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  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    Pity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the ZX Spectrum 48K. It was for a text/graphic adventure I'm working on. The algorithm is based on [url="http ...
    Volker Volker February 2021 Software
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... the retro "erase sprites using XOR and then paint them with ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> jr .shiftand1otherlinepressed
    .toomanylines
    xor a
    inc a
    ret
    .only1halflinepressed
    xor a ; zero A
    .shiftand1otherlinepressed ... .onlysymshiftpressed
    inc c
    xor a
    ret

    Paradigm Shifter Paradigm Shifter August 2022 Development
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... AF
    ........INC E
    ........XOR A
    ........SCF
    bit ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ; now 1 to 8
    ........XOR A
    ........SCF ; for bit ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... A,L ; old x
    XOR C ; new x
    AND ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ;
    PUSH DE ;

    XOR A ;
    LD E,A ... ,C
    AND %00000111
    XOR %00000111

    RET
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... /> ..........LD A,B
    ..........XOR D
    ..........XOR 15
    ..........JR Z ...
    ..........LD A,C
    ..........XOR E
    ..........AND 8
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... /> ..........LD A,B
    ..........XOR D
    ..........XOR 15
    ..........JR Z ...
    ..........LD A,C
    ..........XOR E
    ..........AND 8
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ,l
    and 240
    xor 240
    inc l
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ...
    PUSH DE

    XOR A
    LD E,A ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    So I see You have implemented the lookup tables as I suggested, and I think there isn't much better PLOT routine.
    But remember: we would like to have good LINE routine, not only PLOT.
    What can be improved?
    There is still an overhead for ...
    Mikie Mikie November 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... of bit (0-7)
    XOR %00000111
    jr z,part_meio ... can print bytes

    xor a
    ld b,c ... />
    ld b,e
    xor a
    bit3: scf
    rtunes rtunes November 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... ; now 1 to 8
    XOR A
    SCF ; for bit ...
    rtunes rtunes November 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ;
    ; Graph Library
    ; (c) SerzhSoft '03.10.96
    ; serzhsoft@mail.ru
    ;
    ;interface:
    ;
    ;procedures.
    ; MakePtsTab
    ; Pset
    ; Xset
    ; Preset
    ; Point
    ; Plot
    ; Bar
    ...
    SerzhSoft SerzhSoft January 2002 Sinclair Miscellaneous
  • Games UNDERated by magazinesYep, a slight twist on the previous topic. Which were the games you thought were underrated by mags, but were really much better in your opinion. …

    ... , Trap Door, Stunt Car Racer, Xor

    [ This Message was ...
    +CotL-DS +CotL-DS April 2002 Games
  • Quiz II - Son of QuizA small quiz that covers mostly Spectrum stuff, with the odd C64 question - extend your knowledge. Copy/paste into a reply - add your answers in the…

    ... style game by Logotron.
    XOR

    23: "7 busy ...
    MatGubbins MatGubbins May 2002 Games
  • What Spectrum games do you play most, currently?What Spectrum games do you play most, currently? Mine are: -Match Day -Match Point -Decathlon

    ... . Snare (interesting game)
    9) XOR (I've lost the maps ...
    nicadi13 nicadi13 June 2002 Games
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... of BC to B.
    XOR A ; Set MSB of BC ...
    LD A,(HL)
    XOR E ; Reset the first bit ...
    Fraser Fraser July 2002 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... B.
    800D AF 4 XOR A ; Set MSB of BC ... ,(HL)
    8039 AB 4 XOR E ; Reset the first bit ...
    Fraser Fraser July 2002 Sinclair Miscellaneous
  • My own Home Computer It's true. My company are planning to build a new Home Computer. It will use a Z80 CPU running at 6mhz, 128k Ram and will run all Spectrum and ZX81 …

    ... port would be used to XOR every pass of a VRAM ... 'd with bit 0 then XOR'd with bit 1 of ... 'd with bit 0 then XOR'd with bit 1 of ...
    cyborg cyborg October 2002 Sinclair Miscellaneous
  • My own Home Computer It's true. My company are planning to build a new Home Computer. It will use a Z80 CPU running at 6mhz, 128k Ram and will run all Spectrum and ZX81 …

    ... program in assembly? What would XOR A, LD HL,4000h, LD ...
    cyborg cyborg October 2002 Sinclair Miscellaneous
  • Z80 AssemblerSome of you may know that I'm working on a Z80 assembler. I thought I'd start a thread so I can see what people think and what they might want to see…

    ... | bitwise OR ! bitwise NOT ^ bitwise XOR
    = equality < less than ...
    cyborg cyborg February 2003 Sinclair Miscellaneous
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... is something like:

    xor a;
    ...
    pop hl ...
    rtunes rtunes March 2003 Sinclair Miscellaneous
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... />
    ld sp,endofscreen
    xor a
    ...
    ex (sp ...
    cyborg cyborg March 2003 Sinclair Miscellaneous
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