World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.145s
<1…12131415161718…34>
  • Rom Cartridge - How does it work?So I've got me an IF2 and it has this ROM cartridge slot. How does it work? I read Paul Farrows site but one question remains unanswered. If I have o…

    ... you mean. but obv. screen mem needs to be dynamic / writeable , so ... same / couldn't write to.

    screen mem on c64, you ... chars on screen.. (you can change the ink / paper to hide that ...
    fog fog June 2011 Hardware
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... The code to convert your X coordinate to a screen position might ... Make DE point to the screen address and do ... copies attribute = PAPER 6 to the screen.
    ld hl, de ... ; copies attributes = PAPER 6 to screen

    ld hl ...
    ooze48k ooze48k July 2011 Development
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... ; copies attribute = PAPER 6 to the screen.
    ld hl, de ; HL ... *8 ; copies attribute = PAPER 6 to the screen.
    [/code]
    Gives ... *8 ; copies attributes = PAPER 6 to screen

    ld h, d ...
    ooze48k ooze48k July 2011 Development
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... br />
    When that particular screen is displayed there's a ... , without checking all of the screen handling.

    It ... which might occur in a screen definition. The files simp-11 ... adjusts the base address from screen to screen, as they wouldn't have ...
    Battle Bunny Battle Bunny July 2011 Infoseek database
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ... (area wraps, can be off screen)
    ld bc,-20 ; ... (area wraps, can be off screen, -20 is 20 pixels above ... here

    ; all changes to screen accumulate but no drawing is ... br />
    call sp1_UpdateNow ; draw screen now
    [/code]

    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • Creating a Demo with TommyGunSome of you may have caught the thread in 'new game ideas' concerning Super Stick Man (a title that WILL eventually change due to how the graphics ha…

    ... (area wraps, can be off screen)
    ld bc,-20 ; ... (area wraps, can be off screen, -20 is 20 pixels above ... here

    ; all changes to screen accumulate but no drawing is ... br />
    call sp1_UpdateNow ; draw screen now
    [/code]

    TechnicianSi TechnicianSi July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... />
    ; Check the half screen byte to be changed, self-modifying the ... of the first byte to be changed on screen
    ; The row ... ; write result back to screen
    inc d ; next screen location
    inc ...
    Einar Saukas Einar Saukas July 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... number (stored in A) to the corresponding screen address (stored in HL ... />
    ; Check the half screen byte to be changed, self-modifying the ... ; write result back to screen
    inc d ; next screen location
    inc ...
    Einar Saukas Einar Saukas July 2011 Development
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... like my name on greetings screen

    #3 I really ... , can't comment more, going to download WUNDERCHAR$ ZXDS.
    < ... from mine. while im used to do everything myself, you heavily ... using stack for reading pointer to screen is quite waste. anyway, work ...
    Fikee Fikee August 2011 Brand new software
  • New game: WUNDERCHAR$Hi All, Finally finished my latest game: Wunderchar$. [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/loadingscr.gif[/IMG][IMG]http://…

    ... months ago now) was to try a multi screen platformer, but I ... bring a bit more life to the screen.

    [I]#7 ... using stack for reading pointer to screen is quite waste. anyway, work ... 2 ways to get the pointer to the screen from my screen address table ...
    R-Tape R-Tape August 2011 Brand new software
  • Setting the border/paper/ink colours problem[deleted]

    ... /> ret

    Neither appear to work when assembled and I ... the commands I'm using to run the them: PRINT USR ... print the value of BC to screen on exit from the mc ...
    rich_chandler rich_chandler August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... />
    ; Check the half screen byte to be changed, self-modifying the ... of the first byte to be changed on screen
    ; The row ... ; write result back to screen
    inc d ; next screen location
    inc ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... />
    ; Check the half screen byte to be changed, self-modifying the ... of the first byte to be changed on screen
    ; The row ... ; write result back to screen
    inc d ; next screen location
    inc ...
    Einar Saukas Einar Saukas August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... />
    ; Check the half screen byte to be changed, self-modifying the ... of the first byte to be changed on screen
    ; The row ... ; write result back to screen
    inc d ; next screen location
    inc ...
    Einar Saukas Einar Saukas August 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    writing direct to screen helps e.g. 3d games / ... there are a few ways to do that on c64 due ... to gfx modes, so I don' ... was a far faster way to code it , was a trick ...
    fog fog August 2011 Sinclair Miscellaneous
  • Screen sizeWhich screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality mon…

    ... his iphone.

    Back to topic, I'm using 1920x1080 ... dpi is not only connected to screen resolution but it's size ... desktop looks like a 1280x900 screen with very clear font edges ... 1920x1080.

    So back to the roots, do not design ...
    Arda Arda September 2011 Chit chat
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... byte of the sprite pasted to screen, you only check maybe one ... , just check to see whether the byte on screen is zero or ... sprite on screen and carry on...

    Perhaps to make it ... to be using a screen switching method, so checking to see if the screen ...
    kgmcneil kgmcneil September 2011 Development
  • FFS... (the ignorance of modern youth)Sorry for the foul acronym, but I was just talking to a bloke I work with, and I mentioned that Bob Hope's widow had just passed away, and he asked m…

    ... they don't seem to show anything like that ... anymore. but they seem to show westerns alot these ... a syndicated package, this applies to everyone (BBC, ITV, CH4, ... order for say ITV to screen the last 2 Harry ... include a lot of straight to DVD fodder.

