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<1…23242526272829…34>
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... manged to make a 2x2 sprite move round the screen using ...
    Atari_Jetman Atari_Jetman November 2011 Development
  • AGD 2.6 WoesThis was originally in the New Game Ideas section but thought this would be the best place to post this: I'm no programmer, hence i'm using the exce…

    ... it possible to mask the sprite behind (or in front of ...
    TechnicianSi TechnicianSi November 2011 Development
  • And Another one!The lists keep coming! Good to get plenty of response on these so far, thanks. Box 4 Star Wars ? Domark Stars on the 128 (compilation) ? Ocean (Inte…

    ... Dreams
    Xecutor ? Ace
    Xor - Logotron
    Xybots ? Domark
    jamorski jamorski November 2011 Sales
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    ... scaling) and added OVER mode (XOR) to many of the graphics ...
    Dunny Dunny November 2011 Sinclair Miscellaneous
  • Incorrect joystick decoding in Fuse & SpectaculatorAccording to a test that a fellow member ([B]utopian[/B]) at the [url=http://www.speccy.org/foro/viewtopic.php?f=6&t=2475]speccy.org[/url] forum has …

    ... if and only if A11 xor A12 = 1, so the condition ...
    mcleod_ideafix mcleod_ideafix December 2011 Emulators
  • Sacred Armour of Antiriad - thoughts and opinions[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004300]Sacred Armour of Antiriad[/url] Just being playing this on ZXDS. Loved it back in the …

    ... , in particular to the main sprite). [b]edit! My mistake. It ...
    MattLamb MattLamb December 2011 Games
  • JSpeccy v0.89 Christmas 2011 EditionHi, After seven months of hard work, tonight I've released a new JSpeccy version as my humble Christmas gift for all the community. As my webpage i…

    ... .

    Is needed to erase the old JSpeccy.xml file ...
    zx81 zx81 December 2011 Emulators
  • SpecBAS 0.718 Now AvailableHi Folks! After an appreciable delay, the latest and (dare I say it?) greatest SpecBAS update is now available. We're moving into modern times with …

    ... .
    Remove structures with STRUCT ERASE name.
    LIST STRUCT will ...
    Dunny Dunny January 2012 Sinclair Miscellaneous
  • New Game: Endless Forms Most Beautiful[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/ingame.gif[…

    ... higher your grade the more sprite graphics you get to see ...
    R-Tape R-Tape January 2012 Brand new software
  • A 30th Anniversary ProjectHappy new year (belatedly...) So with the 30th anniversary approaching, I've decided to do a hardware project to celebrate it. Something hands-on (o…

    ... outputs are combined by an XOR gate. The output - basically a ... series of pulses - from the XOR gate is run through a ... are combined by a 4070 XOR gate, and then re-inverted ...
    Winston Winston January 2012 Hardware
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... :
    [CODE]
    9ec1 af xor a
    9ec2 32c99b ld ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... commands to create a crude sprite...in this case a little ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • +3e with DivIDE systemsIf we replace old R-GAL chip on original DivIDE with new XR-GAL (this is only firmware for GAL chip) then will possible DISABLE or ENABLE any DivIDE …

    ...
    OUT (227),A
    XOR A
    OUT (227),A ...
    OUT (227),A
    XOR A
    OUT (227),A ...
    velesoft velesoft January 2012 Hardware
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... , and I'm not using sprite masks at this time because ...
    Morkin Morkin February 2012 Development
  • Sevenup - bug or feature ?I have noticed a very peculiar behaviour of this great utility. I have for example a picture of 3 vertical lines which is 19 pixels high and 16 pixe…

    ... /> ;Data Outputted: Gfx
    ;Interleave: Sprite
    ;Mask: No

    Ralf Ralf February 2012 Development
  • AYBABTU - musician neededALL YOUR BASE ARE BELONGS TO US For my new project [url]http://www.edisk.eu/en/download/73423/aybabtu.sna_128.03KB.html[/url] i am looking for AY m…

    ... - star field
    cyan - ship sprite
    magenta - up to 3 ...
    Fikee Fikee February 2012 Development
  • Picking apart spectrum screensDear all, Being a fan of remakes, I'm constantly trying to pick apart spectrum game screens to see how they're made up - how many characters one pla…

    ... enough to fit the player sprite, etc.

