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<1…21222324252627…34>
  • Games reset sinclair 48k.I am a relative newbee to these forums and indeed spectrum emulation. I have been acquiring audio such as wavs or mps of games I own and am trying to…

    ... file... so.

    CSW2 compression:
    Size 92kb. Effective "bit ... -rate" unknown, due to the compression employed.
    Loads perfectly! :grin ...
    Spector Spector September 2006 Emulators
  • Games reset sinclair 48k.I am a relative newbee to these forums and indeed spectrum emulation. I have been acquiring audio such as wavs or mps of games I own and am trying to…

    [QUOTE=Dunny]
    CSW2 compression:
    Size 92kb. Effective "bit- ... rate" unknown, due to the compression employed.
    [/quote]
    In ...
    Laser Laser September 2006 Emulators
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... cases - I made exactly same compression algorithm on Z80 and 68000 ...
    piters piters September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... cases - I made exactly same compression algorithm on Z80 and 68000 ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... compress the sound.

    Compression reduces dynamic range, making the ... . If you don't use compression, then you're going to ... . If you ain't got compression on that, the Spectrum will ... 'm not loading that!". Sound compression is a must. Take your ...
    Spector Spector September 2006 Emulators
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... . However, I never use sound compression but do use ATRAC3. The ...
    Scottie_uk Scottie_uk September 2006 Emulators
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... not need to do the compression part (I didn't for ...
    Spector Spector September 2006 Emulators
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... won't need to put compression on it again. Makes it ...
    Spector Spector September 2006 Emulators
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    I never thaught compression was the issue when using ...
    Scottie_uk Scottie_uk September 2006 Emulators
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    [QUOTE=Scottie_uk]I never thaught compression was the issue when using ...
    Spector Spector September 2006 Emulators
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... dont realy need any external compression devices. It all sounds a ...
    Scottie_uk Scottie_uk September 2006 Emulators
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ,(de) ; Get graphic
    xor (hl) ; xor with screen
    ld (hl ... ,(de) ; Get graphic
    xor (hl) ; xor with screen
    ld (hl ...
    Dr BEEP Dr BEEP September 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ,(de) ; Get screen
    xor (hl) ; xor with graphic
    ld (de ...
    Dr BEEP Dr BEEP September 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ,(de) ; Get screen
    xor (hl) ; xor with graphic
    ld (de ...
    Dr BEEP Dr BEEP September 2006 Development
  • MP3 loading testsIn a previous thread, Spector says: "The loss of an mp3 file is nothing compared to the loss from an old audio cassette tape. " Dunny says: "Which i…

    ... line outs....

    Sound compression is a must. Take your ... sure if it is sound compression or just the fact that ...
    Timppa Timppa September 2006 Emulators
  • R: Tape Loading ErrorCan anyone explain how the Speccy knew that the loaded code was corrupt? I thought that in machine code every byte could be a instruction, so how wou…

    ... after every byte by simple XOR instruction (exclusive OR). By end ...
    piters piters October 2006 Hardware
  • +2 ramdisk - access in machine codeHow can you access the ramdisk in machine code? I've got a +2, and it seems the ramdisk has never been properly utilised. It would be a handy little…

    ... streams, perhaps applying decompression and compression on the fly.
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Development
  • GameboyI'm looking to retro-spectively build up my collection of nintendo carts starting with the gameboy can people recommend some games I already have T…

    ... Spectrum (although screen will be XOR-ed instead of 4 colors)
    Dr BEEP Dr BEEP October 2006 Chit chat
  • Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…

    ... to the sprite - xor, or, masking (and, or/xor))

    You ...
    frobush frobush October 2006 Development
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... by RLD (HL), sprites by XOR in backbuffer, screen size 28 ... by LDI, RL(HL) scrolling, XOR sprites, 28*14 (?)
    [*][b ... (HL) in screen, sprites by XOR
    [*][b]green beret, agent ... , moved by LDI, sprites by XOR, not real background, can manage ...
    Fikee Fikee November 2006 Development
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... get less choice (or mor compression)
    guesser guesser November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... get less choice (or mor compression)[/QUOTE]

    Exactly, which ...
    udgoverload udgoverload November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... more bandwidth (or more efficient compression) than standard defenition channels, and ...
    guesser guesser November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... more bandwidth (or more efficient compression) than standard defenition channels, and ...
    KeepGood KeepGood November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... /> Digital has major problems with compression - any scene with movement suffers ... *may* be available to improve compression. When pressed they guardedly admitted ...
    dekh dekh November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... ]Digital has major problems with compression - any scene with movement suffers ... are using Mpeg-2 for compression. Only, DVD has higher bandwith ...
    Arda Arda November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... /> Digital has major problems with compression - any scene with movement suffers ... *may* be available to improve compression. When pressed they guardedly admitted ... will change). Remember that higher compression doesnt mean more loss of ...
    KeepGood KeepGood November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... current digital - no - too much compression not enough data.

    [QUOTE=KeepGood] Remember that higher compression doesnt mean more loss of ...
    dekh dekh November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... />
    You said 'too much compression not enough data', this isnt ... (CBR). There is no extra compression and no more data needed ...
    KeepGood KeepGood November 2006 Hardware
  • When there are no more analogue TVs...It won't be long, I suspect, before it's impossible to buy a new analogue TV. This will of course doom real Sinclair Spectrums to not being able to d…

    ... which border on unwatchable! The compression artifacts and motion blurriness is ...
    osgorth osgorth November 2006 Hardware
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