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<1…28293031323334>
  • Pixel Pimp, graphics utilityHi All, [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes…

    ... .photobucket.com/albums/n608/daveyboyhughes/sprite.gif[/IMG]

    I ... writing a 16x16 block and sprite utility for the speccy. I ... take 4 frames of a sprite going left > right, preshift ...
    R-Tape R-Tape September 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ...
    cpl
    and 191 ; mask off the 5 bits I ...
    polomint polomint September 2011 Development
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    Here's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to be combined or merged into other programs. It's sort of a slow version of copy & paste. The two line ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... :

    (1) allow the sprite to enter & exit maze ...
    Morkin Morkin October 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... (and do so in my sprite routines) but it's not ...
    R-Tape R-Tape October 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... about the Z88DK's SP1 sprite library. The only documentation I ... need to rotate, the player sprite. (There may be more later ... answer to have 16 different sprite graphics, and when the player ... the displacement from where the sprite is and the new position ...
    Winston Winston October 2011 Development
  • Lord Of The Rings; Files skipped ?Hi folks, Does anyone know what blocks 8~13 are for in the Lord of The Rings: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006601[/url] I…

    ... /> 61603 POP DE
    61604 XOR A
    61605 SRL E ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... sbrk()? (How much will a sprite generally use?)
    Winston Winston October 2011 Development
  • Games Wanted (Please)I'm after the following games I want to add to my collection of physical games: Robocop (both Ocean (minus box since I already have it) and Hit Squa…

    ... of the strip to a MASK site)

    Thundercats (both ...
    zeropolis79 zeropolis79 October 2011 Wanted
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... manged to make a 2x2 sprite move round the screen using ...
    Atari_Jetman Atari_Jetman November 2011 Development
  • Another list of games for saleAs promised, heres some more games for sale. PM or whatever if anythings of interest. Box 2 Movie ? Imagine Motor Massacre ? Gremlin Moonstrike ? Mi…

    ... ,Cyberun,Zorro,Pole Position)
    Mask 2 ? Gremlin
    Mario Bros ...
    jamorski jamorski November 2011 Sales
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    ... scaling) and added OVER mode (XOR) to many of the graphics ...
    Dunny Dunny November 2011 Sinclair Miscellaneous
  • PFlagsIs there an explantion somewhere of what bits mean what in the printing flags? 1 23658 FLAGS2 More flags. 1 23693 ATTR P Permanent current col…

    ... colour statements).
    1 23694 MASK P Used for transparent colours ... items).
    N1 23696 MASK T Like MASK P, but temporary.
    Gedlion Gedlion December 2011 Development
  • Incorrect joystick decoding in Fuse & SpectaculatorAccording to a test that a fellow member ([B]utopian[/B]) at the [url=http://www.speccy.org/foro/viewtopic.php?f=6&t=2475]speccy.org[/url] forum has …

    ... if and only if A11 xor A12 = 1, so the condition ...
    mcleod_ideafix mcleod_ideafix December 2011 Emulators
  • Sacred Armour of Antiriad - thoughts and opinions[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004300]Sacred Armour of Antiriad[/url] Just being playing this on ZXDS. Loved it back in the …

    ... , in particular to the main sprite). [b]edit! My mistake. It ...
    MattLamb MattLamb December 2011 Games
  • Games for Sale 3All Gremlin Graphics titles. [B][U]Single Cassettes[/U][/B] Bounder Monty is Innocent Metabolis The Way of the Tiger [B][U]Clam Shell[/U][/B] Aveng…

    ... 2
    Krakout
    Mask
    Mask 2
    Masters of the ...
    redballoon redballoon January 2012 Sales
  • SpecBAS 0.718 Now AvailableHi Folks! After an appreciable delay, the latest and (dare I say it?) greatest SpecBAS update is now available. We're moving into modern times with …

    ... returns files matching a trailing mask properly - ie, CAT "chimes*" matches ...
    Dunny Dunny January 2012 Sinclair Miscellaneous
  • New Game: Endless Forms Most Beautiful[IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loader.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/ingame.gif[…

    ... higher your grade the more sprite graphics you get to see ...
    R-Tape R-Tape January 2012 Brand new software
  • A 30th Anniversary ProjectHappy new year (belatedly...) So with the 30th anniversary approaching, I've decided to do a hardware project to celebrate it. Something hands-on (o…

    ... outputs are combined by an XOR gate. The output - basically a ... series of pulses - from the XOR gate is run through a ... are combined by a 4070 XOR gate, and then re-inverted ...
    Winston Winston January 2012 Hardware
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... :
    [CODE]
    9ec1 af xor a
    9ec2 32c99b ld ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... commands to create a crude sprite...in this case a little ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • +3e with DivIDE systemsIf we replace old R-GAL chip on original DivIDE with new XR-GAL (this is only firmware for GAL chip) then will possible DISABLE or ENABLE any DivIDE …

    ...
    OUT (227),A
    XOR A
    OUT (227),A ...
    OUT (227),A
    XOR A
    OUT (227),A ...
    velesoft velesoft January 2012 Hardware
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... , and I'm not using sprite masks at this time because ...
    Morkin Morkin February 2012 Development
  • AYBABTU - musician neededALL YOUR BASE ARE BELONGS TO US For my new project [url]http://www.edisk.eu/en/download/73423/aybabtu.sna_128.03KB.html[/url] i am looking for AY m…

    ... - star field
    cyan - ship sprite
    magenta - up to 3 ...
    Fikee Fikee February 2012 Development
  • Picking apart spectrum screensDear all, Being a fan of remakes, I'm constantly trying to pick apart spectrum game screens to see how they're made up - how many characters one pla…

    ... enough to fit the player sprite, etc.

    I don ...
    Tobo Tobo February 2012 Sinclair Miscellaneous
  • SEUD - How to - Part IIOK, now let?s enter on each option to see how to use them. First of them, the attack waves. A - Attack Waves [IMG]http://img841.imageshack.us/img84…

    ... />
    Do you see the sprite with a X2 and a ... corner? It is the enemy sprite that we will use here ... 2 to choose the enemy sprite and up and down to ...
    Turrican Turrican February 2012 Development
  • JSWED 2.2 probs,gutted!With an head full of game ideas i have been working away with my first one `Pip The Pipistrelle` about a young bat blown from a roost from the top of…

    ... have moved the maria bat sprite on the bed so not ...
    jammajup jammajup February 2012 Development
  • AZIMUT / Frecuency spectrum[code]start DI LD HL,#7F40 LD D,#58 loop LD B,#00 bucle1 LD A,H IN A,[#FE] XOR A,C AND A,L J…

    ...
    IN A,[#FE]
    XOR A,C
    AND A ...
    IN A,[#FE]
    XOR A,C
    AND A ...
    Z80user Z80user February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... the moth check screen (creature sprite 2-3 frames)

    jammajup jammajup March 2012 Brand new software
  • Updated version of Chaos?One game I've never managed to 'click' with is Chaos, the legendary strategy game for the 48K Speccy. Actually, I've never liked any strategy game, b…

    ... they'd recieved the multicoloured sprite treatment. Sadly, most games (Manic ... routines do slow down the sprite displays then it's surely ...
    ewgf ewgf March 2012 New game ideas
<1…28293031323334>

Latest Posts

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  • Mis-labeled cassette titles or a name change?
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