    I don ...
    Tobo Tobo February 2012 Sinclair Miscellaneous
  • SEUD - How to - Part IIOK, now let?s enter on each option to see how to use them. First of them, the attack waves. A - Attack Waves [IMG]http://img841.imageshack.us/img84…

    ... />
    Do you see the sprite with a X2 and a ... corner? It is the enemy sprite that we will use here ... 2 to choose the enemy sprite and up and down to ...
    Turrican Turrican February 2012 Development
  • JSWED 2.2 probs,gutted!With an head full of game ideas i have been working away with my first one `Pip The Pipistrelle` about a young bat blown from a roost from the top of…

    ... have moved the maria bat sprite on the bed so not ...
    jammajup jammajup February 2012 Development
  • AZIMUT / Frecuency spectrum[code]start DI LD HL,#7F40 LD D,#58 loop LD B,#00 bucle1 LD A,H IN A,[#FE] XOR A,C AND A,L J…

    ...
    IN A,[#FE]
    XOR A,C
    AND A ...
    IN A,[#FE]
    XOR A,C
    AND A ...
    Z80user Z80user February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... the moth check screen (creature sprite 2-3 frames)

    jammajup jammajup March 2012 Brand new software
  • Updated version of Chaos?One game I've never managed to 'click' with is Chaos, the legendary strategy game for the 48K Speccy. Actually, I've never liked any strategy game, b…

    ... they'd recieved the multicoloured sprite treatment. Sadly, most games (Manic ... routines do slow down the sprite displays then it's surely ...
    ewgf ewgf March 2012 New game ideas
  • Monster TrucksI wouldn't mind playing a good 'bouncy' monster truck game on the speccy. I tried drawing a sprite just now, looks more suitable for Mr Bean Goes Mo…

    ... />
    I tried drawing a sprite just now, looks more suitable ...
    FrankT FrankT March 2012 New game ideas
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ...
    #asm
    scf
    xor a
    ld ix, 48460 ...
    #asm
    scf
    xor a
    ld ix, 48460 ...
    Timmy Timmy March 2012 Development
  • Genius G540 programmer and GAL22v10B?I noticed in an Amiga forum Zetr0 saying they'd used a Genius G540 programmer to program GALs... I'm not having any luck with mine :/ I know this is…

    ... to program the GAL the erase, blanck and program phases appear ...
    JeffB JeffB March 2012 Hardware
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... /> DEFW 0

    DEMO1 XOR A
    LD (STRTLN),A ...
    AMW AMW April 2012 Development
  • Inefficient code in ROM, from ram-check to RAM-DONEHere is the inefficient code: [CODE] ;; ram-check L11DA: LD H,D ; Transfer the top value to the HL register LD L,E …

    ... -FILL if not.

    XOR A ; New stop condition, reach ...
    antoniovillena antoniovillena April 2012 Development
  • Optimize this: Distance CalculationBased on a taylor series expansion, suggested by NA_TH_AN, I've got this so far, which is far far faster than SQR(X^2+y^2) Formula is: in a right an…

    ... ; C=C/2

    XOR A
    LD B,A ...
    Gedlion Gedlion April 2012 Development
  • Mad Mix Game Pepsi ChallengeThe version released in UK, "Pepsi Challenge" is different than the Spanish one. The main character sprite is different, and there are (at least one)…

    ... one.
    The main character sprite is different, and there are ...
    Ivanzx Ivanzx April 2012 Infoseek database
<1…23242526272829…34>

Latest Posts

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