugges…

    ...
    jr cpy
    zero xor a
    cpy push hl ...
    jp jp August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ...
    LD A,C
    XOR &03
    LD C ...
    LFF32 RL C
    XOR L
    RET NZ
    XOR L
    RET NZ
    LD A,H
    XOR L
    LD H,A ... ,(&FE)
    RRA
    XOR C
    AND &20 ...
    Pegaz Pegaz August 2006 Games
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ...

    move_and_draw_particles:

    xor a
    ld (activeparticles),a ... ,(de) ; Get graphic
    xor (hl) ; xor with screen
    ld (hl ...
    robpearmain robpearmain September 2006 Development
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... , h
    or $07
    xor $85
    rrca
    rrca ...
    na_th_an na_th_an November 2006 Development
  • Urgent Help needed to fix this: calling all machine code gurusI am currently trying to write tutorials on the amazing Orfeus music composer by Proxima which allows you to do multi channel music through the beepe…

    ... /> jr nz,l8b72 ; (20)
    xor #10
    l8b60: and #10 ... /> ld hl,#0100
    l8baa: xor #18
    out (#fe),a ... /> jr c,l8bf2 ; (14)
    xor a
    ld (l8bd9+1 ... /> jr c,l8c0a ; (14)
    xor a
    ld (l8bf2+1 ...
    robpearmain robpearmain November 2006 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... br />
    scr_to_bl1:
    xor a ; copying to the screen ... br />
    scr_to_bl2:
    xor a ; copying to the screen ... : ld e,a ;
    xor a ;
    bit 2,b ... : ld d,a ;
    xor a ;
    bit 4,b ... />
    m2cls:
    xor a ; set a to zero ...
    chev chev January 2007 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... ; store it in col
    xor a ; set a to zero ... /> ret ; return

    err_b: xor a ; set a to zero ... /> ret nz ;

    do_cr: xor a ; set A to zero ...
    ret

    wrap: xor a ;
    jr zend ;
    chev chev January 2007 Development
<1234567…34>

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Related Threads

  • A logic game "XOR"I am a student from Sebastopol (Ukraine), - that's why sometimes my posts may sound funny or or something like that...<br /> 8 years ago (whan I was …
  • XOR - dodgy magazine referenceThe magazine reference section for Logotron's XOR has a link to a Spanish(?) magazine 'MicroHobby Especial'. All well and good, but the magazine arti…
  • Xor-shift random number generator for Z80[QUOTE=Patrik Rak;320244]Come on, people, [URL="http://www.jstatsoft.org/v08/i14/paper"]xor-shift generators[/URL] devised by Marsaglia, that's the w…
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…
  • Vertical XOR filler.. anyone?Hi,<br /> <br /> I was just wondering whether a vertical filler using XOR has ever been used on Speccy demos/games and if yes when for the first time…
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