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  • Tipshop - Crash help needed!Hello chums.. I'm lookin for a little bit of help.... I'm wanting to get all of Crash 1989's Playing Tips and Adventures section OCRd for Tipshop...…

    ... 72) or too high a compression.

    It'd take ...
    hackersanon hackersanon December 2003 Sinclair Miscellaneous
  • .P filesAs this appears to be the standard for ZX81 files for the near future can anybody point me to the required tools and if possible a tutorial on how to…

    ... 'd say using the term "compression" with regard to a 292k ...
    MikeW MikeW January 2004 MIA/STP/SDP
  • Best games you've never heard ofSorry if this has been done before. I've read some threads about the best games for the Spectrum, i think on the whole we all know about JSW, Elite, …

    ... )
    HEXAGONIA (Atomix sequel)
    XOR (logical)
    F.I.R ...
    Fikee Fikee January 2004 Games
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... instructions and logical AND/OR/XOR with other graphic images but ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Emulators
  • Your Sinclair, issue 1, pages 62-63OK, I have a big favor to ask from anyone in possesion of the YS issue above and with access to a scanner. I cannot decypher the UDGs in the 'Worm' …

    ... wish at 600dpi with no compression,cutting out the listing but ...
    Mort! Mort! January 2004 Sinclair Miscellaneous
  • Your Sinclair, issue 1, pages 62-63OK, I have a big favor to ask from anyone in possesion of the YS issue above and with access to a scanner. I cannot decypher the UDGs in the 'Worm' …

    ... . Even at 600dpi with no compression, the cut-out bits should ...
    GOC GOC January 2004 Sinclair Miscellaneous
  • I have some of your missing issues of Sinclair User......that is to say, SU #67-70, #74-77, #79 and #87. If I look closely I hope I can manage to find that #@*$%!!! Kamikaze Bear booklet which came with …

    ... means if you use jpg compression of 82 you don`t ...
    Mort! Mort! January 2004 Sinclair Miscellaneous
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... , and if you even use compression, it can shrink under 6912 ...
    LCD LCD February 2004 Games
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    ... DE,(VAR FOR BEGINSCREEN)
    XOR A
    SBC HL,DE ...
    Dr BEEP Dr BEEP February 2004 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... LD A,N
    AF XOR A
    C30000 JP NN ...
    Dr BEEP Dr BEEP February 2004 Development
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... present
    bit 2 parity XOR/ADD
    12+2N 3 ...
    Mikie Mikie February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... 8064?

    2) Implement compression of $15 block, using CSW2 ...
    Gilby Gilby February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... />
    >> 2) Implement compression of $15 block, using CSW2 ...
    Tom-Cat Tom-Cat February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    >> 2) Implement compression of $15 block, using CSW2?< ...
    Fraser Fraser February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    >>> 2) Implement compression of $15 block, using CSW2? < ...
    Tom-Cat Tom-Cat February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... />
    >> 2) Implement compression of $15 block, using CSW2 ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... ) because
    it provides high compression and accurate timings at the ...
    Luca Luca February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... suggest is in fact a compression method for storing the series ... would allow a slightly better compression ratio than the CSW2 and ... long pulses), hence after the compression the size of the block ...
    Mikie Mikie February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... would get a slightly better compression ratio. The standard loader was ...
    Mikie Mikie February 2004 MIA/STP/SDP
  • Retro Gamer Issue 2.... is now out

    ... judging by the obvious jpeg compression on many of them (you ...
    jil jil March 2004 Games
  • Su the end is in sight, what next :-) On the final lap now of getting all the su mags, thanks Pj again(about half way through your stuff now)! Now the main problem items are as follow…

    ... also best using a jpg compression ratio of 82), and the ...
    Mort! Mort! March 2004 MIA/STP/SDP
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... />
    .org 30000

    xor a
    ld (ay_inc),a ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Old Classics?With nothing to do last night, and because I steadfastly refused to watch ?Sleepless in Seattle? with the missus, I found myself flicking through a c…

    ... would add The Hobbit (text compression, colour graphics, complex parser, character ...
    Arjun Arjun April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... . I've tried with XOR = 1 and XOR = 0, and with AND ...
    na_th_an na_th_an April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... trails. I've tried XOR=1 and XOR=0. Can you suggest ...
    na_th_an na_th_an April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... three options. Normally A xor B xor B must be = A ... updates picture on screen using XOR, first time to erase it ... This includes internally leveled OR, XOR, AND, but provides correct restoration ... original picture when XOR with the same value ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • BombjackThis has to be one of my favourite games ever. I've seen many Jet Set Willy remakes and some other remakes of great games. How easy / hard would it…

    ... , to create more backgrounds (with compression) or compress old backgrounds and ...
    Fikee Fikee April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... that, or even lossless WAV compression.

    Processing speed: MP3 ...
    Waz Waz April 2004 Games
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... /> jr z, done

    xor a
    call volume ; implement ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
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