    Jimmo Jimmo September 2011 Chit chat
  • FFS... (the ignorance of modern youth)Sorry for the foul acronym, but I was just talking to a bloke I work with, and I mentioned that Bob Hope's widow had just passed away, and he asked m…

    ... a syndicated package, this applies to everyone (BBC, ITV, CH4, Sky ... in order for say ITV to screen the last 2 Harry Potter ... include a lot of straight to DVD fodder.

    Therefore ... TV stations are choosing not to buy the rights, or 2 ...
    mile mile September 2011 Chit chat
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... (I've included a screen address table in txt format ... br /> ld (hl),a ; Write to screen (7)

    inc ... ld hl,position_var ; Point to next screen position before POPing HL
    scrntab defw 16384 ;screen address table
    defw 16640 ...
    R-Tape R-Tape September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... I think it's possible to do it. I anybody knows ... /> I have a few suggestions to improve the 'draw_tile_line' routine, if ...
    Einar Saukas Einar Saukas September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... 't need to use 'position_var' since you can keep the screen address ... (de),a ; Write to screen
    inc d ; Point to next line down ... de ; Restore DE and point to next print position
    inc ...
    Einar Saukas Einar Saukas September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... t need to use 'position_var' since you can keep the screen address ... (de),a ; Write to screen
    inc d ; Point to next line down ...
    inc l ; Point to next byte of source tile ... next_tile_line),hl ; HL now points to next address in tile table ...
    Metalbrain Metalbrain September 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... thinking about will perhaps be to change the address table so ... by roughly 3% is worth to waste few hundreds bytes. anyway ... . not saying it is worth to do so in most cases ... background is copied to screen and sprites are put directly to screen. so next ...
    Fikee Fikee September 2011 Development
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... /> ;--The coords are used to calculate the screen address ------------
    ;See ... LD H,B ;now HL = screen addr
    AND %00000111 ;now ... /> LD (HL),A ;move to screen
    POP HL ;coords
    roko roko September 2011 Sinclair Basic
  • TZX format rev. 1.21Once 1.20 draft seems to be official now I would like to suggest some additiones to do on 1.21. I hope it will be easier to upgrade once block 19 has…

    ... has the advantage of allowing to store several files like screenshots ... into archive info you have to implement the logic for ... you have to make a new routine to print that field to screen.

    All those tasks are easy but you have to ...
    Juanma Juanma October 2011 Emulators
  • Barleywood Z80 Simulator LicenceHi All, Does anybody know if it is still possible to get a Licence for this Simulator? The reason I ask is that I'm currently using it to develop a…

    shando you might like this also

    [url]http://www.desdes.com/products/oldfiles/index.htm[/url]

    how much of the code can be re-used though ? I mean you can use the logic , but how you draw to screen etc is different ?
    fog fog October 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... thats VERY bias in favour to c64..

    2 things ... />
    3d iso's ... due to screen redraw cpu were slower on ... (e.g. sabautor and karnov to name but 2)

    to hardware... part down to lazy ports and ...
    fog fog October 2011 Sinclair Miscellaneous
<1…12131415161718…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
yellow 3.7K 4.6K
hue 75 83
to 549.6K 1.6M
screen 45.8K 73.8K

Related Threads

  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen.<br /> <br /> First I use HL to contain ROW and COLUM<br /> I then call the MapScreenFun…
  • Fastest way to write something to screen$Hi,<br /> <br /> I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I…
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here)<br /> <br /> in fact, I want to accelerate a car towa…
  • Now seems to be a good time to add to your collectionsI have bought a few spectrum items to add to my collection recently, had i bought them a year or two ago they would have cost double. This is one of …
  • Update to Image to ZX Spec to 1.3.1I'm inbetween jobs at the moment and felt the need to add a new feature - the ability to export anim gifs.<br /> <br /> [IMG]https://lh6.googleuserco…
  • How to add a loading screen to my tap file[FONT=Calibri][SIZE=3]I?ve got my game created as a tap file generated by Pasmo. I now want to add a loading screen. Can anyone explaine the best way…
  • Is it possible to add a listing to a screen?I made this picture (see next message for link) deliberately in the bottom half of the screen hoping to be able to have another display in the upper …
  • Alternative to Poke 23659,0 to prevent a 'break in' to a Basic Program.Good morning everyone,<br /> <br /> My memory fails me these days but in the early days of programming I used to use Poke 23659,0 as a crude way of…
  • How to download games to micro sd card to play on Sinclair zx spectrum vegaHello<br /> Could anyone tell me how to download games from a website to a micro sd card to play on a Sinclair zx spectrum vega , I mean do I use a …
  • A game to port to... to make for... ZX Spectrum ?Hey there,<br /> <br /> I'm a game coder on Commodore computers (C64,CPlus/4,VIC20,Amiga) and I loooove the ZX Spectrum.<br /> I grew up with Comm…

Related Searches

  • fastest way to clear screen
  • issue 2 yellow screen
  • screen too yellow
  • composite screen goes yellow after a while
  • screen goes yellow after a while
  • full screen fuse how to
  • loading screen poke to hide text
  • yellow screen
  • 48k blue hue on screen
  • yellow screen 48k spectrum
  • copyright sinclair screen yellow not white
  • copyright sinclair screen yellow
  • 48k yellow screen
  • push pop to the screen
  • shadow screen to c000
  • screen very yellow
  • write to screen
  • copy picture to screen
  • white screen no border when trying to load
  • 48k spectrum white screen no border when trying to load

Copyright © 2024 World of Spectrum